Player Matchup

Ao Kuang
Ao Kuang
Greed-szn
Ao Kuang
Level 86
God Stats
1W - 0L
1,282 SR
Queue Stats
24W - 25L
1,611 Elo+
Party 2
Tiamat
Tiamat
INV__BlackLight
Tiamat
Level 27
God Stats
1W - 0L
1,534 SR
Queue Stats
13W - 12L
1,483 Elo+
Party 2
Ymir
Ymir
INV__UltraKlack
Ymir
Level 8
God Stats
4W - 4L
1,629 SR
Queue Stats
24W - 30L
1,588 Elo+
Party 2
Bellona
Bellona
death2slow
Bellona
Level 28
God Stats
21W - 13L
1,598 SR
Queue Stats
224W - 236L
1,490 Elo+
Solo
Hera
Hera
dele_alli201
Hera
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 30
1,509 SR
1,534 Elo+

VS

Team Averages
Level 22
1,410 SR
1,447 Elo+
Erlang Shen
Erlang Shen
XxSplashcash250x
Erlang Shen
Level 26
God Stats
4W - 3L
1,417 SR
Queue Stats
83W - 89L
1,431 Elo+
Party 1
Neith
Neith
entropyaoe
Neith
Level 28
God Stats
10W - 16L
1,394 SR
Queue Stats
56W - 71L
1,417 Elo+
Solo
Skadi
Skadi
envy_rex13
Skadi
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Solo
Khepri
Khepri
malecon_pasmado0
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 81L
1,459 Elo+
Solo
Raijin
Raijin
silence_is_dead2
Raijin
Level 25
God Stats
1W - 4L
1,240 SR
Queue Stats
111W - 88L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Greed-szn
Ao Kuang
14
6 / 1 / 2
8,484
530
12,319
14,975
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 10
7,649
478
4,021
7,898
3,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 5
7,533
471
2,484
10,995
6,401
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
death2slow
Bellona
18
8 / 2 / 1
10,971
686
10,798
14,701
9,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

2
0 / 2 / 0
4,784
299
316
973
159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
XxSplashcash250x
Erlang Shen
13
3 / 4 / 2
8,049
503
6,735
13,590
6,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
2
0 / 3 / 0
4,857
304
212
1,896
387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
15
4 / 2 / 3
8,909
557
10,990
9,236
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 4 / 2
7,450
466
4,289
9,811
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 3
7,646
478
6,642
7,877
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
16
Kills
10
11
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Greed-szn
Ao Kuang
6
1
2
7
W
0
2
10
2.5
W
2
4
5
1.13
L
Erlang Shen
XxSplashcash250x
Erlang Shen
3
4
2
1
W
Bellona
death2slow
Bellona
8
2
1
4.25
W
0
2
0
0
L
Neith
0
3
0
0
L
Skadi
4
2
3
2.75
L
2
4
2
0.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
28,868
49,542
Taken
42,410
25,382
Mitigated
22,427
18,529
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Greed-szn
Ao Kuang
12,319
3,846
0
8,181
14,975
5,301
140
2,846
11,937
58,251
0
W
4,021
634
0
2,697
7,898
3,952
479
2,310
5,333
26,948
0
W
2,484
558
0
815
10,995
6,401
456
1,916
9,079
19,533
0
L
Erlang Shen
XxSplashcash250x
Erlang Shen
6,735
3,578
0
2,840
13,590
6,965
0
4,505
9,085
0
39,317
W
Bellona
death2slow
Bellona
10,798
6,557
0
6,812
14,701
9,569
2,643
3,008
11,543
77
80,652
W
316
84
0
24
973
159
0
254
719
1,590
0
L
Neith
212
212
0
0
1,896
387
0
565
1,331
0
1,599
L
Skadi
10,990
6,663
0
2,929
9,236
3,481
617
2,783
6,413
0
63,643
L
4,289
438
0
504
9,811
8,805
326
6,302
3,471
22,883
0
L
6,642
579
0
798
7,877
2,789
818
4,984
2,893
39,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,421
Gold Earned
36,911
351
Minions Killed
266
0
Camps Cleared
0
1,289,581
Distance Traveled
1,195,673
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,484
530
97
6
0
322,785
4
W
Tiamat
7,649
478
43
3
0
310,793
0
W
Ymir
7,533
471
37
2
0
246,853
0
L
Erlang Shen
8,049
503
82
5
0
298,675
2
W
Bellona
10,971
686
173
11
0
363,928
6
W
Hera
4,784
299
1
0
0
45,222
0
L
Neith
4,857
304
3
0
0
67,343
2
L
Skadi
8,909
557
94
6
0
276,841
6
L
Khepri
7,450
466
32
2
0
284,067
0
L
Raijin
7,646
478
55
3
0
268,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role