Player Matchup

Neith
Neith
Devilsmerc
Neith
Level 27
God Stats
15W - 26L
1,595 SR
Queue Stats
322W - 373L
1,464 Elo+
Solo
Geb
Geb
Feychey
Geb
Level 12
God Stats
2W - 0L
1,752 SR
Queue Stats
7W - 6L
1,509 Elo+
Solo
Kali
Kali
ImbackTROLL
Kali
Level 7
God Stats
2W - 0L
1,722 SR
Queue Stats
19W - 11L
1,384 Elo+
Solo
Amaterasu
Amaterasu
myturtle
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,692 Elo+
Solo
Chang'e
Chang'e
予与己丶
Chang'e
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 30L
1,442 Elo+
Solo
Team Averages
Level 16
1,614 SR
1,498 Elo+

VS

Team Averages
Level 7
1,496 SR
1,488 Elo+
Janus
Janus
GasGiantSaturn
Janus
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 44L
1,500 Elo+
Solo
Ra
Ra
Grom5665
Ra
Level 12
God Stats
0W - 2L
1,184 SR
Queue Stats
51W - 74L
1,488 Elo+
Solo
Loki
Loki
Tamada15
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,106 Elo+
Solo
Kukulkan
Kukulkan
Zumba11
Kukulkan
Level 8
God Stats
9W - 11L
1,508 SR
Queue Stats
93W - 101L
1,502 Elo+
Solo
Tsukuyomi
Tsukuyomi
idkanymore69
Tsukuyomi
Level 4
God Stats
1W - 2L
1,787 SR
Queue Stats
9W - 6L
1,844 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
10 / 2 / 11
13,290
578
17,206
14,016
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
16
1 / 5 / 11
11,423
497
7,665
17,190
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
15 / 1 / 4
16,268
707
22,417
23,715
13,293
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
myturtle
Amaterasu
19
5 / 4 / 7
11,988
521
4,785
18,972
17,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
予与己丶
Chang'e
18
4 / 12 / 9
11,810
513
10,437
21,597
7,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 4
10,187
443
7,365
16,371
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 4
10,045
437
5,517
12,693
3,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
3 / 7 / 6
10,757
468
7,189
14,771
3,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Zumba11
Kukulkan
18
6 / 6 / 5
12,501
544
17,895
17,595
6,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
idkanymore69
Tsukuyomi
20
10 / 4 / 1
13,470
586
22,653
21,441
13,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
35
Kills
23
24
Deaths
35
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
10
2
11
7.75
W
Geb
1
5
11
1.3
L
2
10
4
0.4
L
2
8
4
0.5
W
15
1
4
17
L
Loki
3
7
6
0.86
L
Kukulkan
Zumba11
Kukulkan
6
6
5
1.42
L
Tsukuyomi
idkanymore69
Tsukuyomi
10
4
1
2.63
W
Amaterasu
myturtle
Amaterasu
5
4
7
2.13
W
Chang'e
予与己丶
Chang'e
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,510
Damage
60,619
95,490
Taken
82,871
61,124
Mitigated
32,648
29,402
Healing
18,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
17,206
8,540
0
5,119
14,016
6,822
3,362
5,420
8,474
0
93,610
W
Geb
7,665
680
0
2,992
17,190
16,055
190
8,030
9,035
25,055
0
L
7,365
550
0
874
16,371
4,209
44
2,749
13,586
55,682
0
L
5,517
1,003
758
2,589
12,693
3,981
477
2,596
10,009
38,602
0
W
22,417
15,343
0
8,199
23,715
13,293
3,930
9,574
14,107
0
138,632
L
Loki
7,189
1,322
0
1,802
14,771
3,994
749
4,531
10,177
0
34,840
L
Kukulkan
Zumba11
Kukulkan
17,895
1,925
406
3,660
17,595
6,623
1,940
4,636
12,935
88,879
0
L
Tsukuyomi
idkanymore69
Tsukuyomi
22,653
6,475
0
7,984
21,441
13,841
1,143
3,454
17,592
0
106,241
W
Amaterasu
myturtle
Amaterasu
4,785
1,456
0
5,793
18,972
17,195
827
2,512
16,420
0
60,738
W
Chang'e
予与己丶
Chang'e
10,437
971
1,797
5,502
21,597
7,759
1,123
8,555
12,900
53,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,779
Gold Earned
56,960
544
Minions Killed
571
0
Camps Cleared
0
2,198,897
Distance Traveled
1,992,981
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,290
578
130
6
0
396,270
3
W
Geb
11,423
497
18
1
0
464,527
6
L
Janus
10,187
443
106
5
0
403,225
1
L
Ra
10,045
437
65
3
0
322,916
3
W
Kali
16,268
707
208
9
0
500,877
3
L
Loki
10,757
468
62
3
0
454,549
0
L
Kukulkan
12,501
544
155
7
0
399,552
1
L
Tsukuyomi
13,470
586
183
8
0
412,739
4
W
Amaterasu
11,988
521
99
4
0
441,468
0
W
Chang'e
11,810
513
89
4
0
395,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role