Player Matchup

Jormungandr
Jormungandr
B002
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,378 Elo+
Party 1
Ymir
Ymir
He1lo
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,725 Elo+
Party 3
Gilgamesh
Gilgamesh
PwnduOnce
Gilgamesh
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
11W - 15L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
adilakmos
Cthulhu
Level 19
God Stats
2W - 0L
1,709 SR
Queue Stats
8W - 9L
1,405 Elo+
Party 1
Izanami
Izanami
queuetjin
Izanami
Level 20
God Stats
3W - 8L
1,250 SR
Queue Stats
137W - 146L
1,428 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,467 Elo+

VS

Team Averages
Level 16
1,519 SR
1,459 Elo+
Danzaburou
Danzaburou
NotCombustion
Danzaburou
Level 19
God Stats
24W - 22L
1,660 SR
Queue Stats
36W - 36L
1,508 Elo+
Party 2
Nemesis
Nemesis
RawOrFresh
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Anubis
Anubis
SCARLXXDD
Anubis
Level 27
God Stats
19W - 26L
1,408 SR
Queue Stats
30W - 42L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
forgotthebeast
Cthulhu
Level 18
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 2L
1,382 Elo+
Party 4
Thanatos
Thanatos
zKnife4Life
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B002
Jormungandr
20
7 / 6 / 30
15,048
1,158
12,879
24,279
23,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
He1lo
Ymir
20
3 / 10 / 30
13,513
1,039
11,998
26,348
31,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
PwnduOnce
Gilgamesh
20
22 / 13 / 13
17,708
1,362
36,910
28,883
11,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
adilakmos
Cthulhu
20
6 / 9 / 28
14,888
1,145
19,832
28,300
34,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
queuetjin
Izanami
20
4 / 2 / 23
13,919
1,071
18,766
12,660
4,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NotCombustion
Danzaburou
20
6 / 9 / 25
15,570
1,198
30,859
23,460
12,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
RawOrFresh
Nemesis
20
2 / 6 / 22
13,288
1,022
7,488
15,450
7,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
SCARLXXDD
Anubis
20
21 / 11 / 13
17,607
1,354
43,981
27,479
15,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 5 / 19
13,549
1,042
15,438
23,030
34,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
zKnife4Life
Thanatos
20
9 / 11 / 14
14,600
1,123
14,797
18,648
9,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
133
42
Kills
40
40
Deaths
42
124
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B002
Jormungandr
7
6
30
3.67
W
Ymir
He1lo
Ymir
3
10
30
1.8
L
Danzaburou
NotCombustion
Danzaburou
6
9
25
2.06
W
Gilgamesh
PwnduOnce
Gilgamesh
22
13
13
2.19
L
Nemesis
RawOrFresh
Nemesis
2
6
22
2.17
L
Anubis
SCARLXXDD
Anubis
21
11
13
2.5
W
Cthulhu
adilakmos
Cthulhu
6
9
28
2.22
L
2
5
19
2.3
W
Izanami
queuetjin
Izanami
4
2
23
7.75
L
Thanatos
zKnife4Life
Thanatos
9
11
14
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,385
Damage
112,563
120,470
Taken
108,067
104,795
Mitigated
80,002
8,306
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B002
Jormungandr
12,879
4,739
0
42
24,279
23,138
0
14,792
9,487
28,734
0
W
Ymir
He1lo
Ymir
11,998
3,449
0
145
26,348
31,369
0
13,894
12,454
24,484
0
L
Danzaburou
NotCombustion
Danzaburou
30,859
17,374
0
3,254
23,460
12,431
0
9,591
13,869
0
65,531
W
Gilgamesh
PwnduOnce
Gilgamesh
36,910
16,254
825
2,470
28,883
11,016
0
10,434
18,449
0
47,741
L
Nemesis
RawOrFresh
Nemesis
7,488
2,464
121
1,085
15,450
7,712
0
6,612
8,838
0
21,700
L
Anubis
SCARLXXDD
Anubis
43,981
878
0
9,244
27,479
15,977
0
12,006
15,473
60,565
0
W
Cthulhu
adilakmos
Cthulhu
19,832
853
1,694
3,112
28,300
34,903
0
14,227
14,073
42,422
0
L
15,438
501
309
345
23,030
34,200
0
10,993
12,037
42,740
0
W
Izanami
queuetjin
Izanami
18,766
14,149
0
18
12,660
4,369
0
6,072
6,588
0
48,615
L
Thanatos
zKnife4Life
Thanatos
14,797
5,169
0
6,178
18,648
9,682
0
5,507
13,141
0
25,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,076
Gold Earned
74,614
234
Minions Killed
221
4
Camps Cleared
8
1,260,241
Distance Traveled
1,164,360
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,048
1,158
35
3
0
252,350
0
W
Ymir
13,513
1,039
23
2
0
221,533
0
L
Danzaburou
15,570
1,198
61
5
1
217,135
0
W
Gilgamesh
17,708
1,362
20
2
2
269,489
0
L
Nemesis
13,288
1,022
29
2
4
270,408
0
L
Anubis
17,607
1,354
42
3
0
201,907
0
W
Cthulhu
14,888
1,145
70
5
1
259,525
0
L
Cthulhu
13,549
1,042
67
5
2
251,375
0
W
Izanami
13,919
1,071
86
7
1
257,344
0
L
Thanatos
14,600
1,123
22
2
1
223,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role