Player Matchup

Jormungandr
Jormungandr
Diehard_409
Jormungandr
Level 80
God Stats
3W - 3L
1,303 SR
Queue Stats
63W - 48L
1,620 Elo+
Party 2
Geb
Geb
Zander99
Geb
Level 55
God Stats
2W - 1L
1,699 SR
Queue Stats
301W - 287L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
loblollyboy
Sylvanus
Level 104
God Stats
4W - 7L
1,453 SR
Queue Stats
250W - 248L
1,599 Elo+
Party 2
Team Averages
Level 80
1,485 SR
1,606 Elo+

VS

Team Averages
Level 94
1,527 SR
1,523 Elo+
Danzaburou
Danzaburou
AMF Gunna
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheGoblinKing011
Cu Chulainn
Level 147
God Stats
20W - 18L
1,488 SR
Queue Stats
1,150W - 954L
1,616 Elo+
Party 1
Xing Tian
Xing Tian
xFTSxMERCDADDY
Xing Tian
Level 119
God Stats
0W - 1L
1,592 SR
Queue Stats
160W - 117L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Diehard_409
Jormungandr
16
9 / 3 / 6
13,034
686
17,720
22,890
29,325
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 12
12,258
645
18,211
23,782
28,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
loblollyboy
Sylvanus
16
5 / 1 / 10
13,663
719
13,479
14,726
15,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMF Gunna
Danzaburou
12
1 / 5 / 3
10,838
570
11,782
15,970
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
TheGoblinKing011
Cu Chulainn
15
3 / 4 / 3
11,196
589
14,516
25,612
27,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
xFTSxMERCDADDY
Xing Tian
14
2 / 6 / 4
11,270
593
15,538
23,939
26,396
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
15
Kills
6
6
Deaths
15
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AMF Gunna
Danzaburou
1
5
3
0.5
W
Jormungandr
Diehard_409
Jormungandr
9
3
6
4
L
Cu Chulainn
TheGoblinKing011
Cu Chulainn
3
4
3
1.13
W
1
2
12
3.5
W
Sylvanus
loblollyboy
Sylvanus
5
1
10
10
L
Xing Tian
xFTSxMERCDADDY
Xing Tian
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,410
Damage
41,836
61,398
Taken
65,521
72,806
Mitigated
59,833
28,737
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AMF Gunna
Danzaburou
11,782
4,949
0
2,313
15,970
5,579
592
14,558
1,412
0
44,200
W
Jormungandr
Diehard_409
Jormungandr
17,720
5,124
1,605
1,332
22,890
29,325
849
3,248
19,642
60,630
0
L
Cu Chulainn
TheGoblinKing011
Cu Chulainn
14,516
3,121
1,720
7,372
25,612
27,858
222
18,326
7,286
0
53,872
W
18,211
2,661
0
5,801
23,782
28,163
365
7,049
16,733
51,974
0
W
Sylvanus
loblollyboy
Sylvanus
13,479
2,571
12,133
7,866
14,726
15,318
1,151
5,394
9,332
35,610
0
L
Xing Tian
xFTSxMERCDADDY
Xing Tian
15,538
436
1,709
2,334
23,939
26,396
253
16,694
7,245
49,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
33,304
176
Minions Killed
189
0
Camps Cleared
0
921,140
Distance Traveled
969,718
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,838
570
69
4
0
288,834
1
W
Jormungandr
13,034
686
81
4
0
257,747
1
L
Cu Chulainn
11,196
589
62
3
0
332,434
1
W
Geb
12,258
645
45
2
0
373,383
2
W
Sylvanus
13,663
719
50
3
0
290,010
1
L
Xing Tian
11,270
593
58
3
0
348,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role