Player Matchup

Nu Wa
Nu Wa
DaHeee
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Daniel10b
Da Ji
Level 155
God Stats
2W - 1L
1,342 SR
Queue Stats
185W - 165L
1,616 Elo+
Solo
Eset
Eset
KloudKotuzai
Eset
Level 149
God Stats
45W - 25L
1,751 SR
Queue Stats
547W - 577L
1,626 Elo+
Solo
Sylvanus
Sylvanus
Zackorean
Sylvanus
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 82L
1,604 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
rhomboid
Ah Muzen Cab
Level 156
God Stats
126W - 93L
1,714 SR
Queue Stats
586W - 578L
1,698 Elo+
Solo
Team Averages
Level 127
1,561 SR
1,609 Elo+

VS

Team Averages
Level 134
1,518 SR
1,545 Elo+
Sun Wukong
Sun Wukong
ImJotam
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 79L
1,689 Elo+
Solo
Scylla
Scylla
ShotClocker
Scylla
Level 148
God Stats
4W - 10L
1,507 SR
Queue Stats
171W - 180L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
jony15
Cthulhu
Level 149
God Stats
1W - 11L
1,339 SR
Queue Stats
207W - 219L
1,563 Elo+
Solo
Artemis
Artemis
nah0983
Artemis
Level 66
God Stats
3W - 7L
1,719 SR
Queue Stats
151W - 147L
1,429 Elo+
Party 1
Loki
Loki
porkyyy
Loki
Level 148
God Stats
100W - 94L
1,525 SR
Queue Stats
539W - 556L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaHeee
Nu Wa
17
6 / 1 / 10
10,884
1,088
13,694
4,729
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Daniel10b
Da Ji
16
6 / 2 / 11
10,543
1,054
14,731
14,231
6,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 1 / 14
10,357
1,036
11,165
9,259
5,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Zackorean
Sylvanus
17
4 / 2 / 15
10,534
1,053
10,996
8,580
8,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
rhomboid
Ah Muzen Cab
17
4 / 2 / 16
10,844
1,084
16,079
8,439
3,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

248

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImJotam
Sun Wukong
15
0 / 6 / 7
9,258
926
10,674
15,407
9,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
15
2 / 4 / 3
10,009
1,001
6,531
9,254
2,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
jony15
Cthulhu
15
1 / 2 / 5
10,092
1,009
14,498
19,832
19,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
nah0983
Artemis
14
2 / 7 / 1
9,127
913
4,372
14,256
3,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
porkyyy
Loki
16
3 / 5 / 3
10,509
1,051
5,803
11,361
3,383
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
24
Kills
8
8
Deaths
24
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DaHeee
Nu Wa
6
1
10
11
W
Da Ji
Daniel10b
Da Ji
6
2
11
5.75
L
Sun Wukong
ImJotam
Sun Wukong
0
6
7
0.58
W
4
1
14
11
L
Scylla
2
4
3
0.88
W
Sylvanus
Zackorean
Sylvanus
4
2
15
5.75
L
Cthulhu
jony15
Cthulhu
1
2
5
1.75
L
Artemis
nah0983
Artemis
2
7
1
0.36
L
Loki
porkyyy
Loki
3
5
3
0.9
W
Ah Muzen Cab
rhomboid
Ah Muzen Cab
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,665
Damage
41,878
45,238
Taken
70,110
25,486
Mitigated
38,185
11,838
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DaHeee
Nu Wa
13,694
2,072
0
763
4,729
1,504
0
2,447
2,282
43,562
0
W
Da Ji
Daniel10b
Da Ji
14,731
4,180
0
0
14,231
6,780
0
6,378
7,853
0
22,674
L
Sun Wukong
ImJotam
Sun Wukong
10,674
1,803
0
1,268
15,407
9,349
0
7,140
8,127
0
18,097
W
11,165
883
500
815
9,259
5,640
0
3,417
5,842
24,348
0
L
Scylla
6,531
647
0
0
9,254
2,470
0
4,718
4,438
41,405
0
W
Sylvanus
Zackorean
Sylvanus
10,996
3,047
5,091
3,074
8,580
8,174
0
4,583
3,997
17,605
0
L
Cthulhu
jony15
Cthulhu
14,498
308
279
2,238
19,832
19,336
0
9,859
9,670
27,829
0
L
Artemis
nah0983
Artemis
4,372
1,324
0
523
14,256
3,647
0
9,427
4,687
0
16,804
L
Loki
porkyyy
Loki
5,803
919
0
172
11,361
3,383
0
3,860
7,333
0
37,183
W
Ah Muzen Cab
rhomboid
Ah Muzen Cab
16,079
4,062
0
1,595
8,439
3,388
0
4,204
4,235
0
35,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,162
Gold Earned
48,995
196
Minions Killed
239
5
Camps Cleared
13
1,005,754
Distance Traveled
953,378
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,884
1,088
58
6
0
202,904
0
W
Da Ji
10,543
1,054
32
3
3
212,317
0
L
Sun Wukong
9,258
926
15
2
1
191,241
0
W
Eset
10,357
1,036
41
4
0
196,087
0
L
Scylla
10,009
1,001
106
11
3
197,445
0
W
Sylvanus
10,534
1,053
11
1
1
183,052
0
L
Cthulhu
10,092
1,009
37
4
0
200,851
0
L
Artemis
9,127
913
24
2
2
136,392
0
L
Loki
10,509
1,051
57
6
7
227,449
2
W
Ah Muzen Cab
10,844
1,084
54
5
1
211,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role