Player Matchup

Sobek
Sobek
Akillio
Sobek
Level 50
God Stats
7W - 2L
1,600 SR
Queue Stats
7W - 2L
1,552 Elo+
Party 1
Cupid
Cupid
Gooeybots
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 43L
1,707 Elo+
Party 1
Scylla
Scylla
Kerins
Scylla
Level 105
God Stats
1W - 1L
1,888 SR
Queue Stats
55W - 37L
1,691 Elo+
Party 1
Pele
Pele
TrustworthyAndy
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,766 Elo+
Party 1
Gilgamesh
Gilgamesh
spplein5314
Gilgamesh
Level 151
God Stats
3W - 0L
1,612 SR
Queue Stats
25W - 33L
1,276 Elo+
Party 1
Team Averages
Level 100
1,620 SR
1,599 Elo+

VS

Team Averages
Level 91
1,601 SR
1,475 Elo+
Ne Zha
Ne Zha
Doormat
Ne Zha
Level 160
God Stats
22W - 23L
1,636 SR
Queue Stats
390W - 420L
1,640 Elo+
Solo
Nox
Nox
EliteScorpio411
Nox
Level 56
God Stats
4W - 6L
1,500 SR
Queue Stats
166W - 173L
1,405 Elo+
Party 2
Neith
Neith
Faradizzle
Neith
Level 81
God Stats
47W - 44L
1,581 SR
Queue Stats
415W - 412L
1,518 Elo+
Solo
Ymir
Ymir
MrTheRG
Ymir
Level 68
God Stats
6W - 2L
1,787 SR
Queue Stats
56W - 58L
1,385 Elo+
Solo
Mulan
Mulan
TheJRazza
Mulan
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 92L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akillio
Sobek
16
1 / 4 / 17
10,049
1,005
3,750
17,361
18,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Gooeybots
Cupid
17
3 / 3 / 21
10,465
1,047
13,906
11,033
4,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Kerins
Scylla
17
12 / 0 / 13
12,403
1,240
17,804
6,223
2,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 1 / 21
10,672
1,067
17,874
13,128
11,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
spplein5314
Gilgamesh
17
10 / 2 / 16
11,812
1,181
15,927
13,340
9,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Doormat
Ne Zha
14
0 / 6 / 7
8,623
862
12,768
14,979
13,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 6
9,631
963
9,457
11,765
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
2 / 3 / 5
9,378
938
14,163
9,935
3,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
MrTheRG
Ymir
15
4 / 8 / 4
9,856
986
7,118
19,466
20,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
TheJRazza
Mulan
15
2 / 11 / 3
9,041
904
10,310
18,466
18,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
35
32
Kills
10
10
Deaths
32
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
Akillio
Sobek
1
4
17
2.38
L
Ne Zha
Doormat
Ne Zha
0
6
7
0.58
L
2
4
6
1.25
L
Neith
2
3
5
1.5
W
Cupid
Gooeybots
Cupid
3
3
21
4.5
W
Scylla
Kerins
Scylla
12
0
13
18.5
L
Ymir
MrTheRG
Ymir
4
8
4
0.75
L
Mulan
TheJRazza
Mulan
2
11
3
0.32
W
6
1
21
16.5
W
Gilgamesh
spplein5314
Gilgamesh
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,261
Damage
53,816
61,085
Taken
74,611
45,659
Mitigated
59,882
11,530
Healing
3,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Akillio
Sobek
3,750
274
0
1,847
17,361
18,078
0
6,733
10,442
12,179
0
L
Ne Zha
Doormat
Ne Zha
12,768
1,909
0
1,330
14,979
13,130
0
3,697
11,282
120
27,775
L
9,457
1,359
199
740
11,765
4,274
0
4,379
7,131
26,441
0
L
Neith
14,163
5,506
0
368
9,935
3,751
0
2,587
7,348
0
34,530
W
Cupid
Gooeybots
Cupid
13,906
9,120
885
2,731
11,033
4,696
0
2,343
8,514
0
32,971
W
Scylla
Kerins
Scylla
17,804
3,407
182
2,111
6,223
2,340
0
1,242
4,969
45,715
0
L
Ymir
MrTheRG
Ymir
7,118
429
0
0
19,466
20,391
0
6,202
13,264
18,387
0
L
Mulan
TheJRazza
Mulan
10,310
2,654
0
711
18,466
18,336
0
4,689
13,614
0
20,709
W
17,874
5,150
724
1,336
13,128
11,423
0
2,361
10,413
0
27,249
W
Gilgamesh
spplein5314
Gilgamesh
15,927
7,681
0
1,714
13,340
9,122
0
3,444
9,482
0
34,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
46,529
186
Minions Killed
180
13
Camps Cleared
4
975,681
Distance Traveled
934,763
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,049
1,005
9
1
1
186,918
1
L
Ne Zha
8,623
862
37
4
1
211,596
1
L
Nox
9,631
963
38
4
1
175,937
1
L
Neith
9,378
938
41
4
1
192,040
1
W
Cupid
10,465
1,047
43
4
3
181,471
0
W
Scylla
12,403
1,240
83
8
0
201,589
0
L
Ymir
9,856
986
38
4
0
179,390
0
L
Mulan
9,041
904
26
3
1
175,800
0
W
Pele
10,672
1,067
26
3
1
214,387
0
W
Gilgamesh
11,812
1,181
25
3
8
191,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role