Player Matchup

Thanatos
Thanatos
ArabKlood
Thanatos
Level 17
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Kosho-Kunn
Danzaburou
Level 45
God Stats
9W - 4L
1,697 SR
Queue Stats
32W - 28L
1,715 Elo+
Party 2
Hercules
Hercules
MikeRopinez
Hercules
Level 62
God Stats
0W - 5L
1,485 SR
Queue Stats
38W - 28L
1,650 Elo+
Party 2
Chang'e
Chang'e
VictorAstra
Chang'e
Level 64
God Stats
7W - 7L
1,739 SR
Queue Stats
44W - 29L
1,663 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ninja_6913
Cu Chulainn
Level 106
God Stats
61W - 34L
1,739 SR
Queue Stats
96W - 65L
1,699 Elo+
Party 2
Team Averages
Level 59
1,677 SR
1,651 Elo+

VS

Team Averages
Level 91
1,548 SR
1,517 Elo+
Kuzenbo
Kuzenbo
AbusiveLynx8030
Kuzenbo
Level 106
God Stats
5W - 11L
1,548 SR
Queue Stats
68W - 71L
1,561 Elo+
Party 1
Scylla
Scylla
Scyℓℓa
Scylla
Level 143
God Stats
70W - 40L
1,691 SR
Queue Stats
286W - 229L
1,665 Elo+
Party 1
Bellona
Bellona
Spooderman171
Bellona
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 264L
1,290 Elo+
Solo
Danzaburou
Danzaburou
kadjnf
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
yazdazdafraz
Ullr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 141L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArabKlood
Thanatos
12
0 / 8 / 7
7,526
443
4,188
15,853
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Kosho-Kunn
Danzaburou
13
0 / 5 / 5
8,326
490
6,532
11,193
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hercules
MikeRopinez
Hercules
15
6 / 4 / 3
8,972
528
9,175
13,534
10,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
VictorAstra
Chang'e
14
3 / 6 / 3
8,857
521
8,608
14,559
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
ninja_6913
Cu Chulainn
14
10 / 4 / 1
10,002
588
11,368
19,859
15,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
7,986
470
2,972
12,878
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Scyℓℓa
Scylla
17
13 / 2 / 2
10,866
639
17,831
9,395
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
2 / 8 / 3
8,409
495
8,174
15,410
12,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
kadjnf
Danzaburou
16
9 / 1 / 9
10,447
615
18,213
11,710
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 8
8,153
480
9,327
10,579
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
19
Kills
27
27
Deaths
19
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
Thanatos
ArabKlood
Thanatos
0
8
7
0.44
L
Danzaburou
Kosho-Kunn
Danzaburou
0
5
5
0.5
L
Hercules
MikeRopinez
Hercules
6
4
3
1.88
W
Scylla
Scyℓℓa
Scylla
13
2
2
7
W
Bellona
2
8
3
0.44
L
Chang'e
VictorAstra
Chang'e
3
6
3
0.75
W
Danzaburou
kadjnf
Danzaburou
9
1
9
13.5
L
Cu Chulainn
ninja_6913
Cu Chulainn
10
4
1
2.63
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,871
Damage
56,517
74,998
Taken
59,972
40,507
Mitigated
36,614
24,016
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,972
1,058
0
1,705
12,878
11,261
42
1,053
11,825
17,161
0
L
Thanatos
ArabKlood
Thanatos
4,188
2,036
0
7,858
15,853
5,289
147
3,477
12,310
0
35,694
L
Danzaburou
Kosho-Kunn
Danzaburou
6,532
2,456
105
3,019
11,193
3,955
1,510
818
10,375
0
47,297
L
Hercules
MikeRopinez
Hercules
9,175
3,310
0
3,631
13,534
10,834
611
3,481
9,931
0
47,738
W
Scylla
Scyℓℓa
Scylla
17,831
2,989
0
2,330
9,395
3,761
2,810
3,788
5,607
62,328
0
W
Bellona
8,174
4,239
0
3,028
15,410
12,892
101
1,426
13,984
0
47,591
L
Chang'e
VictorAstra
Chang'e
8,608
554
1,183
3,929
14,559
5,231
186
5,939
8,345
39,102
0
W
Danzaburou
kadjnf
Danzaburou
18,213
8,843
0
4,032
11,710
4,971
92
2,060
9,650
0
66,099
L
Cu Chulainn
ninja_6913
Cu Chulainn
11,368
1,096
0
4,291
19,859
15,198
0
6,347
13,234
4,300
36,709
W
9,327
4,329
0
1,957
10,579
3,729
0
1,854
8,725
0
47,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,683
Gold Earned
45,861
405
Minions Killed
395
0
Camps Cleared
0
1,513,070
Distance Traveled
1,488,393
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,986
470
28
2
0
287,536
0
L
Thanatos
7,526
443
76
4
0
256,689
0
L
Danzaburou
8,326
490
111
7
0
295,902
3
L
Hercules
8,972
528
93
5
0
326,544
1
W
Scylla
10,866
639
98
6
0
290,335
6
W
Bellona
8,409
495
97
6
0
257,492
0
L
Chang'e
8,857
521
74
4
0
305,252
1
W
Danzaburou
10,447
615
94
6
0
340,702
6
L
Cu Chulainn
10,002
588
51
3
0
328,683
1
W
Ullr
8,153
480
78
5
0
312,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role