Player Matchup

Thor
Thor
BrandonDawg
Thor
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
57W - 58L
1,693 Elo+
Solo
Anhur
Anhur
FumbDounded
Anhur
Level 29
God Stats
1W - 1L
1,263 SR
Queue Stats
102W - 118L
1,568 Elo+
Solo
Yemoja
Yemoja
SacrificalGuard
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,703 Elo+
Solo
Tiamat
Tiamat
lilpiolin
Tiamat
Level 27
God Stats
9W - 7L
1,441 SR
Queue Stats
126W - 111L
1,554 Elo+
Solo
Bellona
Bellona
sonicty839
Bellona
Level 12
God Stats
1W - 1L
1,860 SR
Queue Stats
7W - 3L
1,651 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,634 Elo+

VS

Team Averages
Level 20
1,570 SR
1,503 Elo+
Chang'e
Chang'e
DracoSaber8672
Chang'e
Level 26
God Stats
23W - 22L
1,500 SR
Queue Stats
451W - 458L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
JoeisNUTZ
Gilgamesh
Level 17
God Stats
25W - 25L
1,547 SR
Queue Stats
40W - 47L
1,438 Elo+
Solo
Hachiman
Hachiman
RúbenNeves
Hachiman
Level 18
God Stats
1W - 1L
1,796 SR
Queue Stats
157W - 118L
1,662 Elo+
Solo
Pele
Pele
Serving_fishh
Pele
Level 29
God Stats
14W - 18L
1,510 SR
Queue Stats
289W - 323L
1,427 Elo+
Solo
Ares
Ares
dezent_Forelle
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 3
9,034
602
9,967
8,617
5,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 1
7,552
503
3,020
10,412
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 3
8,181
545
5,233
11,181
7,596
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
lilpiolin
Tiamat
13
2 / 2 / 7
8,092
539
6,815
6,128
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
sonicty839
Bellona
15
6 / 0 / 6
9,026
602
12,357
6,399
4,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,078
472
3,673
9,207
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
JoeisNUTZ
Gilgamesh
11
0 / 6 / 0
6,082
405
1,777
16,998
6,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
RúbenNeves
Hachiman
16
5 / 2 / 0
9,406
627
10,641
11,202
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 1
6,919
461
4,768
9,747
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 10 / 0
5,519
368
1,031
12,086
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
23
Kills
8
8
Deaths
25
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
L
1
4
1
0.38
W
1
5
1
0.3
L
Gilgamesh
JoeisNUTZ
Gilgamesh
0
6
0
0
L
Hachiman
RúbenNeves
Hachiman
5
2
0
2.5
W
3
0
3
4.5
L
2
3
1
0.83
L
0
10
0
0
W
Tiamat
lilpiolin
Tiamat
2
2
7
2.75
W
Bellona
sonicty839
Bellona
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,392
Damage
21,890
42,737
Taken
59,240
24,405
Mitigated
24,490
16,545
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,967
3,214
0
4,255
8,617
5,545
570
1,259
7,358
0
50,604
L
3,673
229
130
3,139
9,207
3,546
0
3,189
5,830
36,121
2,247
W
3,020
1,147
0
3,729
10,412
2,994
0
0
10,412
0
46,187
L
Gilgamesh
JoeisNUTZ
Gilgamesh
1,777
396
0
3,816
16,998
6,772
52
0
16,998
0
27,920
L
Hachiman
RúbenNeves
Hachiman
10,641
5,634
0
5,305
11,202
3,513
1,507
3,777
7,303
0
74,009
W
5,233
1,349
1,490
3,027
11,181
7,596
516
1,612
9,569
22,271
0
L
4,768
1,479
0
1,495
9,747
2,914
0
2,811
6,672
0
33,462
L
1,031
556
0
120
12,086
7,745
462
1,535
10,389
9,975
0
W
Tiamat
lilpiolin
Tiamat
6,815
771
0
2,473
6,128
3,319
261
1,089
5,039
35,126
0
W
Bellona
sonicty839
Bellona
12,357
4,664
0
1,571
6,399
4,951
1,778
710
5,689
0
53,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
35,004
399
Minions Killed
345
0
Camps Cleared
0
1,331,774
Distance Traveled
1,220,460
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,034
602
99
7
0
279,526
3
L
Chang'e
7,078
472
71
5
0
204,490
2
W
Anhur
7,552
503
84
6
0
243,246
3
L
Gilgamesh
6,082
405
46
3
0
208,977
0
L
Hachiman
9,406
627
136
9
0
235,286
2
W
Yemoja
8,181
545
43
3
0
276,047
1
L
Pele
6,919
461
65
4
0
295,870
0
L
Ares
5,519
368
27
2
0
275,837
0
W
Tiamat
8,092
539
71
5
0
249,152
1
W
Bellona
9,026
602
102
7
0
283,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role