Player Matchup

Gilgamesh
Gilgamesh
JUANJOK
Gilgamesh
Level 101
God Stats
1W - 1L
1,534 SR
Queue Stats
15W - 29L
1,325 Elo+
Party 2
Hercules
Hercules
JoonnyRED
Hercules
Level 136
God Stats
1W - 3L
1,450 SR
Queue Stats
11W - 21L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
Seraphimøn
Baron Samedi
Level 74
God Stats
3W - 0L
1,866 SR
Queue Stats
10W - 9L
1,421 Elo+
Solo
Rama
Rama
SoyGusita
Rama
Level 127
God Stats
1W - 2L
1,516 SR
Queue Stats
11W - 22L
1,324 Elo+
Party 2
Thanatos
Thanatos
Tiesburon30
Thanatos
Level 148
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 117
1,573 SR
1,399 Elo+

VS

Team Averages
Level 95
1,496 SR
1,493 Elo+
Ra
Ra
JyaTen
Ra
Level 156
God Stats
6W - 5L
1,332 SR
Queue Stats
26W - 24L
1,380 Elo+
Solo
Merlin
Merlin
Karasugoi
Merlin
Level 78
God Stats
11W - 10L
1,620 SR
Queue Stats
76W - 83L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
SV3N_X1
Gilgamesh
Level 138
God Stats
1W - 1L
1,744 SR
Queue Stats
24W - 20L
1,565 Elo+
Party 3
Nemesis
Nemesis
Squeezepower
Nemesis
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
lkselite77
Chaac
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JUANJOK
Gilgamesh
19
6 / 7 / 14
13,045
767
14,209
25,067
14,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
JoonnyRED
Hercules
18
1 / 2 / 20
11,715
689
8,035
13,768
11,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Seraphimøn
Baron Samedi
20
18 / 5 / 13
17,653
1,038
42,112
25,131
14,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
6 / 2 / 21
13,852
815
16,572
17,725
6,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Tiesburon30
Thanatos
17
3 / 9 / 15
11,726
690
6,687
17,085
7,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
3 / 6 / 13
12,265
721
14,850
15,770
10,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Karasugoi
Merlin
18
6 / 6 / 9
12,106
712
20,852
16,868
7,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SV3N_X1
Gilgamesh
19
11 / 8 / 7
13,573
798
20,548
32,257
14,608
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Squeezepower
Nemesis
18
4 / 7 / 12
12,143
714
9,795
16,910
7,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
18
1 / 7 / 16
10,921
642
12,271
17,852
21,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
82
34
Kills
25
25
Deaths
34
83
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JUANJOK
Gilgamesh
6
7
14
1.86
W
Hercules
JoonnyRED
Hercules
1
2
20
5.5
L
Ra
3
6
13
1.58
L
Merlin
Karasugoi
Merlin
6
6
9
1.75
L
Gilgamesh
SV3N_X1
Gilgamesh
11
8
7
1.81
W
Baron Samedi
Seraphimøn
Baron Samedi
18
5
13
4.9
W
Rama
6
2
21
8.25
L
Nemesis
Squeezepower
Nemesis
4
7
12
1.43
W
Thanatos
Tiesburon30
Thanatos
3
9
15
1.17
L
Chaac
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,615
Damage
78,316
98,776
Taken
99,657
54,052
Mitigated
60,900
40,897
Healing
19,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JUANJOK
Gilgamesh
14,209
3,880
1,398
5,965
25,067
14,774
973
9,524
14,793
458
36,702
W
Hercules
JoonnyRED
Hercules
8,035
822
0
2,658
13,768
11,094
82
6,020
7,748
0
25,228
L
Ra
14,850
132
851
2,543
15,770
10,596
0
5,036
10,734
55,841
0
L
Merlin
Karasugoi
Merlin
20,852
1,002
765
4,314
16,868
7,252
0
8,775
8,083
54,773
0
L
Gilgamesh
SV3N_X1
Gilgamesh
20,548
5,684
0
5,257
32,257
14,608
416
12,432
19,000
0
43,086
W
Baron Samedi
Seraphimøn
Baron Samedi
42,112
1,004
4,851
12,026
25,131
14,194
807
8,194
16,449
77,088
0
W
Rama
16,572
15,459
0
8,233
17,725
6,923
2,122
5,944
11,031
0
67,732
L
Nemesis
Squeezepower
Nemesis
9,795
3,229
0
1,486
16,910
7,227
0
8,078
8,795
0
26,473
W
Thanatos
Tiesburon30
Thanatos
6,687
1,004
0
5,766
17,085
7,067
1,227
6,729
10,356
0
26,807
L
Chaac
12,271
1,088
621
3,485
17,852
21,217
0
8,232
9,576
0
36,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,991
Gold Earned
61,008
383
Minions Killed
342
10
Camps Cleared
5
1,553,215
Distance Traveled
1,506,830
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,045
767
61
4
2
314,300
2
W
Hercules
11,715
689
50
3
0
340,500
0
L
Ra
12,265
721
107
6
1
309,960
1
L
Merlin
12,106
712
77
5
1
263,598
1
L
Gilgamesh
13,573
798
46
3
3
293,135
3
W
Baron Samedi
17,653
1,038
105
6
4
288,453
0
W
Rama
13,852
815
118
7
3
318,485
2
L
Nemesis
12,143
714
51
3
0
343,992
1
W
Thanatos
11,726
690
49
3
1
291,477
0
L
Chaac
10,921
642
61
4
0
296,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role