Player Matchup

Fenrir
Fenrir
InvadeGhoul
Fenrir
Level 7
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Chang'e
Chang'e
meliodascrazy11
Chang'e
Level 7
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Neith
Neith
sleepgasm
Neith
Level 3
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 6
1,465 SR
1,314 Elo+

VS

Team Averages
Level 20
1,632 SR
1,563 Elo+
Bellona
Bellona
Dr3amD3stroy3R
Bellona
Level 17
God Stats
14W - 8L
1,642 SR
Queue Stats
75W - 53L
1,582 Elo+
Party 2
Da Ji
Da Ji
deadgodwarwolf
Da Ji
Level 23
God Stats
28W - 11L
1,759 SR
Queue Stats
319W - 253L
1,711 Elo+
Party 2
Hera
Hera
drugthekidd
Hera
Level 20
God Stats
33W - 24L
1,495 SR
Queue Stats
231W - 211L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 11 / 6
10,333
646
3,443
13,894
4,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 11 / 4
12,574
786
9,530
17,812
3,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
sleepgasm
Neith
14
2 / 13 / 5
11,016
689
6,566
20,980
5,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 25
12,800
800
11,668
15,861
15,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
22 / 5 / 10
13,904
869
20,085
13,714
6,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 15
12,024
752
17,495
6,588
2,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
9
Kills
35
35
Deaths
9
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
3
25
6.5
L
Fenrir
2
11
6
0.45
W
22
5
10
5.4
W
6
1
15
13.5
L
5
11
4
0.64
L
Neith
sleepgasm
Neith
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
49,248
52,686
Taken
36,163
13,723
Mitigated
24,517
4,267
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,668
2,651
0
4,938
15,861
15,753
865
5,750
10,111
0
42,821
L
Fenrir
3,443
1,169
0
173
13,894
4,741
0
3,069
10,446
0
9,159
W
20,085
5,396
0
0
13,714
6,604
291
3,421
9,793
0
51,330
W
17,495
1,559
0
1,981
6,588
2,160
530
440
6,148
50,627
0
L
9,530
310
972
1,485
17,812
3,828
0
6,200
11,110
19,170
0
L
Neith
sleepgasm
Neith
6,566
2,706
0
1,637
20,980
5,154
0
7,417
12,921
0
42,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,923
Gold Earned
38,728
84
Minions Killed
183
0
Camps Cleared
0
697,629
Distance Traveled
881,834
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,800
800
58
4
0
318,238
0
L
Fenrir
10,333
646
5
0
0
217,078
1
W
Da Ji
13,904
869
59
4
0
293,824
3
W
Hera
12,024
752
66
4
0
269,772
3
L
Chang'e
12,574
786
16
1
0
246,031
0
L
Neith
11,016
689
63
4
0
234,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role