Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
IMuuTeD
Apollo
Level 7
God Stats
6W - 4L
1,510 SR
Queue Stats
11W - 8L
1,394 Elo+
Party 1
Zeus
Zeus
YT_MCKILLS
Zeus
Level 114
God Stats
101W - 95L
1,430 SR
Queue Stats
168W - 228L
1,338 Elo+
Solo
Team Averages
Level 74
1,480 SR
1,411 Elo+

VS

Team Averages
Level 36
1,420 SR
1,304 Elo+
Danzaburou
Danzaburou
MKNAOMI
Danzaburou
Level 44
God Stats
29W - 40L
1,420 SR
Queue Stats
74W - 122L
1,269 Elo+
Party 2
Baron Samedi
Baron Samedi
lordmors
Baron Samedi
Level 27
God Stats
44W - 59L
1,411 SR
Queue Stats
61W - 111L
1,218 Elo+
Party 2
The Morrigan
The Morrigan
ŤswordŤ
The Morrigan
Level 38
God Stats
38W - 42L
1,428 SR
Queue Stats
38W - 43L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
10 / 2 / 6
13,080
818
14,826
15,444
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
IMuuTeD
Apollo
14
2 / 1 / 8
10,673
667
5,085
6,951
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 8
11,124
695
10,431
9,257
2,937
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MKNAOMI
Danzaburou
13
1 / 5 / 7
10,249
641
5,911
14,801
9,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
lordmors
Baron Samedi
12
2 / 6 / 5
9,821
614
9,049
9,934
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
ŤswordŤ
The Morrigan
13
4 / 5 / 2
11,665
729
4,314
11,133
4,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
7
8
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
2
6
6.5
W
Apollo
IMuuTeD
Apollo
2
1
8
6
L
Danzaburou
MKNAOMI
Danzaburou
1
5
7
0.9
W
4
5
8
1.6
L
Baron Samedi
lordmors
Baron Samedi
2
6
5
0.75
L
The Morrigan
ŤswordŤ
The Morrigan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,342
Damage
19,274
31,652
Taken
35,868
18,712
Mitigated
19,315
6,992
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,826
4,562
135
2,835
15,444
13,246
0
6,760
8,684
0
42,504
W
Apollo
IMuuTeD
Apollo
5,085
3,063
0
1,269
6,951
2,529
2,315
3,080
3,871
0
46,445
L
Danzaburou
MKNAOMI
Danzaburou
5,911
2,212
0
3,878
14,801
9,714
465
4,636
10,165
0
32,913
W
10,431
420
282
2,471
9,257
2,937
448
3,511
5,746
53,641
0
L
Baron Samedi
lordmors
Baron Samedi
9,049
235
371
912
9,934
5,593
161
3,377
6,557
23,547
0
L
The Morrigan
ŤswordŤ
The Morrigan
4,314
1,200
0
729
11,133
4,008
205
2,490
8,414
30,025
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
31,735
186
Minions Killed
124
0
Camps Cleared
0
843,675
Distance Traveled
743,095
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,080
818
42
3
0
332,565
1
W
Apollo
10,673
667
87
5
0
285,939
0
L
Danzaburou
10,249
641
50
3
0
285,574
2
W
Zeus
11,124
695
57
4
0
225,171
1
L
Baron Samedi
9,821
614
32
2
0
236,703
3
L
The Morrigan
11,665
729
42
3
0
220,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role