Player Matchup

Ne Zha
Ne Zha
Heelksha
Ne Zha
Level 147
God Stats
1W - 1L
1,769 SR
Queue Stats
142W - 104L
1,727 Elo+
Party 1
Yemoja
Yemoja
Kenziel2005
Yemoja
Level 60
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Thor
Thor
Kyivu
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 2
Medusa
Medusa
Pluripotence
Medusa
Level 148
God Stats
2W - 5L
1,452 SR
Queue Stats
164W - 174L
1,388 Elo+
Solo
Scylla
Scylla
iKhalid
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,509 SR
1,446 Elo+

VS

Team Averages
Level 116
1,629 SR
1,538 Elo+
Bacchus
Bacchus
Anythingz
Bacchus
Level 143
God Stats
8W - 12L
1,650 SR
Queue Stats
612W - 576L
1,602 Elo+
Solo
Izanami
Izanami
MsRager
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Pachacho
Tyr
Level 103
God Stats
1W - 1L
1,889 SR
Queue Stats
14W - 13L
1,588 Elo+
Party 3
Janus
Janus
Stabby7
Janus
Level 149
God Stats
38W - 29L
1,607 SR
Queue Stats
218W - 243L
1,549 Elo+
Party 3
Bakasura
Bakasura
iDMQ8
Bakasura
Level 34
God Stats
4W - 4L
1,500 SR
Queue Stats
281W - 310L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Heelksha
Ne Zha
15
4 / 4 / 0
8,539
569
8,589
12,643
7,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
10
1 / 5 / 0
6,061
404
2,694
6,347
1,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Kyivu
Thor
6
0 / 2 / 1
5,305
354
1,095
7,090
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Medusa
14
2 / 2 / 1
8,135
542
2,765
8,084
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
iKhalid
Scylla
13
0 / 2 / 1
7,165
478
3,328
3,683
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anythingz
Bacchus
12
5 / 1 / 6
8,444
563
6,055
8,727
5,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MsRager
Izanami
17
3 / 0 / 1
9,567
638
3,443
4,860
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 1
8,445
563
7,380
11,799
8,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Stabby7
Janus
16
3 / 0 / 2
9,030
602
4,618
4,414
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
iDMQ8
Bakasura
11
0 / 5 / 1
6,731
449
1,951
9,987
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
15
15
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Anythingz
Bacchus
5
1
6
8
L
Ne Zha
Heelksha
Ne Zha
4
4
0
1
L
Yemoja
1
5
0
0.2
L
Thor
Kyivu
Thor
0
2
1
0.25
W
Izanami
MsRager
Izanami
3
0
1
3.5
W
4
1
1
4.5
L
Medusa
2
2
1
1.25
W
Janus
Stabby7
Janus
3
0
2
4
W
Bakasura
iDMQ8
Bakasura
0
5
1
0.1
L
Scylla
iKhalid
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,471
Damage
23,447
37,847
Taken
39,787
14,698
Mitigated
22,479
11,930
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Anythingz
Bacchus
6,055
990
0
2,612
8,727
5,850
0
1,685
6,951
24,521
0
L
Ne Zha
Heelksha
Ne Zha
8,589
4,060
0
5,322
12,643
7,027
0
1,122
11,341
0
55,699
L
Yemoja
2,694
151
440
50
6,347
1,849
0
4,850
1,339
20,810
0
L
Thor
Kyivu
Thor
1,095
400
0
3,021
7,090
1,937
0
1,422
5,620
0
18,944
W
Izanami
MsRager
Izanami
3,443
2,141
0
3,220
4,860
2,243
294
914
3,946
0
85,700
W
7,380
1,843
0
5,533
11,799
8,287
2
986
10,725
0
50,900
L
Medusa
2,765
1,486
0
2,204
8,084
2,724
0
950
7,134
0
57,993
W
Janus
Stabby7
Janus
4,618
357
0
2,058
4,414
1,385
0
1,367
2,967
77,226
0
W
Bakasura
iDMQ8
Bakasura
1,951
1,597
0
2,148
9,987
4,714
110
743
9,176
0
29,426
L
Scylla
iKhalid
Scylla
3,328
170
0
893
3,683
1,161
0
1,991
1,620
42,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,205
Gold Earned
42,217
412
Minions Killed
577
0
Camps Cleared
0
1,326,934
Distance Traveled
1,510,496
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,444
563
20
1
0
303,188
8
L
Ne Zha
8,539
569
117
8
0
302,376
3
L
Yemoja
6,061
404
25
2
0
287,323
0
L
Thor
5,305
354
38
3
0
210,899
0
W
Izanami
9,567
638
184
12
0
257,038
8
W
Tyr
8,445
563
107
7
0
325,230
2
L
Medusa
8,135
542
118
8
0
233,907
6
W
Janus
9,030
602
186
12
0
307,832
8
W
Bakasura
6,731
449
80
5
0
317,208
1
L
Scylla
7,165
478
114
8
0
292,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role