Player Matchup

Zhong Kui
Zhong Kui
ItsFrognation
Zhong Kui
Level 94
God Stats
17W - 10L
1,538 SR
Queue Stats
184W - 219L
1,484 Elo+
Solo
Izanami
Izanami
Littlewho
Izanami
Level 62
God Stats
2W - 0L
1,547 SR
Queue Stats
188W - 192L
1,575 Elo+
Party 2
Gilgamesh
Gilgamesh
Night-Knight2000
Gilgamesh
Level 97
God Stats
14W - 9L
1,679 SR
Queue Stats
222W - 218L
1,585 Elo+
Party 2
Team Averages
Level 84
1,588 SR
1,548 Elo+

VS

Team Averages
Level 76
1,648 SR
1,639 Elo+
Sun Wukong
Sun Wukong
Barnoo
Sun Wukong
Level 146
God Stats
3W - 7L
1,617 SR
Queue Stats
258W - 141L
1,729 Elo+
Solo
Hel
Hel
ShadowXleal
Hel
Level 33
God Stats
2W - 1L
1,821 SR
Queue Stats
69W - 49L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
Tsuisuta
Danzaburou
Level 49
God Stats
1W - 2L
1,507 SR
Queue Stats
103W - 72L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsFrognation
Zhong Kui
11
2 / 3 / 8
8,282
690
9,100
8,053
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Littlewho
Izanami
13
6 / 1 / 7
9,625
802
9,591
9,308
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
13
5 / 3 / 3
8,709
726
7,497
10,675
7,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barnoo
Sun Wukong
12
3 / 4 / 3
8,671
723
9,006
12,116
6,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 5 / 3
7,834
653
6,126
8,745
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Tsuisuta
Danzaburou
11
2 / 4 / 4
8,106
676
6,077
10,576
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
13
Kills
7
7
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Barnoo
Sun Wukong
3
4
3
1.13
W
Zhong Kui
ItsFrognation
Zhong Kui
2
3
8
2
W
Izanami
Littlewho
Izanami
6
1
7
9.5
W
Gilgamesh
5
3
3
2.17
L
2
5
3
0.7
L
Danzaburou
Tsuisuta
Danzaburou
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,188
Damage
21,209
28,036
Taken
31,437
15,418
Mitigated
13,270
6,228
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Barnoo
Sun Wukong
9,006
1,551
0
2,604
12,116
6,779
0
2,877
8,995
0
33,871
W
Zhong Kui
ItsFrognation
Zhong Kui
9,100
593
0
1,812
8,053
4,757
366
2,396
5,439
25,769
0
W
Izanami
Littlewho
Izanami
9,591
5,954
0
3,478
9,308
3,481
934
1,414
7,774
0
58,701
W
Gilgamesh
7,497
779
0
938
10,675
7,180
0
1,899
8,620
0
20,572
L
6,126
205
2,399
2,824
8,745
2,843
0
2,482
6,149
16,649
0
L
Danzaburou
Tsuisuta
Danzaburou
6,077
2,389
0
2,954
10,576
3,648
517
3,103
7,157
0
29,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
24,611
176
Minions Killed
121
0
Camps Cleared
0
655,887
Distance Traveled
647,837
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,671
723
50
4
0
244,244
2
W
Zhong Kui
8,282
690
35
3
0
215,914
2
W
Izanami
9,625
802
111
9
0
213,591
4
W
Gilgamesh
8,709
726
30
3
0
226,382
4
L
Hel
7,834
653
25
2
0
193,464
3
L
Danzaburou
8,106
676
46
4
0
210,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role