Player Matchup

Cthulhu
Cthulhu
AjMCMXCVII
Cthulhu
Level 31
God Stats
3W - 3L
1,502 SR
Queue Stats
226W - 262L
1,445 Elo+
Party 1
Bastet
Bastet
Eclipseven
Bastet
Level 109
God Stats
4W - 2L
1,570 SR
Queue Stats
327W - 324L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Godofthunder119
Gilgamesh
Level 118
God Stats
26W - 17L
1,528 SR
Queue Stats
263W - 258L
1,532 Elo+
Party 1
Izanami
Izanami
KiroKiro1
Izanami
Level 46
God Stats
3W - 4L
1,545 SR
Queue Stats
88W - 84L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
camritter
Ah Puch
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 26L
1,538 Elo+
Solo
Team Averages
Level 70
1,529 SR
1,498 Elo+

VS

Team Averages
Level 40
1,399 SR
1,500 Elo+
Bellona
Bellona
Duduzin_RP_BR
Bellona
Level 39
God Stats
2W - 9L
1,341 SR
Queue Stats
61W - 80L
1,433 Elo+
Solo
Chiron
Chiron
NLESauce
Chiron
Level 47
God Stats
15W - 10L
1,125 SR
Queue Stats
60W - 44L
1,594 Elo+
Solo
Chang'e
Chang'e
byBraTher
Chang'e
Level 46
God Stats
2W - 6L
1,529 SR
Queue Stats
146W - 152L
1,471 Elo+
Solo
Cabrakan
Cabrakan
cbr1000_skywalk
Cabrakan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,453 Elo+
Solo
Cthulhu
Cthulhu
l Toxicity l
Cthulhu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AjMCMXCVII
Cthulhu
20
1 / 4 / 14
14,196
1,014
22,405
21,356
23,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Eclipseven
Bastet
20
13 / 2 / 11
15,584
1,113
26,744
14,226
6,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Godofthunder119
Gilgamesh
20
3 / 3 / 18
13,583
970
14,945
18,624
16,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
KiroKiro1
Izanami
20
10 / 4 / 14
15,464
1,105
23,524
18,371
7,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
camritter
Ah Puch
20
4 / 4 / 21
14,274
1,020
28,817
14,555
6,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
4 / 0 / 6
13,427
959
6,945
11,753
8,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
NLESauce
Chiron
20
3 / 7 / 9
13,637
974
24,636
26,922
11,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
byBraTher
Chang'e
20
3 / 9 / 10
13,973
998
19,299
27,926
10,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
19
2 / 8 / 7
12,740
910
15,483
28,118
26,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
l Toxicity l
Cthulhu
20
5 / 7 / 8
13,965
998
15,127
28,908
30,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
57
31
Kills
17
17
Deaths
31
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AjMCMXCVII
Cthulhu
1
4
14
2
L
Bellona
4
0
6
7
W
Bastet
Eclipseven
Bastet
13
2
11
9.25
W
Gilgamesh
Godofthunder119
Gilgamesh
3
3
18
4
W
Izanami
KiroKiro1
Izanami
10
4
14
4.25
L
Chiron
NLESauce
Chiron
3
7
9
1.07
L
Chang'e
byBraTher
Chang'e
3
9
10
0.89
W
Ah Puch
camritter
Ah Puch
4
4
21
3.63
L
Cabrakan
2
8
7
0.69
L
Cthulhu
l Toxicity l
Cthulhu
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,435
Damage
81,490
87,132
Taken
123,627
59,672
Mitigated
87,658
11,913
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AjMCMXCVII
Cthulhu
22,405
1,453
1,637
2,175
21,356
23,100
0
12,720
8,334
52,122
0
L
Bellona
6,945
434
0
564
11,753
8,668
0
6,278
5,475
0
17,145
W
Bastet
Eclipseven
Bastet
26,744
8,659
0
52
14,226
6,039
0
7,759
6,365
0
38,702
W
Gilgamesh
Godofthunder119
Gilgamesh
14,945
1,776
0
767
18,624
16,654
0
10,175
8,177
3,316
34,535
W
Izanami
KiroKiro1
Izanami
23,524
18,729
0
3,251
18,371
7,446
0
8,935
9,314
0
71,205
L
Chiron
NLESauce
Chiron
24,636
10,158
734
3,279
26,922
11,797
0
8,558
18,274
0
64,149
L
Chang'e
byBraTher
Chang'e
19,299
2,780
5,123
7,890
27,926
10,865
0
9,903
18,023
44,938
0
W
Ah Puch
camritter
Ah Puch
28,817
1,436
540
3,491
14,555
6,433
0
9,322
5,033
54,071
0
L
Cabrakan
15,483
914
0
883
28,118
26,148
0
15,976
12,142
41,911
0
L
Cthulhu
l Toxicity l
Cthulhu
15,127
1,525
545
797
28,908
30,180
0
12,120
16,788
38,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,101
Gold Earned
67,742
317
Minions Killed
322
11
Camps Cleared
6
1,446,431
Distance Traveled
1,283,614
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,196
1,014
76
5
1
278,144
1
L
Bellona
13,427
959
23
2
2
299,445
0
W
Bastet
15,584
1,113
24
2
2
315,106
0
W
Gilgamesh
13,583
970
48
3
1
316,584
0
W
Izanami
15,464
1,105
97
7
5
282,204
1
L
Chiron
13,637
974
94
7
0
253,418
0
L
Chang'e
13,973
998
90
6
1
217,766
0
W
Ah Puch
14,274
1,020
72
5
2
254,393
0
L
Cabrakan
12,740
910
76
5
2
241,961
0
L
Cthulhu
13,965
998
39
3
1
271,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role