Player Matchup

Scylla
Scylla
Japanapino
Scylla
Level 127
God Stats
2W - 1L
1,370 SR
Queue Stats
149W - 161L
1,394 Elo+
Solo
Izanami
Izanami
KKSmokeRawkk
Izanami
Level 158
God Stats
7W - 5L
1,258 SR
Queue Stats
263W - 256L
1,516 Elo+
Solo
Aphrodite
Aphrodite
LimitedPlayback
Aphrodite
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 142L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tooterxx
Cu Chulainn
Level 102
God Stats
13W - 9L
1,635 SR
Queue Stats
81W - 86L
1,417 Elo+
Party 1
Loki
Loki
bigdaddyhallett1
Loki
Level 144
God Stats
6W - 6L
1,526 SR
Queue Stats
184W - 192L
1,477 Elo+
Party 1
Team Averages
Level 119
1,458 SR
1,454 Elo+

VS

Team Averages
Level 82
1,511 SR
1,508 Elo+
Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bibiriku_Youtube
Neith
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 317L
1,441 Elo+
Party 3
Nemesis
Nemesis
ZEROTWOBHADIIE5
Nemesis
Level 104
God Stats
2W - 2L
1,526 SR
Queue Stats
184W - 183L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
intorrej
Gilgamesh
Level 31
God Stats
12W - 8L
1,529 SR
Queue Stats
23W - 24L
1,558 Elo+
Solo
Agni
Agni
tomitrevison
Agni
Level 102
God Stats
5W - 8L
1,500 SR
Queue Stats
255W - 273L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Japanapino
Scylla
13
2 / 5 / 2
7,686
512
6,473
6,601
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
KKSmokeRawkk
Izanami
15
7 / 3 / 3
9,262
617
7,938
12,145
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
LimitedPlayback
Aphrodite
11
2 / 3 / 9
8,175
545
6,273
10,884
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Tooterxx
Cu Chulainn
14
4 / 2 / 0
8,582
572
7,714
9,891
6,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 3
7,703
514
5,068
8,528
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 5 / 2
5,884
392
1,935
9,178
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
3 / 4 / 4
7,017
468
8,676
8,574
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 1 / 1
7,868
525
8,186
10,140
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
intorrej
Gilgamesh
12
1 / 4 / 0
7,026
468
5,813
8,680
6,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 4
7,619
508
6,637
7,827
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
17
Kills
13
15
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
2
0.4
L
3
4
4
1.25
W
Scylla
Japanapino
Scylla
2
5
2
0.6
W
Izanami
KKSmokeRawkk
Izanami
7
3
3
2.83
W
Aphrodite
LimitedPlayback
Aphrodite
2
3
9
2.17
W
Cu Chulainn
Tooterxx
Cu Chulainn
4
2
0
2
L
6
1
1
6.5
W
2
2
3
1.75
L
Gilgamesh
intorrej
Gilgamesh
1
4
0
0.25
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,466
Damage
31,247
48,049
Taken
44,399
21,158
Mitigated
21,840
18,961
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,935
138
0
623
9,178
6,828
0
4,193
4,850
10,256
0
L
8,676
2,634
0
2,152
8,574
2,554
0
4,121
4,391
0
27,338
W
Scylla
Japanapino
Scylla
6,473
536
0
76
6,601
2,100
0
2,599
3,830
41,491
0
W
Izanami
KKSmokeRawkk
Izanami
7,938
5,291
0
3,886
12,145
5,531
4,724
2,033
10,010
0
68,684
W
Aphrodite
LimitedPlayback
Aphrodite
6,273
1,412
3,385
5,606
10,884
4,528
652
2,082
8,690
19,856
0
W
Cu Chulainn
Tooterxx
Cu Chulainn
7,714
3,181
0
2,989
9,891
6,303
580
420
9,441
260
48,478
L
8,186
4,140
0
2,931
10,140
3,414
0
1,757
8,313
0
41,812
W
5,068
1,274
0
3,019
8,528
2,696
574
935
7,506
0
46,690
L
Gilgamesh
intorrej
Gilgamesh
5,813
1,562
0
218
8,680
6,720
0
199
8,481
0
41,190
L
6,637
183
0
1,040
7,827
2,324
0
2,322
5,419
45,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
35,414
439
Minions Killed
303
0
Camps Cleared
0
1,341,672
Distance Traveled
1,282,332
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,884
392
19
1
0
190,110
0
L
Neith
7,017
468
42
3
0
269,207
3
W
Scylla
7,686
512
84
6
0
260,635
5
W
Izanami
9,262
617
112
7
0
227,216
1
W
Aphrodite
8,175
545
47
3
0
253,521
0
W
Cu Chulainn
8,582
572
104
7
0
278,905
1
L
Nemesis
7,868
525
73
5
0
288,222
0
W
Loki
7,703
514
92
6
0
321,395
0
L
Gilgamesh
7,026
468
83
6
0
255,791
2
L
Agni
7,619
508
86
6
0
279,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role