Player Matchup

The Morrigan
The Morrigan
Gorgon309
The Morrigan
Level 27
God Stats
0W - 5L
1,216 SR
Queue Stats
100W - 94L
1,477 Elo+
Solo
Hachiman
Hachiman
HololifeSan
Hachiman
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
5W - 11L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
LeShtou
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,397 Elo+
Solo
Awilix
Awilix
RoyRedGrey
Awilix
Level 26
God Stats
1W - 4L
1,365 SR
Queue Stats
66W - 57L
1,523 Elo+
Solo
Yemoja
Yemoja
Zintoritor
Yemoja
Level 5
God Stats
1W - 2L
1,766 SR
Queue Stats
4W - 9L
1,392 Elo+
Party 1
Team Averages
Level 15
1,469 SR
1,447 Elo+

VS

Team Averages
Level 24
1,520 SR
1,359 Elo+
Zeus
Zeus
DarthOlaf05
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,261 Elo+
Party 2
Anhur
Anhur
LordxGore
Anhur
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
76W - 94L
1,205 Elo+
Solo
Medusa
Medusa
MonoChrome322
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Suppur
Ganesha
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
YungKokoStaxx
Kukulkan
Level 29
God Stats
56W - 54L
1,599 SR
Queue Stats
57W - 56L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gorgon309
The Morrigan
18
3 / 7 / 10
12,694
1,058
9,730
15,089
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
HololifeSan
Hachiman
17
0 / 16 / 10
10,439
870
10,231
22,928
7,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
LeShtou
Cthulhu
18
4 / 10 / 10
12,043
1,004
15,290
23,032
27,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
RoyRedGrey
Awilix
18
7 / 3 / 8
12,341
1,028
12,505
16,114
4,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Zintoritor
Yemoja
18
4 / 11 / 11
13,402
1,117
9,464
28,803
34,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 17
13,110
1,093
17,190
11,472
4,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
LordxGore
Anhur
19
5 / 6 / 27
12,331
1,028
12,101
14,291
6,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
13 / 2 / 21
14,515
1,210
25,059
11,381
5,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Suppur
Ganesha
20
1 / 3 / 37
13,139
1,095
13,892
17,233
20,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
YungKokoStaxx
Kukulkan
20
16 / 1 / 25
15,118
1,260
32,239
7,464
3,308
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
174
18
Kills
47
47
Deaths
18
49
Assists
127
Player
Kills
Deaths
Assists
KDA
W
12
6
17
3.42
L
The Morrigan
Gorgon309
The Morrigan
3
7
10
1.14
L
Hachiman
HololifeSan
Hachiman
0
16
10
0.31
L
Cthulhu
LeShtou
Cthulhu
4
10
10
0.9
W
Anhur
LordxGore
Anhur
5
6
27
3.08
W
13
2
21
11.75
L
Awilix
RoyRedGrey
Awilix
7
3
8
3.67
W
Ganesha
Suppur
Ganesha
1
3
37
6.5
W
Kukulkan
YungKokoStaxx
Kukulkan
16
1
25
28.5
L
Yemoja
Zintoritor
Yemoja
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,220
Damage
100,481
105,966
Taken
61,841
78,858
Mitigated
40,157
6,623
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,190
2,840
732
1,381
11,472
4,515
0
7,109
4,281
35,539
0
L
The Morrigan
Gorgon309
The Morrigan
9,730
2,641
0
1,114
15,089
4,439
0
11,945
3,144
56,404
0
L
Hachiman
HololifeSan
Hachiman
10,231
5,659
0
775
22,928
7,206
0
9,451
13,477
0
20,624
L
Cthulhu
LeShtou
Cthulhu
15,290
1,232
1,133
0
23,032
27,988
0
13,896
9,136
32,384
0
W
Anhur
LordxGore
Anhur
12,101
6,411
0
1,422
14,291
6,308
0
7,038
7,193
0
27,955
W
25,059
15,111
0
2,149
11,381
5,051
0
6,825
4,452
0
46,292
L
Awilix
RoyRedGrey
Awilix
12,505
6,514
0
0
16,114
4,885
0
10,679
5,435
0
21,082
W
Ganesha
Suppur
Ganesha
13,892
1,057
0
1,654
17,233
20,975
0
8,713
8,324
21,248
0
W
Kukulkan
YungKokoStaxx
Kukulkan
32,239
2,416
0
1,486
7,464
3,308
0
4,337
3,107
69,102
0
L
Yemoja
Zintoritor
Yemoja
9,464
2,027
1,892
1,709
28,803
34,340
0
17,350
11,453
23,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,919
Gold Earned
68,213
229
Minions Killed
227
2
Camps Cleared
7
1,059,933
Distance Traveled
987,709
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,110
1,093
28
2
2
148,284
0
L
The Morrigan
12,694
1,058
151
13
1
194,769
1
L
Hachiman
10,439
870
26
2
0
192,166
0
L
Cthulhu
12,043
1,004
28
2
0
222,993
0
W
Anhur
12,331
1,028
33
3
3
186,126
0
W
Medusa
14,515
1,210
59
5
1
220,378
0
L
Awilix
12,341
1,028
10
1
1
249,975
0
W
Ganesha
13,139
1,095
3
0
0
197,888
0
W
Kukulkan
15,118
1,260
104
9
1
235,033
0
L
Yemoja
13,402
1,117
14
1
0
200,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role