Player Matchup

Cthulhu
Cthulhu
LtLautaro2224
Cthulhu
Level 12
God Stats
0W - 3L
1,164 SR
Queue Stats
8W - 27L
1,155 Elo+
Party 2
Scylla
Scylla
Mementomori504
Scylla
Level 29
God Stats
13W - 14L
1,413 SR
Queue Stats
38W - 75L
1,204 Elo+
Solo
Fenrir
Fenrir
kevinelguapera
Fenrir
Level 24
God Stats
13W - 20L
1,289 SR
Queue Stats
60W - 105L
1,207 Elo+
Party 2
Team Averages
Level 22
1,288 SR
1,189 Elo+

VS

Team Averages
Level 49
1,541 SR
1,378 Elo+
Anhur
Anhur
FatherOdayear
Anhur
Level 25
God Stats
3W - 8L
1,206 SR
Queue Stats
26W - 31L
1,372 Elo+
Party 1
Ah Puch
Ah Puch
HotLobster5
Ah Puch
Level 28
God Stats
10W - 1L
1,734 SR
Queue Stats
47W - 41L
1,386 Elo+
Solo
Cerberus
Cerberus
URageQuit2eZ
Cerberus
Level 93
God Stats
3W - 1L
1,685 SR
Queue Stats
10W - 13L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 5 / 5
6,911
628
3,816
16,228
7,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 5 / 0
7,109
646
3,261
6,261
1,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 5 / 2
7,402
673
6,828
12,207
4,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
7,964
724
5,190
6,861
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
HotLobster5
Ah Puch
13
8 / 2 / 5
9,103
828
13,639
5,605
1,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
URageQuit2eZ
Cerberus
12
5 / 0 / 9
8,714
792
8,406
7,587
4,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
15
15
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Ah Puch
HotLobster5
Ah Puch
8
2
5
5.25
L
Cthulhu
0
5
5
0.5
L
2
5
0
0.4
W
Cerberus
URageQuit2eZ
Cerberus
5
0
9
9.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,905
Damage
27,235
34,696
Taken
20,053
13,809
Mitigated
9,878
4,475
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,190
2,257
0
1,697
6,861
3,066
316
2,341
4,520
0
20,468
W
Ah Puch
HotLobster5
Ah Puch
13,639
2,067
0
2,924
5,605
1,816
1,288
1,896
3,709
44,619
0
L
Cthulhu
3,816
790
365
2,436
16,228
7,910
110
10,683
5,305
12,176
0
L
3,261
144
444
375
6,261
1,254
192
4,560
1,641
18,572
0
W
Cerberus
URageQuit2eZ
Cerberus
8,406
1,028
0
1,584
7,587
4,996
1,039
2,868
4,719
21,948
0
L
6,828
2,175
396
459
12,207
4,645
546
6,818
5,269
0
17,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,422
Gold Earned
25,781
88
Minions Killed
130
0
Camps Cleared
0
519,529
Distance Traveled
557,876
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,964
724
29
3
0
179,659
0
W
Ah Puch
9,103
828
61
6
0
169,874
0
L
Cthulhu
6,911
628
11
1
0
184,277
0
L
Scylla
7,109
646
41
4
0
133,599
0
W
Cerberus
8,714
792
40
4
0
208,343
1
L
Fenrir
7,402
673
36
3
0
201,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role