Player Matchup

Sobek
Sobek
Cutebuttboy
Sobek
Level 16
God Stats
2W - 5L
1,524 SR
Queue Stats
7W - 9L
1,628 Elo+
Solo
Izanami
Izanami
JoesTheName
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
dorararar
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,316 Elo+
Solo
Cthulhu
Cthulhu
vrontí
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,554 Elo+
Solo
Ra
Ra
想睡觉啊
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,270 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,454 Elo+

VS

Team Averages
Level 23
1,549 SR
1,557 Elo+
Medusa
Medusa
Aoi0kuma
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,388 Elo+
Solo
Anubis
Anubis
Khan_Of_Khans33
Anubis
Level 29
God Stats
9W - 10L
1,519 SR
Queue Stats
42W - 34L
1,531 Elo+
Solo
Raijin
Raijin
LilDiabetus8403
Raijin
Level 27
God Stats
6W - 6L
1,576 SR
Queue Stats
79W - 69L
1,648 Elo+
Solo
Fenrir
Fenrir
Princess Smilee
Fenrir
Level 29
God Stats
10W - 4L
1,649 SR
Queue Stats
29W - 16L
1,716 Elo+
Solo
Ares
Ares
lloukus
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,741
455
5,550
16,365
8,089
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
JoesTheName
Izanami
12
4 / 5 / 5
8,225
484
8,807
11,517
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
11
1 / 2 / 4
7,230
425
3,611
7,523
1,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
vrontí
Cthulhu
11
1 / 2 / 4
6,758
398
5,861
6,503
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 5 / 2
8,353
491
6,119
8,218
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aoi0kuma
Medusa
12
0 / 7 / 3
7,544
444
4,412
9,576
3,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 1 / 0
9,746
573
10,238
8,176
4,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 0 / 2
11,347
667
9,119
7,054
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 1 / 1
10,253
603
4,848
10,802
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
lloukus
Ares
12
0 / 4 / 8
8,093
476
4,174
13,729
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
13
Kills
19
20
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aoi0kuma
Medusa
0
7
3
0.21
L
2
6
0
0.33
L
Izanami
JoesTheName
Izanami
4
5
5
1.3
W
6
1
0
6
W
6
0
2
7
W
7
1
1
7.5
L
Loki
1
2
4
1.5
W
Ares
lloukus
Ares
0
4
8
1
L
Cthulhu
vrontí
Cthulhu
1
2
4
1.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,948
Damage
32,791
50,126
Taken
49,337
20,878
Mitigated
27,998
11,544
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aoi0kuma
Medusa
4,412
2,099
0
0
9,576
3,108
2,290
4,118
5,251
0
37,725
L
5,550
502
0
5,535
16,365
8,089
0
9,511
6,854
40,544
0
L
Izanami
JoesTheName
Izanami
8,807
6,764
0
2,530
11,517
3,252
1,209
4,395
7,122
0
42,861
W
10,238
275
0
4,185
8,176
4,466
2,304
3,827
4,271
58,756
0
W
9,119
767
0
1,992
7,054
2,946
0
2,305
4,485
97,190
0
W
4,848
1,601
0
5,075
10,802
7,099
0
1,872
8,740
0
67,543
L
Loki
3,611
1,178
0
1,739
7,523
1,766
0
2,728
4,795
0
30,785
W
Ares
lloukus
Ares
4,174
0
0
2,614
13,729
10,379
340
4,347
9,060
18,652
0
L
Cthulhu
vrontí
Cthulhu
5,861
656
83
519
6,503
5,391
0
2,209
4,294
27,201
0
L
6,119
452
367
771
8,218
2,380
246
4,688
3,530
35,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
46,983
369
Minions Killed
511
0
Camps Cleared
0
1,486,910
Distance Traveled
1,499,615
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,544
444
60
4
0
270,409
1
L
Sobek
7,741
455
87
5
0
262,651
4
L
Izanami
8,225
484
75
4
0
273,904
3
W
Anubis
9,746
573
114
7
0
241,953
0
W
Raijin
11,347
667
185
11
0
321,202
5
W
Fenrir
10,253
603
124
7
0
335,260
6
L
Loki
7,230
425
61
4
0
332,713
0
W
Ares
8,093
476
28
2
0
330,791
2
L
Cthulhu
6,758
398
50
3
0
311,755
5
L
Ra
8,353
491
96
6
0
305,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role