Player Matchup

Cupid
Cupid
BanditMon
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 71L
1,500 Elo+
Party 1
Yemoja
Yemoja
BlueGalvin
Yemoja
Level 16
God Stats
18W - 8L
1,599 SR
Queue Stats
221W - 222L
1,331 Elo+
Solo
Pele
Pele
Deyelit
Pele
Level 15
God Stats
1W - 1L
1,164 SR
Queue Stats
54W - 78L
1,500 Elo+
Party 1
Susano
Susano
Xv YSL Q vX
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
vKING LOUIEv
Zeus
Level 29
God Stats
7W - 5L
1,605 SR
Queue Stats
175W - 187L
1,236 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,413 Elo+

VS

Team Averages
Level 16
1,546 SR
1,233 Elo+
Set
Set
Freshrain15
Set
Level 15
God Stats
10W - 4L
1,575 SR
Queue Stats
21W - 25L
1,243 Elo+
Solo
Danzaburou
Danzaburou
ROMAN_ULT_10
Danzaburou
Level 14
God Stats
15W - 25L
1,446 SR
Queue Stats
16W - 32L
1,190 Elo+
Party 2
Ratatoskr
Ratatoskr
Soundwave243
Ratatoskr
Level 16
God Stats
37W - 53L
1,539 SR
Queue Stats
239W - 279L
1,258 Elo+
Solo
Tiamat
Tiamat
nardy85gonzalez
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
973 Elo+
Party 2
Loki
Loki
shalone88
Loki
Level 27
God Stats
0W - 2L
1,670 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BanditMon
Cupid
20
1 / 15 / 7
15,165
433
11,424
26,233
17,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
BlueGalvin
Yemoja
20
7 / 5 / 8
17,509
500
14,796
30,284
38,679
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Deyelit
Pele
20
21 / 14 / 7
20,377
582
32,917
34,514
17,738
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
7
0 / 6 / 0
9,906
283
896
5,896
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 7 / 1
19,956
570
23,432
23,963
10,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 5
17,173
491
13,376
34,008
13,921
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ROMAN_ULT_10
Danzaburou
20
6 / 10 / 7
19,967
570
14,186
32,045
13,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Soundwave243
Ratatoskr
20
17 / 13 / 7
18,905
540
28,082
33,722
17,622
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 4 / 1
10,280
294
767
3,488
856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
11 / 11 / 7
18,065
516
21,958
33,470
11,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
68
41
Kills
41
47
Deaths
48
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cupid
BanditMon
Cupid
1
15
7
0.3
W
Yemoja
BlueGalvin
Yemoja
7
5
8
2.2
W
Pele
Deyelit
Pele
21
14
7
1.75
L
7
10
5
0.95
L
Danzaburou
ROMAN_ULT_10
Danzaburou
6
10
7
0.95
L
Ratatoskr
Soundwave243
Ratatoskr
17
13
7
1.58
W
Susano
0
6
0
0
L
0
4
1
0.13
L
Loki
11
11
7
1.32
W
12
7
1
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,465
Damage
78,369
120,890
Taken
136,733
86,684
Mitigated
57,773
28,001
Healing
29,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BanditMon
Cupid
11,424
10,086
524
4,922
26,233
17,838
2,568
0
26,233
0
64,779
W
Yemoja
BlueGalvin
Yemoja
14,796
5,327
1,722
7,901
30,284
38,679
1,192
450
29,834
104,208
0
W
Pele
Deyelit
Pele
32,917
10,705
0
5,334
34,514
17,738
6,300
250
33,038
0
131,248
L
13,376
10,559
0
10,454
34,008
13,921
3,000
9,303
24,705
0
138,053
L
Danzaburou
ROMAN_ULT_10
Danzaburou
14,186
8,144
0
12,189
32,045
13,658
8,327
6,188
25,857
0
133,495
L
Ratatoskr
Soundwave243
Ratatoskr
28,082
16,543
0
145
33,722
17,622
3,880
10,544
23,178
0
107,171
W
Susano
896
218
0
0
5,896
1,650
406
0
5,896
0
8,441
L
767
318
0
285
3,488
856
63
351
3,137
6,013
0
L
Loki
21,958
10,741
0
5,958
33,470
11,716
1,907
11,842
21,628
0
95,116
W
23,432
4,417
362
7,236
23,963
10,779
3,810
67
23,896
173,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,913
Gold Earned
84,390
663
Minions Killed
605
0
Camps Cleared
0
2,467,728
Distance Traveled
2,329,549
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,165
433
113
3
0
504,074
0
W
Yemoja
17,509
500
121
3
0
576,829
4
W
Pele
20,377
582
169
5
0
608,958
3
L
Set
17,173
491
165
5
0
602,368
0
L
Danzaburou
19,967
570
194
6
0
498,007
0
L
Ratatoskr
18,905
540
122
3
0
578,198
0
W
Susano
9,906
283
18
1
0
225,094
2
L
Tiamat
10,280
294
12
0
0
122,203
1
L
Loki
18,065
516
112
3
0
528,773
0
W
Zeus
19,956
570
242
7
0
552,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role