Player Matchup

Jing Wei
Jing Wei
DarkNovaaa
Jing Wei
Level 64
God Stats
4W - 8L
1,428 SR
Queue Stats
243W - 281L
1,345 Elo+
Solo
Janus
Janus
HighKingBubbles
Janus
Level 109
God Stats
14W - 13L
1,507 SR
Queue Stats
248W - 259L
1,425 Elo+
Solo
Nike
Nike
Sinscythe07
Nike
Level 85
God Stats
2W - 3L
979 SR
Queue Stats
68W - 73L
1,417 Elo+
Solo
Hun Batz
Hun Batz
meanjoegreen48
Hun Batz
Level 88
God Stats
25W - 10L
1,802 SR
Queue Stats
209W - 235L
1,433 Elo+
Solo
Poseidon
Poseidon
xxbestsmoke302x
Poseidon
Level 37
God Stats
13W - 12L
1,504 SR
Queue Stats
99W - 142L
1,326 Elo+
Solo
Team Averages
Level 77
1,444 SR
1,389 Elo+

VS

Team Averages
Level 79
1,490 SR
1,365 Elo+
Loki
Loki
DataFett
Loki
Level 125
God Stats
16W - 17L
1,539 SR
Queue Stats
138W - 153L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Dromentum
Gilgamesh
Level 64
God Stats
3W - 5L
1,696 SR
Queue Stats
155W - 138L
1,421 Elo+
Solo
Cernunnos
Cernunnos
RedLia27
Cernunnos
Level 80
God Stats
5W - 4L
1,356 SR
Queue Stats
160W - 173L
1,380 Elo+
Solo
Bakasura
Bakasura
guardianapes
Bakasura
Level 66
God Stats
2W - 15L
1,163 SR
Queue Stats
30W - 77L
1,225 Elo+
Solo
Agni
Agni
y0ungmegaphone
Agni
Level 62
God Stats
1W - 1L
1,694 SR
Queue Stats
122W - 143L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkNovaaa
Jing Wei
15
5 / 5 / 5
9,933
473
8,278
10,375
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 4
10,834
516
8,847
9,263
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 4 / 6
12,376
589
11,153
15,580
15,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
17
1 / 4 / 8
10,260
489
5,562
16,215
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
14
2 / 7 / 3
8,972
427
4,032
8,161
3,670
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 5 / 3
9,296
443
5,609
11,079
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Dromentum
Gilgamesh
18
14 / 1 / 2
12,214
582
10,709
11,093
9,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
RedLia27
Cernunnos
17
2 / 1 / 5
9,948
474
8,876
14,867
5,734
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
guardianapes
Bakasura
10
1 / 9 / 1
7,671
365
2,445
9,636
2,807
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 6 / 4
9,490
452
7,695
13,409
4,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
22
Kills
23
23
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DarkNovaaa
Jing Wei
5
5
5
1.5
L
Loki
3
5
3
0.9
L
Gilgamesh
Dromentum
Gilgamesh
14
1
2
15
W
4
3
4
2
L
Cernunnos
RedLia27
Cernunnos
2
1
5
4.5
W
10
4
6
3.25
L
Bakasura
guardianapes
Bakasura
1
9
1
0.17
W
Hun Batz
1
4
8
1.25
W
Poseidon
2
7
3
0.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,872
Damage
35,334
59,594
Taken
60,084
31,993
Mitigated
26,421
9,627
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DarkNovaaa
Jing Wei
8,278
5,861
0
250
10,375
3,502
940
543
9,592
0
46,253
L
Loki
5,609
1,709
0
3,816
11,079
4,006
0
2,100
8,855
0
44,473
L
Gilgamesh
Dromentum
Gilgamesh
10,709
2,442
0
1,634
11,093
9,309
1,687
2,869
7,898
0
64,845
W
8,847
37
20
1,409
9,263
2,962
730
2,092
6,935
77,868
0
L
Cernunnos
RedLia27
Cernunnos
8,876
3,914
0
8,867
14,867
5,734
1,602
3,038
11,523
0
77,288
W
11,153
2,740
0
3,229
15,580
15,284
108
318
14,737
0
56,621
L
Bakasura
guardianapes
Bakasura
2,445
2,025
0
982
9,636
2,807
1,219
736
8,804
0
11,234
W
Hun Batz
5,562
1,598
0
4,719
16,215
6,575
1,543
1,657
14,316
0
66,539
W
Poseidon
4,032
258
0
0
8,161
3,670
732
2,500
5,332
36,955
0
L
7,695
163
0
2,823
13,409
4,565
456
2,874
10,125
54,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,375
Gold Earned
48,619
522
Minions Killed
477
0
Camps Cleared
0
1,887,423
Distance Traveled
1,672,619
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,933
473
98
5
0
354,532
0
L
Loki
9,296
443
86
4
0
303,853
2
L
Gilgamesh
12,214
582
126
6
0
402,376
1
W
Janus
10,834
516
137
7
0
410,648
0
L
Cernunnos
9,948
474
124
6
0
356,784
3
W
Nike
12,376
589
79
4
0
415,811
6
L
Bakasura
7,671
365
44
2
0
256,869
0
W
Hun Batz
10,260
489
131
6
0
406,717
0
W
Poseidon
8,972
427
77
4
0
299,715
0
L
Agni
9,490
452
97
5
0
352,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role