Player Matchup

Neith
Neith
Dragonite Ivan
Neith
Level 14
God Stats
46W - 36L
1,347 SR
Queue Stats
52W - 42L
1,298 Elo+
Party 1
Vulcan
Vulcan
IRONKILL3R117
Vulcan
Level 31
God Stats
1W - 4L
1,026 SR
Queue Stats
7W - 16L
1,321 Elo+
Party 1
Ra
Ra
mrob345
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,678 Elo+
Party 2
Khepri
Khepri
peytonater
Khepri
Level 6
God Stats
1W - 6L
1,315 SR
Queue Stats
3W - 8L
1,445 Elo+
Solo
Chaac
Chaac
theogkhan
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,678 Elo+
Party 2
Team Averages
Level 14
1,338 SR
1,484 Elo+

VS

Team Averages
Level 22
1,612 SR
1,555 Elo+
Pele
Pele
Foxy166_1
Pele
Level 29
God Stats
88W - 77L
1,562 SR
Queue Stats
97W - 96L
1,496 Elo+
Solo
Tiamat
Tiamat
Joni117
Tiamat
Level 27
God Stats
91W - 72L
1,628 SR
Queue Stats
361W - 353L
1,593 Elo+
Solo
Hades
Hades
SunAlver
Hades
Level 26
God Stats
1W - 0L
1,773 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
Thanato34
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,712 Elo+
Solo
Fenrir
Fenrir
Witch king89792
Fenrir
Level 24
God Stats
3W - 1L
1,595 SR
Queue Stats
13W - 17L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,487
949
6,814
15,732
5,753
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 8 / 5
10,022
1,002
11,054
20,543
6,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 10 / 5
9,169
917
4,699
14,133
4,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
peytonater
Khepri
15
2 / 11 / 5
9,918
992
3,270
19,951
17,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
theogkhan
Chaac
15
1 / 9 / 5
9,135
914
11,412
19,536
13,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
8 / 2 / 21
11,220
1,122
14,032
10,528
3,953
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Joni117
Tiamat
20
15 / 1 / 23
13,848
1,385
32,208
9,853
11,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
SunAlver
Hades
17
9 / 2 / 20
11,270
1,127
17,108
10,090
5,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
18
4 / 2 / 24
11,358
1,136
9,645
7,793
3,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 1 / 19
11,474
1,147
12,740
10,617
4,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
153
7
Kills
46
46
Deaths
8
24
Assists
107
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Pele
8
2
21
9.25
L
2
8
5
0.56
W
Tiamat
Joni117
Tiamat
15
1
23
26.5
W
Hades
SunAlver
Hades
9
2
20
9.5
W
Nike
4
2
24
8
W
10
1
19
19.5
L
1
10
5
0.35
L
Khepri
peytonater
Khepri
2
11
5
0.41
L
Chaac
theogkhan
Chaac
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,249
Damage
85,733
89,895
Taken
48,881
48,538
Mitigated
29,094
6,132
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,814
4,248
0
392
15,732
5,753
0
9,114
6,618
0
19,976
W
Pele
14,032
6,595
414
1,626
10,528
3,953
0
6,018
4,298
0
24,037
L
11,054
5,284
669
348
20,543
6,955
0
12,034
8,509
42,121
0
W
Tiamat
Joni117
Tiamat
32,208
2,240
0
5,389
9,853
11,250
0
2,922
6,922
69,745
0
W
Hades
SunAlver
Hades
17,108
2,011
1,518
3,960
10,090
5,115
0
2,970
6,639
25,648
0
W
Nike
9,645
2,018
0
0
7,793
3,839
0
3,441
2,421
301
30,792
W
12,740
3,434
0
940
10,617
4,937
0
3,174
7,329
0
21,729
L
4,699
1,698
869
156
14,133
4,578
0
9,794
4,339
13,968
0
L
Khepri
peytonater
Khepri
3,270
543
0
0
19,951
17,991
0
6,317
13,634
4,809
0
L
Chaac
theogkhan
Chaac
11,412
2,281
0
3,698
19,536
13,261
0
12,308
7,228
0
26,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,731
Gold Earned
59,170
152
Minions Killed
199
3
Camps Cleared
12
829,759
Distance Traveled
942,154
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,487
949
23
2
0
137,672
0
W
Pele
11,220
1,122
13
1
3
183,994
1
L
Vulcan
10,022
1,002
75
8
1
173,244
0
W
Tiamat
13,848
1,385
86
9
5
203,792
0
W
Hades
11,270
1,127
27
3
1
160,616
4
W
Nike
11,358
1,136
50
5
2
184,657
0
W
Fenrir
11,474
1,147
23
2
1
209,095
0
L
Ra
9,169
917
21
2
0
162,267
2
L
Khepri
9,918
992
1
0
0
157,983
1
L
Chaac
9,135
914
32
3
2
198,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role