Player Matchup

Mulan
Mulan
Lif_Laf
Mulan
Level 74
God Stats
4W - 6L
1,532 SR
Queue Stats
24W - 19L
1,602 Elo+
Party 2
Ymir
Ymir
SunnyJasl
Ymir
Level 108
God Stats
0W - 2L
1,179 SR
Queue Stats
7W - 11L
1,484 Elo+
Party 2
Cerberus
Cerberus
wickedcity3
Cerberus
Level 48
God Stats
27W - 16L
1,697 SR
Queue Stats
60W - 47L
1,526 Elo+
Party 2
Team Averages
Level 77
1,469 SR
1,537 Elo+

VS

Team Averages
Level 130
1,554 SR
1,514 Elo+
Mercury
Mercury
KICKASS071891
Mercury
Level 128
God Stats
1W - 0L
1,469 SR
Queue Stats
92W - 57L
1,563 Elo+
Solo
King Arthur
King Arthur
TF Garrido
King Arthur
Level 124
God Stats
18W - 25L
1,567 SR
Queue Stats
203W - 175L
1,528 Elo+
Party 1
Scylla
Scylla
dansfire3
Scylla
Level 138
God Stats
3W - 2L
1,626 SR
Queue Stats
287W - 276L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lif_Laf
Mulan
18
11 / 8 / 5
16,930
736
19,743
27,396
40,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
18
5 / 6 / 8
15,698
683
12,443
25,525
34,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
wickedcity3
Cerberus
18
2 / 8 / 9
14,880
647
14,188
27,190
15,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
12 / 5 / 7
17,133
745
22,465
22,508
12,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
TF Garrido
King Arthur
18
5 / 8 / 10
15,182
660
16,092
28,375
27,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
dansfire3
Scylla
20
5 / 5 / 13
15,586
678
20,090
14,705
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
18
Kills
22
22
Deaths
18
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
12
5
7
3.1
L
Mulan
Lif_Laf
Mulan
11
8
5
1.69
L
Ymir
5
6
8
1.5
W
King Arthur
TF Garrido
King Arthur
5
8
10
1.25
W
Scylla
dansfire3
Scylla
5
5
13
2.3
L
Cerberus
wickedcity3
Cerberus
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
58,647
80,111
Taken
65,588
90,423
Mitigated
45,685
9,486
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
22,465
14,674
0
2,916
22,508
12,381
2,633
9,393
12,965
0
116,035
L
Mulan
Lif_Laf
Mulan
19,743
4,874
0
3,013
27,396
40,361
1,934
8,090
19,272
0
70,942
L
Ymir
12,443
3,434
0
1,013
25,525
34,882
896
3,465
22,022
52,759
0
W
King Arthur
TF Garrido
King Arthur
16,092
2,610
0
1,880
28,375
27,239
0
11,809
16,180
0
52,234
W
Scylla
dansfire3
Scylla
20,090
1,541
773
1,788
14,705
6,065
1,242
5,574
8,891
87,319
0
L
Cerberus
wickedcity3
Cerberus
14,188
911
0
5,460
27,190
15,180
785
8,628
18,562
76,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
47,901
252
Minions Killed
243
0
Camps Cleared
0
1,121,841
Distance Traveled
1,249,694
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,133
745
98
4
0
464,511
5
L
Mulan
16,930
736
73
3
0
374,982
4
L
Ymir
15,698
683
65
3
0
383,487
3
W
King Arthur
15,182
660
55
2
0
390,708
0
W
Scylla
15,586
678
90
4
0
394,475
1
L
Cerberus
14,880
647
114
5
0
363,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role