Player Matchup

Fenrir
Fenrir
JELWOLF
Fenrir
Level 20
God Stats
5W - 10L
1,714 SR
Queue Stats
117W - 103L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
Revz808
Heimdallr
Level 24
God Stats
9W - 4L
1,649 SR
Queue Stats
9W - 4L
1,573 Elo+
Solo
Bacchus
Bacchus
SWAGGAMERSWAG
Bacchus
Level 24
God Stats
14W - 1L
1,935 SR
Queue Stats
336W - 332L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
Sachumun
Kukulkan
Level 14
God Stats
3W - 2L
1,805 SR
Queue Stats
42W - 40L
1,591 Elo+
Solo
Poseidon
Poseidon
Sirilen
Poseidon
Level 15
God Stats
12W - 9L
1,667 SR
Queue Stats
24W - 17L
1,594 Elo+
Party 1
Team Averages
Level 19
1,754 SR
1,576 Elo+

VS

Team Averages
Level 19
1,507 SR
1,474 Elo+
Neith
Neith
Jack Attack1186
Neith
Level 7
God Stats
3W - 6L
1,095 SR
Queue Stats
6W - 7L
1,202 Elo+
Party 3
Artemis
Artemis
SPLaaaaSH8506
Artemis
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 4L
1,518 Elo+
Party 2
Thanatos
Thanatos
SweatyUllr
Thanatos
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
303W - 176L
1,655 Elo+
Solo
Achilles
Achilles
TTV Retrovivity
Achilles
Level 27
God Stats
1W - 1L
1,752 SR
Queue Stats
136W - 125L
1,578 Elo+
Party 3
Anubis
Anubis
skullsmsherl00
Anubis
Level 41
God Stats
7W - 8L
1,491 SR
Queue Stats
97W - 107L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JELWOLF
Fenrir
18
3 / 8 / 5
11,930
568
9,824
23,159
10,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Revz808
Heimdallr
16
3 / 4 / 4
10,688
509
5,306
12,782
4,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
17
4 / 2 / 4
11,727
558
6,857
14,051
14,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Sachumun
Kukulkan
20
6 / 2 / 3
14,687
699
9,569
8,139
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
Sirilen
Poseidon
18
3 / 9 / 3
11,829
563
9,478
12,779
3,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
5,835
278
608
1,501
281
Artemis
14
0 / 8 / 6
8,120
387
8,484
17,541
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SweatyUllr
Thanatos
20
16 / 3 / 1
13,134
625
22,629
15,781
6,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
1
0 / 0 / 0
5,514
263
0
0
0
17
8 / 6 / 2
10,619
506
10,510
18,752
8,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
19
Kills
24
25
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JELWOLF
Fenrir
3
8
5
0.69
L
0
2
0
0
W
Heimdallr
Revz808
Heimdallr
3
4
4
1.25
L
Artemis
0
8
6
0.38
W
Bacchus
4
2
4
3
W
Kukulkan
Sachumun
Kukulkan
6
2
3
3.75
W
Poseidon
Sirilen
Poseidon
3
9
3
0.5
L
Thanatos
SweatyUllr
Thanatos
16
3
1
5.5
L
Achilles
0
0
0
0
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,034
Damage
42,231
70,910
Taken
53,575
35,388
Mitigated
22,118
15,906
Healing
27,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JELWOLF
Fenrir
9,824
3,940
0
7,515
23,159
10,052
2,363
2,173
20,986
0
72,810
L
608
314
0
172
1,501
281
161
651
850
0
4,558
W
Heimdallr
Revz808
Heimdallr
5,306
2,413
0
3,098
12,782
4,444
5,333
812
11,970
0
48,911
L
Artemis
8,484
3,370
0
1,169
17,541
6,817
0
7,438
9,982
0
31,786
W
Bacchus
6,857
1,184
0
4,134
14,051
14,106
2,228
1,942
12,109
39,179
0
W
Kukulkan
Sachumun
Kukulkan
9,569
506
0
1,019
8,139
3,008
2,762
877
7,262
107,344
0
W
Poseidon
Sirilen
Poseidon
9,478
1,374
0
140
12,779
3,778
3,284
4,706
8,073
67,445
0
L
Thanatos
SweatyUllr
Thanatos
22,629
6,735
0
16,615
15,781
6,955
685
5,665
10,070
0
97,579
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
10,510
432
267
9,332
18,752
8,065
498
11,559
6,769
68,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,861
Gold Earned
43,222
600
Minions Killed
320
0
Camps Cleared
0
1,849,058
Distance Traveled
1,264,747
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,930
568
94
4
0
368,375
4
L
Neith
5,835
278
5
0
0
71,183
0
W
Heimdallr
10,688
509
86
4
0
313,002
1
L
Artemis
8,120
387
47
2
0
420,790
0
W
Bacchus
11,727
558
63
3
0
376,641
6
W
Kukulkan
14,687
699
228
11
0
423,265
4
W
Poseidon
11,829
563
129
6
0
367,775
0
L
Thanatos
13,134
625
160
8
0
459,874
0
L
Achilles
5,514
263
0
0
0
0
0
L
Anubis
10,619
506
108
5
0
312,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role