Player Matchup

Pele
Pele
BdogsMayhem247
Pele
Level 78
God Stats
3W - 6L
1,575 SR
Queue Stats
68W - 78L
1,453 Elo+
Party 1
Chronos
Chronos
Buddhakiller34
Chronos
Level 108
God Stats
3W - 0L
1,565 SR
Queue Stats
39W - 48L
1,444 Elo+
Party 1
Nike
Nike
Shadow_03_Demon
Nike
Level 128
God Stats
1W - 1L
1,225 SR
Queue Stats
18W - 31L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Z1G_ZAGR
Nu Wa
Level 119
God Stats
30W - 28L
1,515 SR
Queue Stats
361W - 370L
1,414 Elo+
Solo
Ymir
Ymir
padidmfl
Ymir
Level 46
God Stats
4W - 2L
1,557 SR
Queue Stats
8W - 10L
1,377 Elo+
Party 1
Team Averages
Level 96
1,487 SR
1,419 Elo+

VS

Team Averages
Level 90
1,536 SR
1,482 Elo+
Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DARKZANE86
Jing Wei
Level 144
God Stats
45W - 43L
1,477 SR
Queue Stats
240W - 256L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
DarthDann77
Erlang Shen
Level 18
God Stats
0W - 2L
1,621 SR
Queue Stats
11W - 17L
1,504 Elo+
Solo
Tiamat
Tiamat
DomTheKiller99
Tiamat
Level 117
God Stats
0W - 2L
1,502 SR
Queue Stats
85W - 75L
1,512 Elo+
Solo
Kukulkan
Kukulkan
ExecutionerXGeo
Kukulkan
Level 28
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,463
846
4,099
6,771
2,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 1 / 10
9,227
923
9,178
6,709
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 10
8,786
879
8,219
5,808
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Z1G_ZAGR
Nu Wa
15
4 / 1 / 8
8,914
891
8,464
4,958
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 3 / 5
7,962
796
2,754
11,126
9,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 5 / 1
8,274
827
5,135
13,396
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
DARKZANE86
Jing Wei
12
0 / 3 / 4
6,584
658
5,407
7,411
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
DarthDann77
Erlang Shen
12
0 / 4 / 1
6,041
604
2,829
9,758
3,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 4 / 1
6,756
676
4,341
7,241
4,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
13
0 / 4 / 3
6,447
645
6,313
6,655
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
20
Kills
7
7
Deaths
20
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
5
1
1.1
W
4
2
5
3.25
W
6
1
10
11
L
Jing Wei
DARKZANE86
Jing Wei
0
3
4
0.67
L
Erlang Shen
DarthDann77
Erlang Shen
0
4
1
0.13
L
2
4
1
0.63
L
Kukulkan
0
4
3
0.38
W
5
0
10
10
W
Nu Wa
Z1G_ZAGR
Nu Wa
4
1
8
8
W
Ymir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,714
Damage
24,025
35,372
Taken
44,461
21,294
Mitigated
23,878
3,100
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,135
493
0
1,952
13,396
11,868
0
5,232
7,972
17,429
0
W
4,099
603
0
753
6,771
2,636
336
1,718
5,053
0
19,152
W
9,178
1,505
0
1,314
6,709
2,686
1,009
2,254
4,455
27,257
0
L
Jing Wei
DARKZANE86
Jing Wei
5,407
3,679
390
2,266
7,411
2,261
420
4,211
3,170
0
25,487
L
Erlang Shen
DarthDann77
Erlang Shen
2,829
1,665
0
2,070
9,758
3,764
0
3,071
6,477
0
17,774
L
4,341
560
0
742
7,241
4,049
1
4,155
2,989
18,185
0
L
Kukulkan
6,313
1,108
0
0
6,655
1,936
0
4,427
2,108
21,853
0
W
8,219
999
0
563
5,808
3,903
0
1,712
4,096
0
21,787
W
Nu Wa
Z1G_ZAGR
Nu Wa
8,464
3,231
0
470
4,958
2,146
890
3,825
1,133
31,465
0
W
Ymir
2,754
235
0
0
11,126
9,923
352
6,669
4,457
13,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
34,102
189
Minions Killed
183
9
Camps Cleared
6
922,153
Distance Traveled
779,752
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,274
827
18
2
1
138,327
1
W
Pele
8,463
846
41
4
3
191,973
1
W
Chronos
9,227
923
42
4
4
184,512
0
L
Jing Wei
6,584
658
49
5
1
172,055
0
L
Erlang Shen
6,041
604
39
4
1
163,251
0
L
Tiamat
6,756
676
30
3
1
162,990
2
L
Kukulkan
6,447
645
47
5
2
143,129
0
W
Nike
8,786
879
35
4
1
199,990
1
W
Nu Wa
8,914
891
47
5
0
164,538
1
W
Ymir
7,962
796
24
2
1
181,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role