Player Matchup

Cthulhu
Cthulhu
Amanitaceae
Cthulhu
Level 12
God Stats
4W - 7L
1,500 SR
Queue Stats
43W - 57L
1,356 Elo+
Solo
Neith
Neith
Ayubi77
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Solo
Olorun
Olorun
Joker000432
Olorun
Level 6
God Stats
1W - 2L
1,517 SR
Queue Stats
4W - 8L
1,386 Elo+
Solo
Achilles
Achilles
Shektahr
Achilles
Level 10
God Stats
0W - 5L
1,212 SR
Queue Stats
12W - 22L
1,419 Elo+
Solo
Ra
Ra
darkham96
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,446 SR
1,418 Elo+

VS

Team Averages
Level 21
1,564 SR
1,508 Elo+
Cthulhu
Cthulhu
Andinini
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,182 Elo+
Party 2
Tiamat
Tiamat
Kaboomzoom
Tiamat
Level 26
God Stats
12W - 4L
1,720 SR
Queue Stats
109W - 56L
1,715 Elo+
Party 1
Yemoja
Yemoja
Mîlkyway
Yemoja
Level 5
God Stats
2W - 4L
1,164 SR
Queue Stats
9W - 15L
1,223 Elo+
Party 2
Heimdallr
Heimdallr
Thepowner123
Heimdallr
Level 26
God Stats
8W - 0L
1,937 SR
Queue Stats
99W - 51L
1,698 Elo+
Party 1
Ravana
Ravana
Warrul
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 48L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amanitaceae
Cthulhu
13
3 / 7 / 1
8,893
988
9,873
24,668
22,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Ayubi77
Neith
13
1 / 4 / 1
8,078
898
7,871
16,231
5,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
14
0 / 13 / 4
8,186
910
5,830
21,345
7,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Shektahr
Achilles
14
1 / 6 / 3
8,269
919
7,423
17,852
16,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 9 / 2
7,942
882
4,826
13,273
4,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andinini
Cthulhu
16
3 / 3 / 20
9,965
1,107
11,082
8,656
8,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Kaboomzoom
Tiamat
16
6 / 1 / 18
9,711
1,079
19,308
7,656
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Mîlkyway
Yemoja
17
5 / 0 / 24
10,991
1,221
9,390
3,892
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Thepowner123
Heimdallr
18
17 / 0 / 15
12,115
1,346
32,313
14,703
6,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Warrul
Ravana
17
8 / 1 / 25
10,527
1,170
17,599
10,573
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
141
5
Kills
39
39
Deaths
5
11
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amanitaceae
Cthulhu
3
7
1
0.5
W
Cthulhu
Andinini
Cthulhu
3
3
20
4.33
L
Neith
Ayubi77
Neith
1
4
1
0.38
L
Olorun
0
13
4
0.15
W
Tiamat
Kaboomzoom
Tiamat
6
1
18
15
W
Yemoja
Mîlkyway
Yemoja
5
0
24
17
L
Achilles
Shektahr
Achilles
1
6
3
0.42
W
Heimdallr
Thepowner123
Heimdallr
17
0
15
24.5
W
Ravana
Warrul
Ravana
8
1
25
20.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
89,692
93,369
Taken
45,480
55,738
Mitigated
29,848
4,285
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amanitaceae
Cthulhu
9,873
1,034
135
0
24,668
22,533
0
10,997
13,220
14,942
0
W
Cthulhu
Andinini
Cthulhu
11,082
673
217
0
8,656
8,069
0
3,024
5,632
27,518
0
L
Neith
Ayubi77
Neith
7,871
2,980
0
1,025
16,231
5,426
0
6,489
9,572
0
19,292
L
Olorun
5,830
3,324
241
2,091
21,345
7,676
0
8,426
12,466
18,643
0
W
Tiamat
Kaboomzoom
Tiamat
19,308
1,815
0
766
7,656
5,444
0
2,887
4,769
27,511
0
W
Yemoja
Mîlkyway
Yemoja
9,390
2,282
4,684
1,557
3,892
3,132
0
2,269
1,623
18,313
0
L
Achilles
Shektahr
Achilles
7,423
4,156
0
116
17,852
16,054
0
8,292
9,196
0
12,283
W
Heimdallr
Thepowner123
Heimdallr
32,313
26,229
0
6,604
14,703
6,583
0
7,109
7,594
0
59,880
W
Ravana
Warrul
Ravana
17,599
6,093
0
1,218
10,573
6,620
0
5,240
5,333
0
24,857
L
4,826
286
281
396
13,273
4,049
0
4,620
8,397
13,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,368
Gold Earned
53,309
92
Minions Killed
166
3
Camps Cleared
8
850,363
Distance Traveled
857,305
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,893
988
8
1
0
181,597
0
W
Cthulhu
9,965
1,107
40
4
1
163,062
2
L
Neith
8,078
898
31
3
1
203,526
1
L
Olorun
8,186
910
19
2
1
140,545
0
W
Tiamat
9,711
1,079
29
3
2
196,254
0
W
Yemoja
10,991
1,221
18
2
0
145,028
0
L
Achilles
8,269
919
11
1
1
173,879
2
W
Heimdallr
12,115
1,346
64
7
5
170,146
0
W
Ravana
10,527
1,170
15
2
0
182,815
0
L
Ra
7,942
882
23
3
0
150,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role