Player Matchup

He Bo
He Bo
Durkio 956
He Bo
Level 79
God Stats
1W - 1L
1,503 SR
Queue Stats
3W - 1L
1,653 Elo+
Party 2
Bellona
Bellona
LethalDoze956
Bellona
Level 68
God Stats
0W - 1L
1,193 SR
Queue Stats
3W - 2L
1,444 Elo+
Party 2
Skadi
Skadi
Matthewcool
Skadi
Level 88
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 1L
1,653 Elo+
Party 2
Ymir
Ymir
xHORIZON21x
Ymir
Level 38
God Stats
1W - 1L
1,790 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
Team Averages
Level 68
1,555 SR
1,601 Elo+

VS

Team Averages
Level 125
1,547 SR
1,486 Elo+
Nemesis
Nemesis
GlacieHaku
Nemesis
Level 87
God Stats
6W - 2L
1,690 SR
Queue Stats
26W - 28L
1,445 Elo+
Solo
Fafnir
Fafnir
GrandMasterShin
Fafnir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
REX50000
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
xANGEL117x
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
2 / 3 / 0
7,274
808
3,680
5,568
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
0 / 6 / 1
6,713
746
3,688
9,499
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 0
6,715
746
4,665
7,591
2,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
7,002
778
1,105
8,658
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GlacieHaku
Nemesis
14
2 / 1 / 8
8,504
945
4,276
6,999
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 0 / 10
9,137
1,015
4,914
6,243
5,764
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
REX50000
Heimdallr
14
5 / 0 / 11
9,013
1,001
9,557
5,571
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
xANGEL117x
Merlin
15
5 / 1 / 6
9,004
1,000
7,575
4,352
1,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
2
Kills
17
17
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
2
3
0
0.67
W
Nemesis
GlacieHaku
Nemesis
2
1
8
6
W
5
0
10
10
L
Bellona
0
6
1
0.08
L
0
5
0
0
W
Heimdallr
REX50000
Heimdallr
5
0
11
10.5
W
Merlin
xANGEL117x
Merlin
5
1
6
8
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
26,322
31,316
Taken
23,165
15,587
Mitigated
13,135
3,629
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
3,680
204
0
750
5,568
1,650
315
2,707
2,861
17,572
0
W
Nemesis
GlacieHaku
Nemesis
4,276
1,682
0
2,926
6,999
3,450
811
2,422
4,453
0
21,617
W
4,914
1,201
411
2,723
6,243
5,764
1,056
661
5,510
16,477
0
L
Bellona
3,688
835
0
1,081
9,499
6,001
0
2,970
6,529
0
21,691
L
4,665
2,532
0
1,359
7,591
2,580
0
2,411
5,180
0
22,504
W
Heimdallr
REX50000
Heimdallr
9,557
4,054
0
1,130
5,571
2,246
3,905
155
5,416
0
36,966
W
Merlin
xANGEL117x
Merlin
7,575
307
0
750
4,352
1,675
1,355
1,579
2,671
27,699
0
L
1,105
99
0
439
8,658
5,356
112
4,882
3,776
10,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,704
Gold Earned
35,658
147
Minions Killed
163
9
Camps Cleared
8
634,034
Distance Traveled
770,815
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,274
808
38
4
3
163,841
1
W
Nemesis
8,504
945
43
5
5
238,068
2
W
Fafnir
9,137
1,015
12
1
0
180,202
2
L
Bellona
6,713
746
38
4
4
146,115
1
L
Skadi
6,715
746
55
6
1
169,545
2
W
Heimdallr
9,013
1,001
63
7
3
185,153
1
W
Merlin
9,004
1,000
45
5
0
167,392
2
L
Ymir
7,002
778
16
2
1
154,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role