Player Matchup

Medusa
Medusa
Platinum V
FireDANGER131
Medusa
Platinum V
Level 151
God Stats
95W - 102L
1,596 SR
Queue Stats
317W - 336L
1,500 MMR
Solo
Chaac
Chaac
Platinum I
TheGoldenGoose87
Chaac
Platinum I
Level 142
God Stats
1W - 3L
1,427 SR
Queue Stats
45W - 42L
2,083 MMR
Solo
Ra
Ra
Bronze III
rokstarr121
Ra
Bronze III
Level 43
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 2L
1,392 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,418 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,506 SR
1,720 MMR
Izanami
Izanami
Gold IV
JoeB1Kanoby
Izanami
Gold IV
Level 88
God Stats
1W - 1L
1,208 SR
Queue Stats
195W - 224L
1,423 MMR
Solo
Nu Wa
Nu Wa
Gold I
PrestigeTactics
Nu Wa
Gold I
Level 106
God Stats
2W - 1L
1,814 SR
Queue Stats
17W - 17L
1,905 MMR
Solo
Sobek
Sobek
Platinum V
St0nec0ldf0x
Sobek
Platinum V
Level 148
God Stats
25W - 27L
1,497 SR
Queue Stats
222W - 264L
1,832 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
10,702
563
9,528
13,169
4,524
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 5 / 1
11,252
592
12,225
20,103
18,653
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 0
11,052
582
7,158
8,858
3,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatGilgameshCu ChulainnCabrakanCthulhu

VS

Bans
AthenaDanzaburouDiscordiaAchillesBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoeB1Kanoby
Izanami
17
7 / 1 / 4
13,098
689
12,284
10,495
4,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 2 / 7
12,522
659
12,197
12,359
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 0 / 11
12,690
668
10,950
16,579
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
11
11
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Izanami
JoeB1Kanoby
Izanami
7
1
4
9
W
4
2
7
3.75
W
0
0
11
5.5
L
2
5
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,911
Damage
35,431
42,130
Taken
39,433
26,492
Mitigated
32,598
9,935
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,528
3,356
630
1,405
13,169
4,524
740
7,397
5,772
0
52,800
W
Izanami
JoeB1Kanoby
Izanami
12,284
10,005
0
6,323
10,495
4,355
996
1,417
9,078
0
77,355
W
12,197
2,894
0
4,282
12,359
5,178
1,363
1,850
10,509
73,788
0
W
10,950
337
634
7,086
16,579
23,065
675
4,226
12,353
35,271
0
L
12,225
1,024
0
4,890
20,103
18,653
0
9,305
10,798
0
53,442
L
7,158
170
774
2,236
8,858
3,315
0
6,574
2,284
69,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
38,310
253
Minions Killed
254
0
Camps Cleared
0
1,053,796
Distance Traveled
1,084,896
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,702
563
75
4
0
307,403
3
W
Izanami
13,098
689
110
6
0
358,867
2
W
Nu Wa
12,522
659
108
6
0
347,033
5
W
Sobek
12,690
668
36
2
0
378,996
6
L
Chaac
11,252
592
64
3
0
385,612
3
L
Ra
11,052
582
114
6
0
360,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role