Player Matchup

Neith
Neith
Dolloo
Neith
Level 28
God Stats
33W - 26L
1,471 SR
Queue Stats
170W - 149L
1,377 Elo+
Solo
Ra
Ra
NexXxu5
Ra
Level 27
God Stats
29W - 34L
1,456 SR
Queue Stats
45W - 60L
1,402 Elo+
Solo
Zeus
Zeus
NikolasNekr
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,438 Elo+
Solo
Fenrir
Fenrir
PeppoWonga
Fenrir
Level 17
God Stats
48W - 42L
1,474 SR
Queue Stats
78W - 79L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sloukou
Kumbhakarna
Level 29
God Stats
1W - 0L
1,201 SR
Queue Stats
9W - 5L
1,590 Elo+
Solo
Team Averages
Level 26
1,420 SR
1,435 Elo+

VS

Team Averages
Level 21
1,560 SR
1,492 Elo+
Bellona
Bellona
Artemidze57
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,669 Elo+
Solo
King Arthur
King Arthur
Cremsonz
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Kuzenbo
Kuzenbo
Doebaski
Kuzenbo
Level 29
God Stats
3W - 3L
1,794 SR
Queue Stats
170W - 167L
1,551 Elo+
Solo
Ah Puch
Ah Puch
dexpixel2
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
wozuishuaiba
Tyr
Level 19
God Stats
10W - 10L
1,508 SR
Queue Stats
43W - 42L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dolloo
Neith
20
12 / 2 / 21
14,213
1,184
30,006
14,036
7,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 3 / 24
13,786
1,149
18,986
15,747
6,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
14 / 8 / 16
14,203
1,184
27,374
15,004
6,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PeppoWonga
Fenrir
18
7 / 2 / 14
11,963
997
9,612
12,587
6,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Sloukou
Kumbhakarna
20
3 / 1 / 31
12,875
1,073
15,494
18,163
24,475
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artemidze57
Bellona
18
4 / 11 / 5
12,165
1,014
19,675
27,438
15,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Cremsonz
King Arthur
18
1 / 12 / 3
11,239
937
10,221
30,058
16,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Doebaski
Kuzenbo
18
5 / 4 / 8
13,335
1,111
15,619
18,592
19,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
dexpixel2
Ah Puch
16
1 / 3 / 6
10,607
884
7,180
5,320
1,578
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 12 / 5
12,680
1,057
17,675
30,486
20,181
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
43
42
Kills
16
16
Deaths
42
106
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
Artemidze57
Bellona
4
11
5
0.59
L
King Arthur
Cremsonz
King Arthur
1
12
3
0.21
L
Kuzenbo
Doebaski
Kuzenbo
5
4
8
2.25
W
Neith
Dolloo
Neith
12
2
21
11.25
W
6
3
24
6
W
14
8
16
2.75
W
Fenrir
PeppoWonga
Fenrir
7
2
14
7
W
Kumbhakarna
Sloukou
Kumbhakarna
3
1
31
18.5
L
Ah Puch
dexpixel2
Ah Puch
1
3
6
1.33
L
5
12
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,472
Damage
70,370
75,537
Taken
111,894
51,406
Mitigated
72,500
10,755
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Artemidze57
Bellona
19,675
6,309
0
1,530
27,438
15,095
0
15,789
11,649
0
39,600
L
King Arthur
Cremsonz
King Arthur
10,221
870
0
0
30,058
16,627
0
16,685
13,373
0
26,086
L
Kuzenbo
Doebaski
Kuzenbo
15,619
3,056
0
401
18,592
19,019
0
10,925
7,667
42,472
0
W
Neith
Dolloo
Neith
30,006
16,300
0
2,765
14,036
7,182
0
4,009
10,027
0
56,583
W
18,986
1,730
4,386
2,865
15,747
6,870
0
5,838
9,909
61,088
0
W
27,374
3,456
0
559
15,004
6,113
0
5,278
9,726
44,326
0
W
Fenrir
PeppoWonga
Fenrir
9,612
1,140
0
180
12,587
6,766
0
3,818
8,104
0
13,603
W
Kumbhakarna
Sloukou
Kumbhakarna
15,494
2,967
0
0
18,163
24,475
0
3,856
14,307
27,945
0
L
Ah Puch
dexpixel2
Ah Puch
7,180
170
0
111
5,320
1,578
0
3,035
2,285
24,181
0
L
17,675
828
76
3,544
30,486
20,181
0
15,420
14,557
0
38,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,040
Gold Earned
60,026
263
Minions Killed
210
5
Camps Cleared
5
1,102,434
Distance Traveled
1,094,587
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,165
1,014
30
3
1
240,969
6
L
King Arthur
11,239
937
43
4
0
229,986
0
L
Kuzenbo
13,335
1,111
53
4
1
235,425
0
W
Neith
14,213
1,184
70
6
2
212,851
1
W
Ra
13,786
1,149
126
11
2
261,841
1
W
Zeus
14,203
1,184
29
2
0
163,031
0
W
Fenrir
11,963
997
8
1
0
243,039
0
W
Kumbhakarna
12,875
1,073
30
3
1
221,672
1
L
Ah Puch
10,607
884
30
3
0
140,181
0
L
Tyr
12,680
1,057
54
5
3
248,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role