Player Matchup

Terra
Terra
BastingBunion10
Terra
Level 48
God Stats
4W - 9L
1,313 SR
Queue Stats
57W - 94L
1,277 Elo+
Party 2
Ao Kuang
Ao Kuang
GingerDesert142
Ao Kuang
Level 45
God Stats
2W - 4L
1,204 SR
Queue Stats
129W - 131L
1,313 Elo+
Party 2
Ullr
Ullr
Mrbox05
Ullr
Level 27
God Stats
2W - 4L
1,365 SR
Queue Stats
44W - 56L
1,318 Elo+
Party 2
Osiris
Osiris
Velocityupri
Osiris
Level 48
God Stats
24W - 22L
1,601 SR
Queue Stats
158W - 172L
1,451 Elo+
Solo
Sol
Sol
dead_pan58
Sol
Level 37
God Stats
9W - 11L
1,489 SR
Queue Stats
60W - 70L
1,232 Elo+
Solo
Team Averages
Level 41
1,394 SR
1,318 Elo+

VS

Team Averages
Level 45
1,413 SR
1,261 Elo+
Chernobog
Chernobog
DemonicDragon97
Chernobog
Level 29
God Stats
3W - 5L
1,356 SR
Queue Stats
18W - 44L
1,113 Elo+
Party 1
Athena
Athena
K9 Prophet
Athena
Level 61
God Stats
35W - 23L
1,510 SR
Queue Stats
546W - 534L
1,391 Elo+
Party 3
Apollo
Apollo
K9 Stealthy
Apollo
Level 47
God Stats
38W - 25L
1,495 SR
Queue Stats
379W - 371L
1,398 Elo+
Party 3
Nike
Nike
WhiteRose72
Nike
Level 46
God Stats
1W - 3L
1,250 SR
Queue Stats
9W - 30L
1,101 Elo+
Party 1
Ra
Ra
kingwasabi74
Ra
Level 41
God Stats
1W - 5L
1,456 SR
Queue Stats
65W - 72L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,505
375
4,721
11,275
6,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
12
1 / 4 / 1
7,893
395
4,759
14,473
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
Mrbox05
Ullr
12
0 / 6 / 1
7,759
388
5,361
12,227
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
15
5 / 3 / 1
9,414
471
11,791
13,516
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 1
9,608
480
7,142
12,737
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DemonicDragon97
Chernobog
15
1 / 2 / 7
9,290
465
5,016
11,959
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
K9 Prophet
Athena
16
9 / 0 / 7
10,487
524
14,598
11,243
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
17
4 / 1 / 6
10,331
517
7,456
9,350
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 2
8,413
421
4,805
13,882
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 2 / 1
11,206
560
6,128
8,241
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
8
Kills
20
20
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Chernobog
DemonicDragon97
Chernobog
1
2
7
2.25
L
Ao Kuang
1
4
1
0.38
W
Athena
K9 Prophet
Athena
9
0
7
12.5
W
Apollo
4
1
6
7
L
Ullr
Mrbox05
Ullr
0
6
1
0.08
L
Osiris
5
3
1
1.83
W
0
3
2
0.33
L
1
5
1
0.3
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,774
Damage
38,003
64,228
Taken
54,675
31,305
Mitigated
31,369
16,306
Healing
20,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,721
575
1,552
2,733
11,275
6,703
168
3,949
7,308
30,151
0
W
Chernobog
DemonicDragon97
Chernobog
5,016
2,838
0
5,001
11,959
4,416
1,892
4,339
7,560
0
53,137
L
Ao Kuang
4,759
1,664
0
3,685
14,473
4,740
0
2,745
11,590
46,079
0
W
Athena
K9 Prophet
Athena
14,598
1,564
0
3,674
11,243
9,587
0
3,628
7,555
43,893
0
W
Apollo
7,456
3,536
0
4,188
9,350
4,357
0
1,664
7,596
0
84,923
L
Ullr
Mrbox05
Ullr
5,361
3,064
0
1,072
12,227
4,085
509
6,242
5,937
0
43,681
L
Osiris
11,791
4,897
0
2,780
13,516
11,018
12
1,867
11,171
0
46,039
W
4,805
1,258
0
2,610
13,882
9,684
786
1,084
12,247
0
31,704
L
7,142
2,869
0
4,484
12,737
4,759
190
5,485
6,954
65,543
3,025
W
6,128
707
658
4,241
8,241
3,325
634
5,581
2,540
74,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
49,727
414
Minions Killed
508
0
Camps Cleared
0
1,734,488
Distance Traveled
1,853,932
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,505
375
51
3
0
385,753
0
W
Chernobog
9,290
465
92
5
0
310,047
0
L
Ao Kuang
7,893
395
69
3
0
381,398
3
W
Athena
10,487
524
65
3
0
449,215
7
W
Apollo
10,331
517
130
7
0
406,622
1
L
Ullr
7,759
388
94
5
0
294,695
1
L
Osiris
9,414
471
66
3
0
367,153
5
W
Nike
8,413
421
62
3
0
312,080
0
L
Sol
9,608
480
134
7
0
305,489
0
W
Ra
11,206
560
159
8
0
375,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role