Player Matchup

Gilgamesh
Gilgamesh
CardinalCopiaa
Gilgamesh
Level 78
God Stats
55W - 23L
1,982 SR
Queue Stats
409W - 228L
1,556 Elo+
Party 1
Cupid
Cupid
FeederOfAthens
Cupid
Level 55
God Stats
5W - 2L
1,354 SR
Queue Stats
208W - 100L
1,697 Elo+
Party 1
Mulan
Mulan
KissKiss9876
Mulan
Level 125
God Stats
40W - 35L
1,576 SR
Queue Stats
415W - 436L
1,521 Elo+
Solo
Ymir
Ymir
PAPAJURAA
Ymir
Level 13
God Stats
4W - 2L
1,547 SR
Queue Stats
9W - 3L
1,539 Elo+
Party 1
Hera
Hera
Voodoo1996Child
Hera
Level 18
God Stats
3W - 3L
1,541 SR
Queue Stats
131W - 75L
1,521 Elo+
Party 1
Team Averages
Level 58
1,600 SR
1,567 Elo+

VS

Team Averages
Level 43
1,533 SR
1,556 Elo+
Yemoja
Yemoja
 
Yemoja
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
IuckyAce
Amaterasu
Level 26
God Stats
27W - 22L
1,597 SR
Queue Stats
130W - 99L
1,641 Elo+
Party 2
Fenrir
Fenrir
JesseJamesLAX
Fenrir
Level 25
God Stats
14W - 13L
1,544 SR
Queue Stats
121W - 92L
1,584 Elo+
Party 2
Tiamat
Tiamat
Mr_FIowz
Tiamat
Level 43
God Stats
13W - 12L
1,548 SR
Queue Stats
124W - 99L
1,590 Elo+
Party 2
Agni
Agni
Mr_Steezy23
Agni
Level 86
God Stats
14W - 16L
1,477 SR
Queue Stats
220W - 222L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CardinalCopiaa
Gilgamesh
17
7 / 1 / 16
10,878
1,088
14,052
15,475
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
24 / 2 / 12
15,126
1,513
31,265
14,381
5,776
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 25
10,332
1,033
12,949
16,436
14,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ymir
16
2 / 1 / 16
10,096
1,010
5,278
12,694
14,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 6 / 24
10,969
1,097
15,087
9,620
3,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

248

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 5 / 8
10,490
1,049
6,495
16,102
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
IuckyAce
Amaterasu
17
2 / 9 / 11
9,960
996
12,522
23,140
16,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 13 / 6
9,803
980
7,880
19,630
10,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Mr_FIowz
Tiamat
16
5 / 6 / 7
10,468
1,047
20,495
15,424
12,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 7
11,147
1,115
17,643
11,406
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
53
40
Kills
14
14
Deaths
40
93
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
5
8
1.2
W
Gilgamesh
CardinalCopiaa
Gilgamesh
7
1
16
15
W
24
2
12
15
L
Amaterasu
IuckyAce
Amaterasu
2
9
11
0.83
L
2
13
6
0.38
W
1
4
25
3.38
L
Tiamat
Mr_FIowz
Tiamat
5
6
7
1.42
L
3
7
7
0.93
W
Ymir
2
1
16
10
W
6
6
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,631
Damage
65,035
68,606
Taken
85,702
48,811
Mitigated
60,688
12,587
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,495
1,035
3,136
1,397
16,102
17,345
0
4,153
11,829
15,405
0
W
Gilgamesh
CardinalCopiaa
Gilgamesh
14,052
5,055
0
700
15,475
9,855
0
9,995
5,176
0
20,411
W
31,265
22,566
1,833
8,850
14,381
5,776
0
8,757
5,476
0
64,441
L
Amaterasu
IuckyAce
Amaterasu
12,522
6,382
0
4,464
23,140
16,235
0
4,621
18,284
0
25,228
L
7,880
2,719
742
1,585
19,630
10,334
0
3,994
15,456
0
18,432
W
12,949
2,978
0
780
16,436
14,591
0
10,605
5,484
234
25,037
L
Tiamat
Mr_FIowz
Tiamat
20,495
905
0
1,113
15,424
12,479
0
4,811
10,523
44,506
0
L
17,643
1,543
185
1,727
11,406
4,295
0
2,999
8,287
46,320
0
W
Ymir
5,278
1,350
0
30
12,694
14,737
0
7,115
5,374
7,105
0
W
15,087
5,158
0
394
9,620
3,852
0
7,017
2,463
19,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
51,868
156
Minions Killed
152
3
Camps Cleared
5
861,776
Distance Traveled
930,013
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,490
1,049
22
2
1
175,336
0
W
Gilgamesh
10,878
1,088
13
1
2
210,796
1
W
Cupid
15,126
1,513
94
9
1
157,635
0
L
Amaterasu
9,960
996
23
2
0
212,493
0
L
Fenrir
9,803
980
11
1
1
168,177
0
W
Mulan
10,332
1,033
29
3
0
188,356
1
L
Tiamat
10,468
1,047
36
4
1
198,713
0
L
Agni
11,147
1,115
60
6
2
175,294
0
W
Ymir
10,096
1,010
7
1
0
176,124
0
W
Hera
10,969
1,097
13
1
0
128,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role