Player Matchup

Sylvanus
Sylvanus
CallMeRamos
Sylvanus
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 3L
1,786 Elo+
Party 1
Erlang Shen
Erlang Shen
PeelInGone
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,868 Elo+
Party 1
King Arthur
King Arthur
Turbochar
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,702 Elo+
Party 1
Ullr
Ullr
Xx4xelxX
Ullr
Level 101
God Stats
1W - 1L
1,825 SR
Queue Stats
17W - 15L
1,837 Elo+
Party 1
Ra
Ra
pregos
Ra
Level 7
God Stats
1W - 0L
1,712 SR
Queue Stats
13W - 6L
1,837 Elo+
Party 1
Team Averages
Level 70
1,607 SR
1,806 Elo+

VS

Team Averages
Level 57
1,576 SR
1,599 Elo+
Ares
Ares
GabenW
Ares
Level 89
God Stats
27W - 35L
1,451 SR
Queue Stats
263W - 256L
1,558 Elo+
Party 2
Thor
Thor
Keeba623
Thor
Level 45
God Stats
0W - 1L
1,797 SR
Queue Stats
16W - 11L
1,630 Elo+
Solo
Izanami
Izanami
RetroA22Reaper
Izanami
Level 40
God Stats
50W - 45L
1,662 SR
Queue Stats
112W - 106L
1,600 Elo+
Party 2
Tiamat
Tiamat
WOODY7597
Tiamat
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 57L
1,650 Elo+
Solo
Gilgamesh
Gilgamesh
boomheadshoter
Gilgamesh
Level 73
God Stats
5W - 7L
1,470 SR
Queue Stats
322W - 309L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CallMeRamos
Sylvanus
10
4 / 1 / 7
6,211
565
6,780
7,298
3,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
PeelInGone
Erlang Shen
12
4 / 0 / 3
6,907
628
4,689
6,072
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Turbochar
King Arthur
11
0 / 1 / 2
6,013
547
4,176
8,754
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
11
7 / 1 / 5
6,814
619
9,649
6,202
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
10
2 / 1 / 0
6,103
555
1,073
2,800
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GabenW
Ares
8
1 / 4 / 1
5,414
492
4,862
9,866
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
8
0 / 2 / 0
5,074
461
3,101
7,593
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 6 / 1
4,996
454
3,252
6,843
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
WOODY7597
Tiamat
10
1 / 3 / 0
5,972
543
2,351
5,273
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
boomheadshoter
Gilgamesh
10
1 / 3 / 0
5,868
533
5,535
6,978
2,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
4
4
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CallMeRamos
Sylvanus
4
1
7
7.5
L
Ares
GabenW
Ares
1
4
1
0.38
L
Thor
0
2
0
0
W
Erlang Shen
PeelInGone
Erlang Shen
4
0
3
5.5
L
1
6
1
0.25
W
King Arthur
Turbochar
King Arthur
0
1
2
1
L
Tiamat
WOODY7597
Tiamat
1
3
0
0.33
W
Ullr
7
1
5
9.5
L
Gilgamesh
boomheadshoter
Gilgamesh
1
3
0
0.33
W
Ra
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
19,101
31,126
Taken
36,553
14,060
Mitigated
12,763
11,710
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CallMeRamos
Sylvanus
6,780
2,407
1,362
2,919
7,298
3,965
630
2,992
4,306
16,671
2,729
L
Ares
GabenW
Ares
4,862
122
0
1,431
9,866
4,218
0
3,315
6,551
16,540
0
L
Thor
3,101
825
0
1,952
7,593
1,837
0
1,699
5,804
0
24,806
W
Erlang Shen
PeelInGone
Erlang Shen
4,689
2,700
0
933
6,072
2,472
0
1,491
4,524
0
42,033
L
3,252
2,082
0
336
6,843
1,389
0
1,865
4,978
0
21,436
W
King Arthur
Turbochar
King Arthur
4,176
436
0
3,804
8,754
4,841
0
0
8,754
0
31,735
L
Tiamat
WOODY7597
Tiamat
2,351
50
0
1,047
5,273
2,677
0
224
5,049
30,339
0
W
Ullr
9,649
4,795
0
2,058
6,202
1,860
947
1,605
4,597
0
33,805
L
Gilgamesh
boomheadshoter
Gilgamesh
5,535
1,955
0
756
6,978
2,642
0
133
6,425
0
34,125
W
Ra
1,073
158
0
634
2,800
922
169
958
1,732
30,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
27,324
316
Minions Killed
258
0
Camps Cleared
0
1,067,156
Distance Traveled
1,057,961
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,211
565
29
3
0
210,338
5
L
Ares
5,414
492
20
2
0
224,222
1
L
Thor
5,074
461
54
5
0
230,140
3
W
Erlang Shen
6,907
628
92
8
0
240,544
1
L
Izanami
4,996
454
44
4
0
193,108
3
W
King Arthur
6,013
547
67
6
0
193,626
1
L
Tiamat
5,972
543
76
7
0
180,971
0
W
Ullr
6,814
619
53
5
0
216,250
1
L
Gilgamesh
5,868
533
64
6
0
229,520
3
W
Ra
6,103
555
75
7
0
206,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role