Player Matchup

Kukulkan
Kukulkan
ChuliTorres03
Kukulkan
Level 25
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
StormBringer2425
Danzaburou
Level 29
God Stats
108W - 116L
1,471 SR
Queue Stats
342W - 410L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
danielavila75
Gilgamesh
Level 21
God Stats
2W - 2L
1,439 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2
Nemesis
Nemesis
franngaray
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 2
Merlin
Merlin
nikarisardi
Merlin
Level 39
God Stats
0W - 1L
1,252 SR
Queue Stats
2W - 4L
1,269 Elo+
Party 2
Team Averages
Level 27
1,418 SR
1,285 Elo+

VS

Team Averages
Level 20
1,526 SR
1,332 Elo+
Arachne
Arachne
Lord_Spirit56
Arachne
Level 24
God Stats
2W - 3L
1,729 SR
Queue Stats
28W - 31L
1,396 Elo+
Party 1
Achilles
Achilles
MxTDwayne
Achilles
Level 26
God Stats
14W - 16L
1,319 SR
Queue Stats
32W - 41L
1,182 Elo+
Solo
Persephone
Persephone
OriginalRedEye
Persephone
Level 16
God Stats
5W - 10L
1,267 SR
Queue Stats
36W - 36L
1,329 Elo+
Solo
Neith
Neith
ThankSosa
Neith
Level 28
God Stats
6W - 7L
1,482 SR
Queue Stats
14W - 22L
1,345 Elo+
Solo
Chaac
Chaac
iMTHERABBiT
Chaac
Level 8
God Stats
11W - 4L
1,832 SR
Queue Stats
39W - 32L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChuliTorres03
Kukulkan
20
2 / 11 / 6
14,377
899
12,121
20,676
10,180
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
StormBringer2425
Danzaburou
20
5 / 2 / 4
15,391
962
20,522
23,042
10,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
danielavila75
Gilgamesh
20
6 / 4 / 7
15,793
987
19,716
30,462
22,271
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
franngaray
Nemesis
20
2 / 10 / 8
14,136
884
13,437
27,526
14,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
20
2 / 9 / 5
13,626
852
9,763
23,344
10,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
12 / 5 / 21
17,668
1,104
32,117
25,502
16,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
MxTDwayne
Achilles
15
0 / 0 / 0
9,910
619
0
0
0
Persephone
OriginalRedEye
Persephone
20
3 / 3 / 18
16,077
1,005
20,199
15,161
5,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
ThankSosa
Neith
20
12 / 8 / 15
17,249
1,078
36,690
23,186
10,790
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 1 / 11
16,233
1,015
28,981
16,925
13,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
17
Kills
36
36
Deaths
17
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChuliTorres03
Kukulkan
2
11
6
0.45
W
Arachne
12
5
21
4.5
W
Achilles
MxTDwayne
Achilles
0
0
0
0
W
Persephone
OriginalRedEye
Persephone
3
3
18
4
L
Danzaburou
StormBringer2425
Danzaburou
5
2
4
3.5
W
Neith
ThankSosa
Neith
12
8
15
2.44
L
Gilgamesh
danielavila75
Gilgamesh
6
4
7
2.38
L
Nemesis
franngaray
Nemesis
2
10
8
0.6
W
9
1
11
14.5
L
Merlin
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,559
Damage
117,987
125,050
Taken
80,774
68,191
Mitigated
46,479
11,971
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChuliTorres03
Kukulkan
12,121
657
0
566
20,676
10,180
0
3,580
17,096
46,172
0
W
Arachne
32,117
21,377
0
4,632
25,502
16,749
0
7,119
18,383
0
48,135
W
Achilles
MxTDwayne
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
OriginalRedEye
Persephone
20,199
3,068
0
4,931
15,161
5,649
0
5,357
9,801
54,194
0
L
Danzaburou
StormBringer2425
Danzaburou
20,522
9,345
0
5,755
23,042
10,374
0
2,198
20,844
0
59,249
W
Neith
ThankSosa
Neith
36,690
20,193
0
2,620
23,186
10,790
0
4,446
18,740
0
80,476
L
Gilgamesh
danielavila75
Gilgamesh
19,716
8,306
0
1,691
30,462
22,271
0
4,937
25,525
0
53,684
L
Nemesis
franngaray
Nemesis
13,437
4,877
0
781
27,526
14,843
0
6,598
20,928
0
34,838
W
28,981
8,862
0
7,352
16,925
13,291
0
4,960
11,965
0
50,539
L
Merlin
9,763
319
694
2,484
23,344
10,523
0
2,886
20,458
32,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,323
Gold Earned
77,137
341
Minions Killed
300
6
Camps Cleared
9
1,495,668
Distance Traveled
1,244,502
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,377
899
97
6
0
245,634
0
W
Arachne
17,668
1,104
44
3
0
381,747
2
W
Achilles
9,910
619
0
0
0
0
0
W
Persephone
16,077
1,005
89
6
1
234,946
0
L
Danzaburou
15,391
962
75
5
4
315,468
3
W
Neith
17,249
1,078
108
7
3
281,147
0
L
Gilgamesh
15,793
987
84
5
1
365,562
0
L
Nemesis
14,136
884
36
2
1
311,608
0
W
Chaac
16,233
1,015
59
4
5
346,662
0
L
Merlin
13,626
852
49
3
0
257,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role