Player Matchup

Gilgamesh
Gilgamesh
ErobossIV
Gilgamesh
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Solo
Tiamat
Tiamat
Kaboomzoom
Tiamat
Level 26
God Stats
12W - 4L
1,636 SR
Queue Stats
109W - 56L
1,706 Elo+
Party 1
Kukulkan
Kukulkan
Sebastian2141
Kukulkan
Level 28
God Stats
5W - 9L
1,443 SR
Queue Stats
156W - 179L
1,364 Elo+
Solo
Cerberus
Cerberus
Warrul
Cerberus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 48L
1,713 Elo+
Party 1
Fenrir
Fenrir
Worgendor
Fenrir
Level 17
God Stats
22W - 16L
1,493 SR
Queue Stats
45W - 42L
1,425 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,500 Elo+

VS

Team Averages
Level 21
1,513 SR
1,473 Elo+
Neith
Neith
Juli124
Neith
Level 27
God Stats
179W - 171L
1,501 SR
Queue Stats
199W - 199L
1,405 Elo+
Solo
Hades
Hades
TheMechanic1
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 214L
1,541 Elo+
Solo
Xbalanque
Xbalanque
Yjp001
Xbalanque
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 156L
1,512 Elo+
Solo
Discordia
Discordia
堕落Haopo
Discordia
Level 11
God Stats
1W - 3L
1,449 SR
Queue Stats
15W - 25L
1,374 Elo+
Solo
Jormungandr
Jormungandr
曦Yui
Jormungandr
Level 29
God Stats
21W - 15L
1,616 SR
Queue Stats
104W - 83L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErobossIV
Gilgamesh
19
6 / 5 / 20
13,158
1,012
15,168
21,195
12,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Kaboomzoom
Tiamat
20
17 / 3 / 20
15,945
1,227
34,550
17,129
14,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Sebastian2141
Kukulkan
19
3 / 3 / 16
13,143
1,011
20,952
11,797
4,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cerberus
Warrul
Cerberus
20
7 / 3 / 32
15,584
1,199
29,103
31,743
43,044
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Worgendor
Fenrir
20
11 / 4 / 17
14,687
1,130
24,047
20,875
12,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Juli124
Neith
19
5 / 9 / 9
13,834
1,064
16,299
26,829
9,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

19
5 / 15 / 9
13,658
1,051
29,764
33,927
18,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Yjp001
Xbalanque
19
2 / 11 / 12
12,479
960
25,246
26,033
8,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
堕落Haopo
Discordia
16
0 / 3 / 7
10,699
823
5,089
11,033
3,735
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
曦Yui
Jormungandr
20
6 / 6 / 11
14,708
1,131
19,892
34,555
27,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
66
44
Kills
18
18
Deaths
44
105
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ErobossIV
Gilgamesh
6
5
20
3.2
L
Neith
Juli124
Neith
5
9
9
1.06
W
Tiamat
Kaboomzoom
Tiamat
17
3
20
9
W
Kukulkan
Sebastian2141
Kukulkan
3
3
16
3.67
L
5
15
9
0.63
W
Cerberus
Warrul
Cerberus
7
3
32
7.67
W
Fenrir
Worgendor
Fenrir
11
4
17
4.88
L
Xbalanque
Yjp001
Xbalanque
2
11
12
0.73
L
Discordia
堕落Haopo
Discordia
0
3
7
1.17
L
Jormungandr
曦Yui
Jormungandr
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,820
Damage
96,290
102,739
Taken
132,377
86,436
Mitigated
68,036
18,840
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ErobossIV
Gilgamesh
15,168
5,894
0
1,090
21,195
12,039
0
13,999
7,196
270
30,625
L
Neith
Juli124
Neith
16,299
7,116
204
835
26,829
9,504
0
19,047
7,506
0
37,077
W
Tiamat
Kaboomzoom
Tiamat
34,550
2,133
1,468
3,714
17,129
14,213
0
8,353
8,776
57,757
0
W
Kukulkan
Sebastian2141
Kukulkan
20,952
890
0
2,772
11,797
4,912
0
7,855
3,942
49,864
0
L
29,764
1,295
469
4,760
33,927
18,869
0
20,418
12,718
53,975
0
W
Cerberus
Warrul
Cerberus
29,103
1,762
0
8,194
31,743
43,044
0
11,553
20,190
54,087
0
W
Fenrir
Worgendor
Fenrir
24,047
12,851
0
1,602
20,875
12,228
0
12,985
7,890
0
43,155
L
Xbalanque
Yjp001
Xbalanque
25,246
14,301
0
3,414
26,033
8,099
0
19,954
5,807
0
52,460
L
Discordia
堕落Haopo
Discordia
5,089
164
0
194
11,033
3,735
0
7,327
3,528
19,883
0
L
Jormungandr
曦Yui
Jormungandr
19,892
4,352
0
0
34,555
27,829
0
16,827
17,053
51,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,517
Gold Earned
65,378
293
Minions Killed
252
12
Camps Cleared
3
1,259,151
Distance Traveled
1,083,426
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,158
1,012
39
3
3
219,351
2
L
Neith
13,834
1,064
52
4
0
204,258
1
W
Tiamat
15,945
1,227
69
5
3
263,795
0
W
Kukulkan
13,143
1,011
73
6
0
231,810
0
L
Hades
13,658
1,051
66
5
1
224,825
0
W
Cerberus
15,584
1,199
74
6
0
272,506
0
W
Fenrir
14,687
1,130
38
3
6
271,689
1
L
Xbalanque
12,479
960
56
4
1
221,129
6
L
Discordia
10,699
823
25
2
1
184,795
1
L
Jormungandr
14,708
1,131
53
4
0
248,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role