Player Matchup

Mulan
Mulan
DeathR0se
Mulan
Level 29
God Stats
74W - 42L
1,802 SR
Queue Stats
276W - 220L
1,656 Elo+
Party 2
Heimdallr
Heimdallr
Demonking722
Heimdallr
Level 15
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 1L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
Epickiller813
Guan Yu
Level 14
God Stats
77W - 34L
1,658 SR
Queue Stats
219W - 136L
1,675 Elo+
Party 2
Sol
Sol
RwbyCrimson
Sol
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
337W - 218L
1,738 Elo+
Party 2
Fenrir
Fenrir
V0idstalker
Fenrir
Level 28
God Stats
1W - 0L
1,757 SR
Queue Stats
17W - 25L
1,386 Elo+
Party 1
Team Averages
Level 26
1,602 SR
1,578 Elo+

VS

Team Averages
Level 14
1,489 SR
1,619 Elo+
Poseidon
Poseidon
ActuallyDogWater
Poseidon
Level 29
God Stats
2W - 3L
1,472 SR
Queue Stats
123W - 103L
1,616 Elo+
Solo
Neith
Neith
NinongDar
Neith
Level 6
God Stats
1W - 1L
1,475 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Bellona
Bellona
SkullsH
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Solo
Awilix
Awilix
nanoelcrack5
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,625 Elo+
Solo
Ares
Ares
takeyuo
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeathR0se
Mulan
18
12 / 3 / 10
12,949
682
21,540
19,136
22,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Demonking722
Heimdallr
14
3 / 5 / 14
10,544
555
6,352
10,597
3,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
18
14 / 0 / 11
12,928
680
13,433
18,429
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
13 / 6 / 10
12,649
666
17,979
15,974
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
2 / 3 / 8
11,303
595
5,087
15,617
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 6
9,947
524
14,010
14,738
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NinongDar
Neith
12
1 / 9 / 2
7,670
404
7,041
13,211
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SkullsH
Bellona
12
2 / 8 / 0
7,442
392
3,411
12,756
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
15
5 / 7 / 7
9,943
523
10,900
18,435
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
takeyuo
Ares
11
1 / 11 / 3
7,595
400
5,252
18,827
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
34
44
Kills
16
17
Deaths
44
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
9
6
1.11
W
Mulan
DeathR0se
Mulan
12
3
10
5.67
W
Heimdallr
Demonking722
Heimdallr
3
5
14
2
W
Guan Yu
14
0
11
19.5
L
Neith
NinongDar
Neith
1
9
2
0.22
W
13
6
10
3
L
Bellona
SkullsH
Bellona
2
8
0
0.25
W
Fenrir
2
3
8
2
L
Awilix
5
7
7
1.21
L
Ares
takeyuo
Ares
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,391
Damage
40,614
79,753
Taken
77,967
53,703
Mitigated
37,834
35,118
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,010
2,037
0
1,601
14,738
4,044
87
5,012
9,726
55,585
0
W
Mulan
DeathR0se
Mulan
21,540
3,365
0
8,076
19,136
22,746
796
5,320
13,816
1,154
83,787
W
Heimdallr
Demonking722
Heimdallr
6,352
2,310
0
859
10,597
3,792
4,519
3,633
6,964
0
26,767
W
Guan Yu
13,433
2,227
2,412
8,436
18,429
15,590
2,236
5,438
12,991
7,189
60,619
L
Neith
NinongDar
Neith
7,041
4,820
357
2,204
13,211
4,874
1,155
3,886
9,325
0
43,614
W
17,979
6,751
0
8,013
15,974
5,362
5,632
3,671
12,303
94,907
0
L
Bellona
SkullsH
Bellona
3,411
855
0
640
12,756
8,695
0
1,460
11,296
0
26,994
W
Fenrir
5,087
1,356
1,028
6,294
15,617
6,213
4,163
5,415
10,202
0
53,361
L
Awilix
10,900
4,548
0
2,429
18,435
7,224
0
4,120
14,315
0
53,327
L
Ares
takeyuo
Ares
5,252
342
0
1,926
18,827
12,997
300
5,851
12,976
11,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,373
Gold Earned
42,597
492
Minions Killed
317
0
Camps Cleared
0
1,764,917
Distance Traveled
1,617,751
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,947
524
88
5
0
297,127
2
W
Mulan
12,949
682
143
8
0
332,888
3
W
Heimdallr
10,544
555
38
2
0
355,690
0
W
Guan Yu
12,928
680
105
6
0
401,935
5
L
Neith
7,670
404
66
3
0
317,070
0
W
Sol
12,649
666
105
6
0
335,585
4
L
Bellona
7,442
392
47
2
0
283,384
3
W
Fenrir
11,303
595
101
5
0
338,819
1
L
Awilix
9,943
523
89
5
0
385,010
5
L
Ares
7,595
400
27
1
0
335,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role