Player Matchup

Medusa
Medusa
AiPaiPara5232
Medusa
Level 15
God Stats
1W - 2L
1,260 SR
Queue Stats
59W - 72L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Gabriel20010211
Kukulkan
Level 6
God Stats
6W - 9L
1,564 SR
Queue Stats
45W - 58L
1,386 Elo+
Solo
Da Ji
Da Ji
SrGalinhu
Da Ji
Level 26
God Stats
5W - 6L
1,436 SR
Queue Stats
22W - 17L
1,381 Elo+
Party 1
Chang'e
Chang'e
WizardPath49189
Chang'e
Level 26
God Stats
5W - 2L
1,740 SR
Queue Stats
71W - 66L
1,438 Elo+
Solo
Amaterasu
Amaterasu
htX_VolpZ
Amaterasu
Level 27
God Stats
2W - 2L
1,423 SR
Queue Stats
24W - 17L
1,397 Elo+
Party 1
Team Averages
Level 20
1,485 SR
1,398 Elo+

VS

Team Averages
Level 14
1,451 SR
1,440 Elo+
Kukulkan
Kukulkan
ElLuchito
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KedS0N
Da Ji
Level 14
God Stats
3W - 4L
1,680 SR
Queue Stats
79W - 77L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
MayronTeodoro
Tsukuyomi
Level 12
God Stats
2W - 3L
1,307 SR
Queue Stats
3W - 5L
1,429 Elo+
Solo
Neith
Neith
Tio Lu4745
Neith
Level 14
God Stats
0W - 4L
1,268 SR
Queue Stats
7W - 17L
1,330 Elo+
Solo
Cthulhu
Cthulhu
malarz0000
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 7
11,545
525
6,737
13,591
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
18
8 / 5 / 10
12,301
559
16,783
9,841
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
SrGalinhu
Da Ji
16
8 / 6 / 7
11,581
526
11,014
16,570
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 4 / 13
11,533
524
6,226
13,510
7,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
htX_VolpZ
Amaterasu
18
8 / 2 / 11
12,002
546
9,658
15,231
12,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElLuchito
Kukulkan
17
2 / 4 / 9
10,454
475
10,313
12,618
4,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
KedS0N
Da Ji
19
12 / 7 / 3
12,712
578
14,280
19,585
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MayronTeodoro
Tsukuyomi
14
1 / 10 / 1
8,847
402
4,873
17,076
8,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
16
6 / 8 / 4
10,043
457
11,842
17,315
6,077
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
malarz0000
Cthulhu
6
0 / 9 / 0
6,179
281
453
8,477
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
36
Kills
21
21
Deaths
38
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Kukulkan
ElLuchito
Kukulkan
2
4
9
1.63
W
Kukulkan
8
5
10
2.6
L
Da Ji
KedS0N
Da Ji
12
7
3
1.93
L
Tsukuyomi
MayronTeodoro
Tsukuyomi
1
10
1
0.15
W
Da Ji
SrGalinhu
Da Ji
8
6
7
1.92
L
Neith
6
8
4
1
W
7
4
13
3.38
W
Amaterasu
htX_VolpZ
Amaterasu
8
2
11
6.75
L
Cthulhu
malarz0000
Cthulhu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,418
Damage
41,761
68,743
Taken
75,071
36,317
Mitigated
31,466
17,853
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,737
2,444
0
490
13,591
5,439
8,639
132
13,459
0
58,636
L
Kukulkan
ElLuchito
Kukulkan
10,313
1,269
0
48
12,618
4,795
201
4,958
7,386
66,581
0
W
Kukulkan
16,783
2,690
0
580
9,841
4,411
639
2,552
7,199
64,290
0
L
Da Ji
KedS0N
Da Ji
14,280
6,096
0
6,273
19,585
7,988
913
4,644
14,620
0
83,653
L
Tsukuyomi
MayronTeodoro
Tsukuyomi
4,873
1,014
366
3,463
17,076
8,391
0
1,666
15,378
0
28,752
W
Da Ji
SrGalinhu
Da Ji
11,014
4,531
0
3,638
16,570
6,551
1,216
2,905
13,635
0
60,398
L
Neith
11,842
5,738
0
4,477
17,315
6,077
82
6,992
10,003
0
43,480
W
6,226
612
3,737
4,666
13,510
7,088
1,220
2,523
10,987
32,460
0
W
Amaterasu
htX_VolpZ
Amaterasu
9,658
4,385
0
4,742
15,231
12,828
2,523
2,534
12,697
0
62,753
L
Cthulhu
malarz0000
Cthulhu
453
0
0
157
8,477
4,215
12
3,514
4,675
3,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,962
Gold Earned
48,235
486
Minions Killed
371
0
Camps Cleared
0
1,923,868
Distance Traveled
1,643,681
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,545
525
109
5
0
359,979
0
L
Kukulkan
10,454
475
106
5
0
365,182
0
W
Kukulkan
12,301
559
111
5
0
359,525
3
L
Da Ji
12,712
578
132
6
0
377,543
1
L
Tsukuyomi
8,847
402
64
3
0
388,713
3
W
Da Ji
11,581
526
88
4
0
364,519
0
L
Neith
10,043
457
63
3
0
351,606
2
W
Chang'e
11,533
524
63
3
0
408,107
3
W
Amaterasu
12,002
546
115
5
0
431,738
1
L
Cthulhu
6,179
281
6
0
0
160,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role