Player Matchup

Nemesis
Nemesis
EL-Limones-99
Nemesis
Level 45
God Stats
0W - 4L
1,149 SR
Queue Stats
106W - 139L
1,432 Elo+
Solo
Geb
Geb
IchNixWasDu
Geb
Level 112
God Stats
40W - 26L
1,538 SR
Queue Stats
321W - 332L
1,471 Elo+
Party 2
Rama
Rama
Nod schlecki
Rama
Level 104
God Stats
37W - 57L
1,499 SR
Queue Stats
670W - 764L
1,468 Elo+
Party 2
Team Averages
Level 87
1,395 SR
1,457 Elo+

VS

Team Averages
Level 53
1,552 SR
1,524 Elo+
Ah Puch
Ah Puch
GonzaCoD5
Ah Puch
Level 33
God Stats
3W - 2L
1,495 SR
Queue Stats
20W - 21L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
Rauljager
Hun Batz
Level 122
God Stats
2W - 0L
1,661 SR
Queue Stats
24W - 26L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
convitto_finto
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 0 / 4
7,709
551
3,085
6,923
2,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 1 / 4
10,324
737
9,460
18,774
20,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 5 / 2
9,228
659
7,058
14,624
4,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GonzaCoD5
Ah Puch
15
3 / 0 / 3
10,185
728
15,843
8,527
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Rauljager
Hun Batz
13
3 / 4 / 2
9,589
685
6,264
10,276
3,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 5
9,498
678
10,075
13,915
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
8
Kills
6
6
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
0
4
2
W
Ah Puch
GonzaCoD5
Ah Puch
3
0
3
4.5
L
4
1
4
6
L
4
5
2
1
W
Hun Batz
Rauljager
Hun Batz
3
4
2
1
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
32,182
40,321
Taken
32,718
27,519
Mitigated
17,409
9,167
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,085
831
0
2,286
6,923
2,472
0
4,185
2,738
0
11,864
W
Ah Puch
GonzaCoD5
Ah Puch
15,843
1,324
0
3,618
8,527
3,522
922
3,830
4,697
64,828
0
L
9,460
602
453
3,654
18,774
20,209
0
12,201
6,573
29,882
0
L
7,058
4,722
0
2,774
14,624
4,838
0
9,604
5,020
0
36,518
W
Hun Batz
Rauljager
Hun Batz
6,264
1,281
0
50
10,276
3,917
1,010
1,238
9,038
0
41,544
W
10,075
820
477
984
13,915
9,970
176
4,496
9,419
30,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
29,272
116
Minions Killed
198
0
Camps Cleared
0
662,112
Distance Traveled
778,456
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,709
551
24
2
0
165,962
1
W
Ah Puch
10,185
728
108
8
0
225,130
2
L
Geb
10,324
737
20
1
0
261,835
2
L
Rama
9,228
659
72
5
0
234,315
4
W
Hun Batz
9,589
685
53
4
0
278,244
1
W
Cthulhu
9,498
678
37
3
0
275,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role