Player Matchup

Yemoja
Yemoja
AleksTambov
Yemoja
Level 8
God Stats
7W - 8L
1,473 SR
Queue Stats
17W - 31L
1,114 Elo+
Solo
Arachne
Arachne
GasGiantSaturn
Arachne
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 44L
1,277 Elo+
Solo
Cthulhu
Cthulhu
Nattetet12
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,325 Elo+
Solo
Nu Wa
Nu Wa
Vers4tile
Nu Wa
Level 24
God Stats
21W - 17L
1,531 SR
Queue Stats
104W - 115L
1,435 Elo+
Solo
Thor
Thor
连备胎都不是
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,459 Elo+
Solo
Team Averages
Level 9
1,501 SR
1,322 Elo+

VS

Team Averages
Level 13
1,537 SR
1,451 Elo+
Thor
Thor
KizmoEmpiire
Thor
Level 18
God Stats
3W - 2L
1,436 SR
Queue Stats
11W - 11L
1,314 Elo+
Solo
Neith
Neith
PStreamKSnipeR
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PacoGerlo11
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
eanay
Freya
Level 27
God Stats
2W - 2L
1,533 SR
Queue Stats
55W - 55L
1,441 Elo+
Party 1
Athena
Athena
pikasour
Athena
Level 14
God Stats
2W - 3L
1,718 SR
Queue Stats
30W - 26L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 4 / 2
4,237
424
768
3,728
1,232
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
3 / 2 / 1
5,228
523
2,330
5,221
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Nattetet12
Cthulhu
8
2 / 3 / 2
5,134
513
3,184
4,787
3,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Vers4tile
Nu Wa
6
0 / 5 / 2
4,350
435
3,770
4,630
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

8
0 / 3 / 1
4,926
493
1,896
7,074
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
6,119
612
3,252
5,103
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
8 / 3 / 3
6,683
668
9,313
6,420
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
PacoGerlo11
Guan Yu
6
0 / 4 / 2
4,366
437
455
4,478
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
eanay
Freya
9
4 / 0 / 0
5,646
565
2,462
3,491
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
pikasour
Athena
7
0 / 0 / 7
5,231
523
1,907
4,854
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
17
17
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
2
0.25
L
3
2
1
1.75
W
5
0
3
6.5
L
Cthulhu
Nattetet12
Cthulhu
2
3
2
1
W
8
3
3
3.17
W
Guan Yu
PacoGerlo11
Guan Yu
0
4
2
0.25
L
Nu Wa
Vers4tile
Nu Wa
0
5
2
0.2
W
Freya
eanay
Freya
4
0
0
4
W
Athena
pikasour
Athena
0
0
7
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,948
Damage
17,389
25,440
Taken
24,346
9,195
Mitigated
8,613
3,650
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
768
448
416
0
3,728
1,232
0
0
3,698
5,926
0
L
2,330
1,273
0
1,150
5,221
1,883
0
671
4,550
0
14,816
W
3,252
1,122
0
436
5,103
1,536
0
993
3,992
0
31,980
L
Cthulhu
Nattetet12
Cthulhu
3,184
433
0
495
4,787
3,180
0
561
4,196
14,998
0
W
9,313
4,855
0
2,252
6,420
1,976
520
2,663
3,459
0
31,223
W
Guan Yu
PacoGerlo11
Guan Yu
455
286
35
220
4,478
2,273
133
924
3,378
0
8,746
L
Nu Wa
Vers4tile
Nu Wa
3,770
1,005
111
685
4,630
1,079
22
1,923
2,707
14,904
0
W
Freya
eanay
Freya
2,462
1,056
0
1,498
3,491
903
0
1,134
2,257
22,333
0
W
Athena
pikasour
Athena
1,907
748
0
2,172
4,854
1,925
0
1,136
3,538
7,702
0
L
1,896
381
0
793
7,074
1,821
0
1,214
5,830
0
17,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
28,045
127
Minions Killed
207
0
Camps Cleared
0
871,090
Distance Traveled
1,014,503
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,237
424
16
2
0
106,961
0
L
Arachne
5,228
523
32
3
0
215,274
0
W
Thor
6,119
612
75
8
0
190,726
1
L
Cthulhu
5,134
513
27
3
0
223,609
0
W
Neith
6,683
668
51
5
0
162,183
0
W
Guan Yu
4,366
437
20
2
0
224,569
1
L
Nu Wa
4,350
435
22
2
0
146,089
0
W
Freya
5,646
565
47
5
0
218,413
0
W
Athena
5,231
523
14
1
0
218,612
2
L
Thor
4,926
493
30
3
0
179,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role