Player Matchup

Nemesis
Nemesis
Cris14 xD
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
IClapCheeks7932
Loki
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
33W - 26L
1,462 Elo+
Solo
Chernobog
Chernobog
ViliHei
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
loko_maniac7
Ymir
Level 29
God Stats
11W - 22L
1,512 SR
Queue Stats
44W - 55L
1,347 Elo+
Solo
Ra
Ra
uchiha_clan_115
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,243 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,410 Elo+

VS

Team Averages
Level 41
1,511 SR
1,435 Elo+
Ymir
Ymir
AndresValadez100
Ymir
Level 22
God Stats
7W - 3L
1,659 SR
Queue Stats
24W - 22L
1,413 Elo+
Party 1
Tyr
Tyr
DT_BRAYANTM
Tyr
Level 69
God Stats
1W - 0L
1,210 SR
Queue Stats
149W - 151L
1,403 Elo+
Party 1
Hera
Hera
TTN_JCE
Hera
Level 18
God Stats
9W - 10L
1,537 SR
Queue Stats
52W - 60L
1,421 Elo+
Party 1
Neith
Neith
feroz-escolta692
Neith
Level 11
God Stats
24W - 18L
1,689 SR
Queue Stats
97W - 104L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-939104
Gilgamesh
Level 86
God Stats
4W - 4L
1,459 SR
Queue Stats
246W - 255L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cris14 xD
Nemesis
10
0 / 11 / 1
6,104
382
2,453
13,116
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 7 / 1
7,672
480
4,107
10,157
2,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
ViliHei
Chernobog
8
0 / 9 / 2
6,089
381
776
8,670
2,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 1
7,910
494
5,034
12,892
4,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 5 / 1
5,382
336
504
3,683
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,256
516
1,648
10,234
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
12 / 1 / 3
11,031
689
8,796
10,902
8,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
TTN_JCE
Hera
16
13 / 1 / 8
10,806
675
10,938
6,375
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
7,965
498
4,511
4,936
1,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
temp-939104
Gilgamesh
15
9 / 1 / 1
9,717
607
5,252
8,130
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
37
37
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Nemesis
Cris14 xD
Nemesis
0
11
1
0.05
W
12
1
3
13.5
L
3
7
1
0.5
W
Hera
TTN_JCE
Hera
13
1
8
17
L
Chernobog
ViliHei
Chernobog
0
9
2
0.11
W
3
0
2
4
L
2
5
1
0.5
W
Gilgamesh
temp-939104
Gilgamesh
9
1
1
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
31,145
48,518
Taken
40,577
15,744
Mitigated
20,593
4,263
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,648
30
0
1,273
10,234
5,653
1,697
2,325
7,909
14,731
0
L
Nemesis
Cris14 xD
Nemesis
2,453
849
0
814
13,116
4,947
0
166
12,910
0
22,727
W
8,796
1,721
0
3,912
10,902
8,291
3,052
0
10,902
0
53,705
L
4,107
1,682
282
2,064
10,157
2,938
0
887
9,162
0
23,132
W
Hera
TTN_JCE
Hera
10,938
3,253
0
1,688
6,375
2,249
2,996
613
5,652
53,201
0
L
Chernobog
ViliHei
Chernobog
776
199
0
129
8,670
2,102
682
3,941
4,549
0
12,462
W
4,511
1,333
0
1,424
4,936
1,311
3,640
2,256
2,680
0
35,152
L
5,034
358
0
903
12,892
4,824
0
5,277
7,445
33,504
0
W
Gilgamesh
temp-939104
Gilgamesh
5,252
1,590
0
3,322
8,130
3,089
0
234
6,682
0
45,973
L
504
107
0
71
3,683
933
650
1,581
1,866
8,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
47,775
194
Minions Killed
378
0
Camps Cleared
0
1,127,282
Distance Traveled
1,589,868
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,256
516
26
2
0
309,243
0
L
Nemesis
6,104
382
42
3
0
264,408
5
W
Tyr
11,031
689
100
6
0
304,803
2
L
Loki
7,672
480
43
3
0
210,840
1
W
Hera
10,806
675
90
6
0
331,535
0
L
Chernobog
6,089
381
20
1
0
220,827
8
W
Neith
7,965
498
64
4
0
292,858
1
L
Ymir
7,910
494
65
4
0
298,661
3
W
Gilgamesh
9,717
607
98
6
0
351,429
1
L
Ra
5,382
336
24
2
0
132,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role