Player Matchup

Janus
Janus
ByMaGnuuss
Janus
Level 107
God Stats
17W - 3L
1,700 SR
Queue Stats
298W - 78L
1,876 Elo+
Party 2
Bacchus
Bacchus
DinosaurioBoludo
Bacchus
Level 11
God Stats
8W - 1L
1,738 SR
Queue Stats
101W - 7L
1,922 Elo+
Party 2
Xbalanque
Xbalanque
KakiiSevilla
Xbalanque
Level 153
God Stats
12W - 1L
1,927 SR
Queue Stats
1,672W - 171L
2,023 Elo+
Party 2
Team Averages
Level 90
1,788 SR
1,940 Elo+

VS

Team Averages
Level 39
1,551 SR
1,512 Elo+
Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SeTePiraBro
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,513 Elo+
Party 1
Horus
Horus
TheNoob1325
Horus
Level 26
God Stats
4W - 2L
1,653 SR
Queue Stats
22W - 13L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 1 / 8
7,843
784
8,590
4,635
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 9
8,470
847
7,886
8,248
7,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
KakiiSevilla
Xbalanque
10
5 / 2 / 6
7,617
762
10,040
7,994
2,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 7 / 1
6,368
637
3,854
7,743
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SeTePiraBro
Cthulhu
9
1 / 6 / 2
6,691
669
5,136
14,668
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 3
5,921
592
1,482
7,411
3,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
2
3
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
1
0.21
W
Janus
4
1
8
8
W
5
0
9
9.5
W
Xbalanque
KakiiSevilla
Xbalanque
5
2
6
4
L
Cthulhu
SeTePiraBro
Cthulhu
1
6
2
0.33
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,516
Damage
10,472
20,877
Taken
29,822
12,163
Mitigated
13,800
3,191
Healing
4,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,854
88
0
182
7,743
2,611
0
5,381
2,362
15,911
0
W
Janus
8,590
637
0
959
4,635
1,571
409
2,866
1,709
36,291
0
W
7,886
1,317
0
1,732
8,248
7,849
62
2,836
5,385
16,726
0
W
Xbalanque
KakiiSevilla
Xbalanque
10,040
3,553
0
500
7,994
2,743
403
3,330
4,544
0
31,300
L
Cthulhu
SeTePiraBro
Cthulhu
5,136
347
0
1,339
14,668
7,442
0
7,594
7,074
18,193
0
L
1,482
793
660
2,370
7,411
3,747
0
3,505
3,906
0
6,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
18,980
117
Minions Killed
65
0
Camps Cleared
0
570,303
Distance Traveled
500,917
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,368
637
29
3
0
160,324
2
W
Janus
7,843
784
64
6
0
186,194
2
W
Bacchus
8,470
847
13
1
0
197,578
1
W
Xbalanque
7,617
762
40
4
0
186,531
1
L
Cthulhu
6,691
669
28
3
0
161,448
1
L
Horus
5,921
592
8
1
0
179,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role