Player Matchup

Kuzenbo
Kuzenbo
EFONtesla
Kuzenbo
Level 22
God Stats
3W - 9L
1,280 SR
Queue Stats
164W - 140L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
GatuFire
Sun Wukong
Level 18
God Stats
1W - 3L
1,281 SR
Queue Stats
1W - 3L
1,218 Elo+
Solo
King Arthur
King Arthur
JocArtaUrsa
King Arthur
Level 7
God Stats
8W - 9L
1,740 SR
Queue Stats
34W - 38L
1,582 Elo+
Solo
Chronos
Chronos
M1sterSomeone
Chronos
Level 23
God Stats
2W - 2L
1,813 SR
Queue Stats
27W - 33L
1,461 Elo+
Party 1
Hel
Hel
SugoiKyi
Hel
Level 24
God Stats
5W - 7L
1,414 SR
Queue Stats
9W - 9L
1,360 Elo+
Party 1
Team Averages
Level 19
1,505 SR
1,405 Elo+

VS

Team Averages
Level 16
1,485 SR
1,430 Elo+
Terra
Terra
Ass_Clapius_LXIX
Terra
Level 28
God Stats
8W - 2L
1,549 SR
Queue Stats
104W - 104L
1,383 Elo+
Solo
Nemesis
Nemesis
DeleteNoMore
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 159L
1,644 Elo+
Solo
Discordia
Discordia
Marbo85
Discordia
Level 29
God Stats
15W - 18L
1,467 SR
Queue Stats
107W - 122L
1,344 Elo+
Solo
Chaac
Chaac
axel__maximus1
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,248 Elo+
Solo
Skadi
Skadi
iitsRuKuS
Skadi
Level 10
God Stats
2W - 3L
1,408 SR
Queue Stats
13W - 13L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EFONtesla
Kuzenbo
18
0 / 3 / 19
11,488
957
10,922
24,726
35,322
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Sun Wukong
GatuFire
Sun Wukong
20
7 / 0 / 19
13,288
1,107
14,077
17,724
18,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
JocArtaUrsa
King Arthur
19
3 / 2 / 17
12,367
1,031
11,176
21,270
18,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
20
15 / 3 / 13
14,666
1,222
34,484
25,930
10,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 2 / 12
12,721
1,060
16,732
16,096
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

229

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
11,485
957
12,035
22,547
11,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
DeleteNoMore
Nemesis
17
3 / 6 / 5
11,501
958
15,976
20,925
9,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Marbo85
Discordia
17
1 / 1 / 7
11,458
955
32,402
6,949
2,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 13 / 4
10,359
863
10,101
22,916
21,769
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Skadi
iitsRuKuS
Skadi
17
3 / 7 / 3
11,425
952
27,581
20,345
8,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
35
33
Kills
10
10
Deaths
33
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Nemesis
DeleteNoMore
Nemesis
3
6
5
0.92
W
Kuzenbo
EFONtesla
Kuzenbo
0
3
19
3.17
W
Sun Wukong
GatuFire
Sun Wukong
7
0
19
16.5
W
King Arthur
JocArtaUrsa
King Arthur
3
2
17
5.75
W
Chronos
15
3
13
7.17
L
Discordia
Marbo85
Discordia
1
1
7
4.5
W
8
2
12
7
L
1
13
4
0.23
L
Skadi
iitsRuKuS
Skadi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,391
Damage
98,095
105,746
Taken
93,682
89,435
Mitigated
55,170
29,490
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,035
3,434
2,309
3,493
22,547
11,902
0
13,940
8,192
24,918
0
L
Nemesis
DeleteNoMore
Nemesis
15,976
5,436
0
678
20,925
9,826
0
14,235
6,117
0
28,706
W
Kuzenbo
EFONtesla
Kuzenbo
10,922
3,892
0
2,609
24,726
35,322
0
9,406
15,320
23,367
0
W
Sun Wukong
GatuFire
Sun Wukong
14,077
4,436
242
1,830
17,724
18,544
0
4,995
12,729
0
26,125
W
King Arthur
JocArtaUrsa
King Arthur
11,176
1,946
702
6,136
21,270
18,112
0
6,749
14,521
0
31,820
W
Chronos
34,484
11,663
0
7,858
25,930
10,938
0
15,427
10,503
59,223
0
L
Discordia
Marbo85
Discordia
32,402
212
152
343
6,949
2,817
0
4,630
2,125
57,470
0
W
16,732
2,312
4,884
5,229
16,096
6,519
0
8,308
7,788
33,672
0
L
10,101
2,548
171
2,462
22,916
21,769
0
14,802
7,365
478
24,238
L
Skadi
iitsRuKuS
Skadi
27,581
13,211
270
3,120
20,345
8,856
0
12,222
7,745
0
48,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,530
Gold Earned
56,228
205
Minions Killed
191
6
Camps Cleared
3
1,154,684
Distance Traveled
1,136,019
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,485
957
32
3
1
204,694
0
L
Nemesis
11,501
958
28
2
0
278,172
1
W
Kuzenbo
11,488
957
14
1
0
241,173
0
W
Sun Wukong
13,288
1,107
31
3
2
229,186
0
W
King Arthur
12,367
1,031
50
4
0
225,719
0
W
Chronos
14,666
1,222
58
5
3
244,592
0
L
Discordia
11,458
955
55
5
2
278,339
4
W
Hel
12,721
1,060
52
4
1
214,014
0
L
Chaac
10,359
863
30
3
0
164,460
0
L
Skadi
11,425
952
46
4
0
210,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role