Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aidan8771
Merlin
Level 128
God Stats
9W - 8L
1,686 SR
Queue Stats
453W - 423L
1,574 Elo+
Party 1
Cupid
Cupid
donbapalot
Cupid
Level 26
God Stats
0W - 7L
1,313 SR
Queue Stats
50W - 32L
1,600 Elo+
Party 1
Ravana
Ravana
iSnapt
Ravana
Level 123
God Stats
10W - 15L
1,559 SR
Queue Stats
506W - 483L
1,573 Elo+
Party 1
Mulan
Mulan
kvsupercool
Mulan
Level 122
God Stats
14W - 13L
1,684 SR
Queue Stats
197W - 195L
1,596 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,569 Elo+

VS

Team Averages
Level 80
1,563 SR
1,505 Elo+
Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BaconStaysCrispy
Gilgamesh
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 55L
1,548 Elo+
Party 3
Thanatos
Thanatos
DenzelWest
Thanatos
Level 122
God Stats
16W - 21L
1,420 SR
Queue Stats
238W - 254L
1,444 Elo+
Solo
Cthulhu
Cthulhu
TiberiussX
Cthulhu
Level 38
God Stats
8W - 7L
1,527 SR
Queue Stats
23W - 18L
1,533 Elo+
Party 3
Izanami
Izanami
Znation Gaming
Izanami
Level 22
God Stats
33W - 29L
1,868 SR
Queue Stats
228W - 233L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 5
5,581
558
2,466
7,219
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
Aidan8771
Merlin
12
7 / 2 / 0
6,843
684
5,830
5,870
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
9
3 / 2 / 0
5,705
571
4,494
6,744
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
iSnapt
Ravana
11
4 / 2 / 3
6,495
650
4,135
4,798
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 3 / 0
6,249
625
5,962
8,149
3,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 4 / 3
5,366
537
2,047
5,970
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
9
1 / 3 / 2
5,619
562
4,979
8,538
3,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
DenzelWest
Thanatos
11
6 / 4 / 2
6,624
662
3,581
8,297
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TiberiussX
Cthulhu
9
1 / 2 / 2
4,697
470
5,691
5,620
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 0
5,431
543
3,408
5,257
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
17
Kills
10
10
Deaths
17
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
5
2.5
W
Discordia
 
Discordia
0
4
3
0.38
L
Merlin
Aidan8771
Merlin
7
2
0
3.5
W
Gilgamesh
1
3
2
0.67
W
Thanatos
DenzelWest
Thanatos
6
4
2
1.75
W
Cthulhu
TiberiussX
Cthulhu
1
2
2
1
W
2
4
0
0.5
L
Cupid
3
2
0
1.5
L
Ravana
iSnapt
Ravana
4
2
3
2.75
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
19,706
32,780
Taken
33,682
12,536
Mitigated
12,404
10,386
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,466
312
258
2,175
7,219
3,472
0
2,384
4,445
13,508
0
W
Discordia
 
Discordia
2,047
198
0
1,267
5,970
1,644
0
3,017
2,953
25,308
0
L
Merlin
Aidan8771
Merlin
5,830
562
0
1,305
5,870
1,827
652
1,441
4,141
37,208
0
W
Gilgamesh
4,979
1,333
0
2,690
8,538
3,655
0
0
8,538
0
24,386
W
Thanatos
DenzelWest
Thanatos
3,581
546
0
4,714
8,297
2,676
0
2,469
5,828
0
22,315
W
Cthulhu
TiberiussX
Cthulhu
5,691
378
77
1,561
5,620
3,046
0
1,434
4,186
16,923
0
W
3,408
2,755
0
783
5,257
1,383
0
1,376
3,881
0
24,430
L
Cupid
4,494
2,795
306
2,244
6,744
1,895
246
2,518
3,941
0
33,077
L
Ravana
iSnapt
Ravana
4,135
1,248
0
1,056
4,798
1,818
0
329
4,366
0
32,780
L
5,962
1,335
0
3,042
8,149
3,524
0
0
8,149
0
31,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
27,737
283
Minions Killed
234
0
Camps Cleared
0
989,756
Distance Traveled
965,183
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,581
558
15
2
0
196,687
3
W
Discordia
5,366
537
54
5
0
184,259
3
L
Merlin
6,843
684
74
7
0
195,577
2
W
Gilgamesh
5,619
562
52
5
0
208,766
4
W
Thanatos
6,624
662
56
6
0
195,389
2
W
Cthulhu
4,697
470
15
2
0
202,963
3
W
Izanami
5,431
543
57
6
0
173,806
1
L
Cupid
5,705
571
57
6
0
183,306
3
L
Ravana
6,495
650
73
7
0
215,653
2
L
Mulan
6,249
625
64
6
0
198,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role