Player Matchup

Merlin
Merlin
AustiBu
Merlin
Level 68
God Stats
4W - 9L
1,296 SR
Queue Stats
4W - 9L
1,306 Elo+
Party 1
Sun Wukong
Sun Wukong
FatalEncounters
Sun Wukong
Level 25
God Stats
2W - 1L
1,246 SR
Queue Stats
2W - 5L
1,134 Elo+
Party 1
Ne Zha
Ne Zha
gðrσchυυ
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,347 SR
1,313 Elo+

VS

Team Averages
Level 80
1,444 SR
1,393 Elo+
Fenrir
Fenrir
GODOFDEATH369
Fenrir
Level 126
God Stats
5W - 10L
1,408 SR
Queue Stats
359W - 542L
1,461 Elo+
Solo
Achilles
Achilles
OfficalJohnson
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 56L
1,298 Elo+
Solo
Kali
Kali
Tututata
Kali
Level 108
God Stats
18W - 27L
1,424 SR
Queue Stats
1,178W - 1,681L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AustiBu
Merlin
11
5 / 0 / 6
7,726
773
9,352
2,983
857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
FatalEncounters
Sun Wukong
9
0 / 1 / 11
6,731
673
4,203
6,934
4,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
11
7 / 1 / 5
8,176
818
7,531
9,188
6,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,612
561
1,689
6,932
2,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
9
0 / 4 / 1
5,807
581
4,088
9,224
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
8
2 / 5 / 0
6,246
625
5,115
9,420
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
AustiBu
Merlin
5
0
6
8
W
Sun Wukong
FatalEncounters
Sun Wukong
0
1
11
5.5
L
0
3
0
0
L
Achilles
0
4
1
0.13
L
Kali
2
5
0
0.4
W
Ne Zha
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,086
Damage
10,892
19,105
Taken
25,576
11,647
Mitigated
13,150
4,323
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AustiBu
Merlin
9,352
787
624
816
2,983
857
454
40
2,913
36,016
0
W
Sun Wukong
FatalEncounters
Sun Wukong
4,203
1,480
0
122
6,934
4,293
322
0
6,724
0
14,770
L
1,689
230
0
1,583
6,932
2,013
0
2,970
3,962
0
14,450
L
Achilles
4,088
947
0
684
9,224
7,542
0
4,207
5,017
0
15,340
L
Kali
5,115
1,922
0
1,203
9,420
3,595
0
2,296
7,124
0
15,573
W
Ne Zha
7,531
3,177
258
2,503
9,188
6,497
104
96
8,882
0
29,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,633
Gold Earned
17,665
125
Minions Killed
65
0
Camps Cleared
0
540,754
Distance Traveled
484,136
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,726
773
61
6
0
162,616
3
W
Sun Wukong
6,731
673
21
2
0
187,409
0
L
Fenrir
5,612
561
22
2
0
133,698
0
L
Achilles
5,807
581
21
2
0
177,918
0
L
Kali
6,246
625
22
2
0
172,520
2
W
Ne Zha
8,176
818
43
4
0
190,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role