Player Matchup

Fenrir
Fenrir
JosEpicGamer147
Fenrir
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Lazydawgie
Aphrodite
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,344 Elo+
Solo
Skadi
Skadi
Robert64rus
Skadi
Level 27
God Stats
2W - 1L
1,396 SR
Queue Stats
22W - 18L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
SHAPSHAK
Amaterasu
Level 29
God Stats
1W - 0L
1,133 SR
Queue Stats
24W - 24L
1,344 Elo+
Party 1
Bellona
Bellona
selkchnjo
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,406 SR
1,411 Elo+

VS

Team Averages
Level 12
1,457 SR
1,447 Elo+
Neith
Neith
Asgard799
Neith
Level 29
God Stats
1W - 2L
1,537 SR
Queue Stats
59W - 54L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Jeremvi
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zaskskor
Kukulkan
Level 6
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
mikejux
Medusa
Level 18
God Stats
10W - 14L
1,411 SR
Queue Stats
116W - 157L
1,357 Elo+
Solo
Nemesis
Nemesis
xGinIchimarux
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 1
7,141
595
4,982
9,473
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Lazydawgie
Aphrodite
10
2 / 0 / 6
6,564
547
2,752
5,084
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 2 / 5
6,032
503
3,329
4,373
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SHAPSHAK
Amaterasu
12
3 / 2 / 1
7,013
584
2,483
7,378
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
selkchnjo
Bellona
11
4 / 1 / 6
6,680
557
7,020
8,763
4,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asgard799
Neith
11
2 / 1 / 0
6,455
538
3,284
5,987
1,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Jeremvi
Cthulhu
7
0 / 4 / 2
5,095
425
3,080
6,259
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Zaskskor
Kukulkan
9
1 / 5 / 0
5,607
467
4,253
4,975
1,473
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
mikejux
Medusa
11
1 / 5 / 1
6,632
553
4,048
6,741
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
9
4 / 3 / 0
6,219
518
2,697
6,447
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
8
8
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Asgard799
Neith
2
1
0
2
L
Cthulhu
Jeremvi
Cthulhu
0
4
2
0.25
W
8
3
1
2.83
W
Aphrodite
Lazydawgie
Aphrodite
2
0
6
5
W
1
2
5
1.75
W
Amaterasu
SHAPSHAK
Amaterasu
3
2
1
1.75
L
Kukulkan
Zaskskor
Kukulkan
1
5
0
0.2
L
Medusa
mikejux
Medusa
1
5
1
0.3
W
Bellona
selkchnjo
Bellona
4
1
6
7
L
Nemesis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
17,362
35,071
Taken
30,409
14,938
Mitigated
11,695
12,550
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asgard799
Neith
3,284
1,385
0
2,723
5,987
1,831
294
1,528
4,459
0
32,811
L
Cthulhu
Jeremvi
Cthulhu
3,080
502
0
588
6,259
3,931
173
619
5,640
11,698
0
W
4,982
1,950
0
3,421
9,473
3,316
509
2,097
7,286
0
28,861
W
Aphrodite
Lazydawgie
Aphrodite
2,752
827
2,864
3,418
5,084
1,798
385
686
4,398
21,199
0
W
3,329
1,692
0
0
4,373
1,229
1,611
393
3,950
0
20,166
W
Amaterasu
SHAPSHAK
Amaterasu
2,483
624
0
2,665
7,378
3,669
739
0
7,378
0
32,994
L
Kukulkan
Zaskskor
Kukulkan
4,253
561
0
0
4,975
1,473
469
279
4,696
25,221
0
L
Medusa
mikejux
Medusa
4,048
1,912
0
500
6,741
2,265
1,714
243
6,498
0
29,980
W
Bellona
selkchnjo
Bellona
7,020
1,853
0
182
8,763
4,926
0
3,677
4,726
0
25,185
L
Nemesis
2,697
1,289
0
1,615
6,447
2,195
0
83
6,364
0
23,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
30,008
236
Minions Killed
249
0
Camps Cleared
0
1,220,438
Distance Traveled
973,267
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,455
538
68
6
0
182,927
0
L
Cthulhu
5,095
425
25
2
0
181,750
0
W
Fenrir
7,141
595
45
4
0
256,173
0
W
Aphrodite
6,564
547
30
3
0
243,751
3
W
Skadi
6,032
503
51
4
0
224,164
0
W
Amaterasu
7,013
584
74
6
0
249,914
0
L
Kukulkan
5,607
467
52
4
0
185,815
0
L
Medusa
6,632
553
66
6
0
173,151
0
W
Bellona
6,680
557
36
3
0
246,436
0
L
Nemesis
6,219
518
38
3
0
249,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role