Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BuzzingOsprey14
Skadi
Level 43
God Stats
0W - 1L
1,575 SR
Queue Stats
4W - 17L
1,220 Elo+
Solo
Bakasura
Bakasura
guardianapes
Bakasura
Level 66
God Stats
2W - 15L
1,098 SR
Queue Stats
30W - 77L
1,212 Elo+
Solo
Nu Wa
Nu Wa
iEliteBlueZz
Nu Wa
Level 118
God Stats
5W - 2L
1,670 SR
Queue Stats
118W - 117L
1,516 Elo+
Solo
Awilix
Awilix
xolIIlox
Awilix
Level 79
God Stats
1W - 1L
1,710 SR
Queue Stats
214W - 201L
1,522 Elo+
Solo
Team Averages
Level 93
1,510 SR
1,394 Elo+

VS

Team Averages
Level 123
1,420 SR
1,438 Elo+
Baron Samedi
Baron Samedi
Casketfortwo
Baron Samedi
Level 160
God Stats
6W - 7L
1,327 SR
Queue Stats
853W - 836L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
Celub
Jing Wei
Level 48
God Stats
13W - 17L
1,469 SR
Queue Stats
77W - 113L
1,290 Elo+
Solo
Arachne
Arachne
Oaklythe
Arachne
Level 156
God Stats
12W - 15L
1,445 SR
Queue Stats
248W - 292L
1,386 Elo+
Solo
Medusa
Medusa
Pope88
Medusa
Level 131
God Stats
4W - 1L
1,500 SR
Queue Stats
311W - 298L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
T3PP3N
Sun Wukong
Level 119
God Stats
6W - 8L
1,357 SR
Queue Stats
448W - 444L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 1 / 0
4,190
419
605
3,140
1,087
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 5 / 2
4,665
467
2,769
5,896
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
guardianapes
Bakasura
9
0 / 6 / 0
5,018
502
596
7,135
1,857
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 4 / 2
6,018
602
3,908
6,230
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
xolIIlox
Awilix
10
4 / 2 / 2
6,179
618
2,166
5,869
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Casketfortwo
Baron Samedi
11
3 / 3 / 1
6,335
634
3,577
5,911
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Celub
Jing Wei
9
1 / 0 / 4
5,276
528
1,475
1,396
408
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Oaklythe
Arachne
10
4 / 2 / 4
6,327
633
2,478
6,484
1,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Pope88
Medusa
10
6 / 1 / 4
6,422
642
6,724
5,301
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
T3PP3N
Sun Wukong
11
4 / 1 / 0
6,527
653
3,432
5,078
1,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
18
18
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
L
0
5
2
0.2
W
Baron Samedi
Casketfortwo
Baron Samedi
3
3
1
1.17
W
Jing Wei
Celub
Jing Wei
1
0
4
3
W
Arachne
Oaklythe
Arachne
4
2
4
3
W
Medusa
Pope88
Medusa
6
1
4
8
W
Sun Wukong
T3PP3N
Sun Wukong
4
1
0
4
L
Bakasura
guardianapes
Bakasura
0
6
0
0
L
2
4
2
0.75
L
Awilix
xolIIlox
Awilix
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,044
Damage
17,686
28,270
Taken
24,170
7,867
Mitigated
7,747
5,684
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
605
71
0
744
3,140
1,087
75
0
3,140
12,490
0
L
2,769
1,269
0
1,051
5,896
1,403
60
875
5,021
0
15,810
W
Baron Samedi
Casketfortwo
Baron Samedi
3,577
554
0
1,896
5,911
1,960
539
2,487
3,304
34,867
0
W
Jing Wei
Celub
Jing Wei
1,475
1,357
0
466
1,396
408
378
208
1,160
0
12,929
W
Arachne
Oaklythe
Arachne
2,478
1,911
0
1,478
6,484
1,898
250
811
5,621
0
25,329
W
Medusa
Pope88
Medusa
6,724
3,366
0
2,209
5,301
1,515
1,297
432
4,716
0
36,831
W
Sun Wukong
T3PP3N
Sun Wukong
3,432
426
0
1,624
5,078
1,966
444
319
4,731
0
34,075
L
Bakasura
guardianapes
Bakasura
596
471
0
1,309
7,135
1,857
168
0
7,135
0
13,432
L
3,908
1,459
0
786
6,230
1,799
0
2,702
3,528
26,920
0
L
Awilix
xolIIlox
Awilix
2,166
265
0
1,794
5,869
1,721
33
0
5,869
0
26,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
30,887
238
Minions Killed
299
0
Camps Cleared
0
810,523
Distance Traveled
864,520
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,190
419
28
3
0
98,287
1
L
Skadi
4,665
467
32
3
0
162,876
0
W
Baron Samedi
6,335
634
68
7
0
165,554
2
W
Jing Wei
5,276
528
28
3
0
153,985
1
W
Arachne
6,327
633
46
5
0
198,245
1
W
Medusa
6,422
642
77
8
0
152,505
1
W
Sun Wukong
6,527
653
80
8
0
194,231
1
L
Bakasura
5,018
502
49
5
0
164,013
0
L
Nu Wa
6,018
602
56
6
0
158,425
2
L
Awilix
6,179
618
73
7
0
226,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role