Player Matchup

Baron Samedi
Baron Samedi
DatBoiBrandon3
Baron Samedi
Level 61
God Stats
14W - 11L
1,559 SR
Queue Stats
774W - 729L
1,485 Elo+
Solo
Cupid
Cupid
RainingHaze0
Cupid
Level 107
God Stats
3W - 0L
1,588 SR
Queue Stats
93W - 72L
1,543 Elo+
Solo
Achilles
Achilles
THIZZL4MIC
Achilles
Level 125
God Stats
6W - 18L
1,103 SR
Queue Stats
637W - 580L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Troca Cuhh
Cu Chulainn
Level 110
God Stats
29W - 25L
1,373 SR
Queue Stats
191W - 166L
1,519 Elo+
Party 2
Nox
Nox
edgarvl13fe
Nox
Level 134
God Stats
13W - 10L
1,541 SR
Queue Stats
667W - 612L
1,483 Elo+
Solo
Team Averages
Level 107
1,433 SR
1,516 Elo+

VS

Team Averages
Level 95
1,448 SR
1,499 Elo+
Loki
Loki
PanchaKiller652
Loki
Level 109
God Stats
38W - 51L
1,435 SR
Queue Stats
248W - 274L
1,473 Elo+
Party 1
King Arthur
King Arthur
TheGudLittlePyro
King Arthur
Level 83
God Stats
0W - 1L
1,545 SR
Queue Stats
52W - 55L
1,556 Elo+
Solo
Ra
Ra
VIDA ANIME
Ra
Level 124
God Stats
11W - 18L
1,446 SR
Queue Stats
239W - 270L
1,453 Elo+
Party 1
Merlin
Merlin
stonejavi
Merlin
Level 96
God Stats
17W - 24L
1,564 SR
Queue Stats
701W - 655L
1,497 Elo+
Solo
Serqet
Serqet
supremeBeanr
Serqet
Level 64
God Stats
11W - 11L
1,248 SR
Queue Stats
216W - 194L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DatBoiBrandon3
Baron Samedi
17
2 / 6 / 7
10,186
485
11,162
11,140
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
7 / 3 / 5
11,182
532
11,001
14,835
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
THIZZL4MIC
Achilles
19
5 / 4 / 10
11,613
553
13,566
16,261
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Troca Cuhh
Cu Chulainn
19
9 / 1 / 5
12,856
612
19,725
16,298
17,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 1 / 3
12,813
610
3,593
10,287
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,579
409
3,771
14,303
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TheGudLittlePyro
King Arthur
15
2 / 8 / 1
9,725
463
9,552
26,573
18,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 7 / 3
10,821
515
7,297
15,623
5,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
stonejavi
Merlin
18
3 / 4 / 4
10,850
517
11,033
10,159
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
15
3 / 7 / 4
9,657
460
5,891
14,514
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
30
Kills
15
15
Deaths
31
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DatBoiBrandon3
Baron Samedi
2
6
7
0.92
L
2
5
4
0.8
W
7
3
5
3.17
W
Achilles
THIZZL4MIC
Achilles
5
4
10
2.5
L
King Arthur
TheGudLittlePyro
King Arthur
2
8
1
0.31
W
Cu Chulainn
Troca Cuhh
Cu Chulainn
9
1
5
11.5
L
5
7
3
0.93
W
7
1
3
8.5
L
Merlin
stonejavi
Merlin
3
4
4
1.25
L
Serqet
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,047
Damage
37,544
68,821
Taken
81,172
39,737
Mitigated
38,169
21,427
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DatBoiBrandon3
Baron Samedi
11,162
843
1,007
2,304
11,140
5,052
1,117
5,209
5,356
48,036
0
L
3,771
566
282
3,344
14,303
4,347
0
3,856
10,149
0
39,866
W
11,001
4,220
278
6,014
14,835
5,279
1,752
5,074
8,992
0
65,701
W
Achilles
THIZZL4MIC
Achilles
13,566
5,288
0
3,271
16,261
7,634
283
2,856
12,821
0
88,877
L
King Arthur
TheGudLittlePyro
King Arthur
9,552
1,782
0
8,297
26,573
18,796
384
2,547
23,944
0
60,349
W
Cu Chulainn
Troca Cuhh
Cu Chulainn
19,725
4,918
0
4,006
16,298
17,289
819
1,022
14,592
6,804
81,698
L
7,297
948
1,652
5,107
15,623
5,808
384
4,610
10,651
69,096
0
W
3,593
43
382
4,165
10,287
4,483
988
3,019
6,970
85,222
0
L
Merlin
stonejavi
Merlin
11,033
786
0
1,801
10,159
4,173
0
2,892
7,045
79,520
0
L
Serqet
5,891
242
0
660
14,514
5,045
0
1,738
12,669
0
56,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,650
Gold Earned
49,632
647
Minions Killed
568
0
Camps Cleared
0
2,007,746
Distance Traveled
1,875,465
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,186
485
71
3
0
381,665
5
L
Loki
8,579
409
54
3
0
387,046
2
W
Cupid
11,182
532
106
5
0
362,724
1
W
Achilles
11,613
553
131
6
0
447,698
7
L
King Arthur
9,725
463
114
5
0
387,066
4
W
Cu Chulainn
12,856
612
163
8
0
413,511
6
L
Ra
10,821
515
141
7
0
327,811
3
W
Nox
12,813
610
176
8
0
402,148
4
L
Merlin
10,850
517
164
8
0
374,539
13
L
Serqet
9,657
460
95
5
0
399,003
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role