Player Matchup

King Arthur
King Arthur
JESUCRI5TO7799
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,407 Elo+
Solo
Hera
Hera
Max-13jpS
Hera
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
183W - 208L
1,499 Elo+
Solo
Freya
Freya
arigatito26
Freya
Level 24
God Stats
1W - 4L
1,596 SR
Queue Stats
495W - 599L
1,470 Elo+
Solo
Ymir
Ymir
o Finky o
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo
Fenrir
Fenrir
tiago_bernal16
Fenrir
Level 23
God Stats
1W - 6L
1,200 SR
Queue Stats
44W - 56L
1,348 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,364 Elo+

VS

Team Averages
Level 13
1,554 SR
1,414 Elo+
Persephone
Persephone
BrokenShield367
Persephone
Level 12
God Stats
3W - 2L
1,651 SR
Queue Stats
8W - 8L
1,380 Elo+
Solo
Raijin
Raijin
Hive_Mind-03
Raijin
Level 25
God Stats
3W - 7L
1,416 SR
Queue Stats
161W - 130L
1,521 Elo+
Solo
King Arthur
King Arthur
Kirito1312
King Arthur
Level 11
God Stats
6W - 10L
1,473 SR
Queue Stats
117W - 116L
1,473 Elo+
Party 1
Geb
Geb
chubb6
Geb
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,257 Elo+
Solo
Pele
Pele
nekktron
Pele
Level 14
God Stats
19W - 11L
1,730 SR
Queue Stats
122W - 118L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JESUCRI5TO7799
King Arthur
14
3 / 8 / 4
9,540
382
5,689
17,677
11,160
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
18
9 / 8 / 7
12,964
519
17,903
18,698
6,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 3
9,778
391
6,677
16,374
4,882
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
1 / 6 / 6
10,340
414
5,901
20,928
18,116
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
10 / 5 / 4
12,312
492
12,266
24,045
9,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BrokenShield367
Persephone
18
4 / 3 / 4
12,001
480
10,788
16,346
7,159
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
18
7 / 5 / 7
12,089
484
21,835
14,972
6,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kirito1312
King Arthur
16
2 / 8 / 8
10,315
413
5,037
16,685
17,798
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
chubb6
Geb
7
1 / 7 / 2
7,926
317
747
8,262
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
20
22 / 5 / 6
15,488
620
29,668
18,647
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
25
Kills
36
36
Deaths
28
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
BrokenShield367
Persephone
4
3
4
2
W
Raijin
7
5
7
2.1
L
King Arthur
JESUCRI5TO7799
King Arthur
3
8
4
0.63
W
King Arthur
Kirito1312
King Arthur
2
8
8
0.75
L
Hera
9
8
7
1.56
L
2
9
3
0.39
W
Geb
chubb6
Geb
1
7
2
0.29
W
Pele
22
5
6
5
L
Ymir
1
6
6
0.67
L
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,436
Damage
68,075
97,722
Taken
74,912
50,668
Mitigated
43,994
16,920
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BrokenShield367
Persephone
10,788
2,182
173
5,731
16,346
7,159
1,983
6,214
10,055
70,556
0
W
Raijin
21,835
2,200
0
670
14,972
6,150
2,004
6,538
8,093
79,852
0
L
King Arthur
JESUCRI5TO7799
King Arthur
5,689
1,031
0
510
17,677
11,160
0
3,485
14,192
0
33,487
W
King Arthur
Kirito1312
King Arthur
5,037
346
0
0
16,685
17,798
359
7,140
9,244
0
36,548
L
Hera
17,903
4,055
0
4,760
18,698
6,625
788
8,533
10,165
74,644
0
L
6,677
2,445
342
4,204
16,374
4,882
1,520
6,458
9,916
36,378
0
W
Geb
chubb6
Geb
747
143
0
428
8,262
4,362
65
1,334
6,780
5,201
0
W
Pele
29,668
5,942
0
4,285
18,647
8,525
484
8,254
10,227
0
114,907
L
Ymir
5,901
944
0
0
20,928
18,116
1,367
5,481
15,447
48,605
0
L
12,266
3,106
0
7,104
24,045
9,885
566
9,413
14,632
0
77,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,934
Gold Earned
57,819
427
Minions Killed
436
0
Camps Cleared
0
1,936,827
Distance Traveled
1,931,667
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,001
480
110
4
0
411,245
6
W
Raijin
12,089
484
125
5
0
414,647
0
L
King Arthur
9,540
382
43
2
0
393,580
4
W
King Arthur
10,315
413
59
2
0
401,864
0
L
Hera
12,964
519
139
6
0
381,824
3
L
Freya
9,778
391
49
2
0
370,869
1
W
Geb
7,926
317
11
0
0
176,246
0
W
Pele
15,488
620
131
5
0
527,665
3
L
Ymir
10,340
414
71
3
0
364,838
0
L
Fenrir
12,312
492
125
5
0
425,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role