Player Matchup

Hades
Hades
Dirtyrambo007
Hades
Level 21
God Stats
3W - 0L
1,683 SR
Queue Stats
35W - 46L
1,277 Elo+
Solo
Chiron
Chiron
TwinHumanities12
Chiron
Level 16
God Stats
4W - 3L
1,557 SR
Queue Stats
21W - 27L
1,383 Elo+
Solo
Sylvanus
Sylvanus
alexthegraet663
Sylvanus
Level 101
God Stats
1W - 0L
1,562 SR
Queue Stats
14W - 16L
1,465 Elo+
Solo
Team Averages
Level 46
1,601 SR
1,375 Elo+

VS

Team Averages
Level 79
1,490 SR
1,301 Elo+
Bastet
Bastet
GuMeRLH
Bastet
Level 112
God Stats
9W - 11L
1,540 SR
Queue Stats
162W - 196L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
obijuanka
Hun Batz
Level 108
God Stats
1W - 1L
1,430 SR
Queue Stats
140W - 173L
1,397 Elo+
Party 1
Fenrir
Fenrir
pabloarroba
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
12,464
733
13,322
16,813
14,024
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 5 / 7
11,224
660
11,821
13,239
4,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
17
11 / 1 / 7
12,792
752
13,545
17,398
27,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GuMeRLH
Bastet
14
2 / 4 / 5
10,200
600
17,686
17,144
10,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
obijuanka
Hun Batz
13
0 / 6 / 5
10,040
591
11,280
18,425
7,689
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
13
6 / 11 / 1
11,265
663
10,528
17,976
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
21
Kills
8
8
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
Bastet
GuMeRLH
Bastet
2
4
5
1.13
W
4
5
7
1.5
W
Sylvanus
11
1
7
14.5
L
Hun Batz
obijuanka
Hun Batz
0
6
5
0.42
L
Fenrir
6
11
1
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,688
Damage
39,494
47,450
Taken
53,545
46,097
Mitigated
24,175
17,495
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,322
3,037
356
3,159
16,813
14,024
1,095
12
16,801
49,088
0
L
Bastet
GuMeRLH
Bastet
17,686
3,696
0
1,332
17,144
10,413
0
8,620
8,524
0
43,302
W
11,821
5,796
2,204
2,318
13,239
4,724
1,062
0
13,219
0
40,914
W
Sylvanus
13,545
5,005
4,216
5,242
17,398
27,349
688
50
17,348
34,224
6,044
L
Hun Batz
obijuanka
Hun Batz
11,280
1,510
660
1,205
18,425
7,689
0
9,072
9,353
0
58,975
L
Fenrir
10,528
3,036
0
718
17,976
6,073
0
8,318
9,658
10
29,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,480
Gold Earned
31,505
199
Minions Killed
169
0
Camps Cleared
0
799,811
Distance Traveled
860,537
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,464
733
80
5
0
254,255
1
L
Bastet
10,200
600
54
3
0
327,524
0
W
Chiron
11,224
660
66
4
0
276,471
1
W
Sylvanus
12,792
752
53
3
0
269,085
0
L
Hun Batz
10,040
591
82
5
0
278,664
0
L
Fenrir
11,265
663
33
2
0
254,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role