Player Matchup

Gilgamesh
Gilgamesh
Badbunnyboxer1
Gilgamesh
Level 81
God Stats
12W - 7L
1,277 SR
Queue Stats
185W - 194L
1,506 Elo+
Party 2
Chiron
Chiron
Capt_Try-Hard365
Chiron
Level 108
God Stats
23W - 28L
1,152 SR
Queue Stats
979W - 922L
1,489 Elo+
Party 2
Athena
Athena
ScreamsLiveOn
Athena
Level 87
God Stats
21W - 27L
1,477 SR
Queue Stats
465W - 459L
1,550 Elo+
Party 2
Zeus
Zeus
Tipy_Junk
Zeus
Level 104
God Stats
20W - 25L
1,125 SR
Queue Stats
509W - 503L
1,562 Elo+
Solo
Kali
Kali
i_tackle_fatties
Kali
Level 87
God Stats
4W - 3L
1,481 SR
Queue Stats
209W - 215L
1,457 Elo+
Party 2
Team Averages
Level 93
1,302 SR
1,513 Elo+

VS

Team Averages
Level 78
1,603 SR
1,509 Elo+
Sobek
Sobek
DubiousBat
Sobek
Level 50
God Stats
13W - 12L
1,648 SR
Queue Stats
73W - 53L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
Im Shannan
Sun Wukong
Level 158
God Stats
2W - 6L
1,626 SR
Queue Stats
563W - 542L
1,564 Elo+
Solo
Tiamat
Tiamat
KingTM35
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,324 Elo+
Party 3
Arachne
Arachne
LILNAKI
Arachne
Level 65
God Stats
28W - 24L
1,555 SR
Queue Stats
402W - 464L
1,418 Elo+
Party 3
Medusa
Medusa
dmndvendetta
Medusa
Level 93
God Stats
11W - 12L
1,687 SR
Queue Stats
285W - 223L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Badbunnyboxer1
Gilgamesh
10
1 / 2 / 0
5,524
552
4,271
7,626
3,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 3 / 2
5,403
540
5,633
5,241
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
1 / 2 / 4
5,558
556
2,035
9,219
4,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zeus
12
8 / 0 / 1
7,102
710
6,689
3,379
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 2
5,107
511
2,728
5,817
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
2 / 3 / 2
5,338
534
3,410
9,920
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Im Shannan
Sun Wukong
11
3 / 0 / 0
5,982
598
4,893
6,848
5,216
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
KingTM35
Tiamat
6
0 / 2 / 0
3,884
388
452
2,027
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LILNAKI
Arachne
7
0 / 5 / 0
4,420
442
1,554
5,676
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
8
3 / 3 / 2
5,259
526
7,286
5,889
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
8
8
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Badbunnyboxer1
Gilgamesh
1
2
0
0.5
W
2
3
2
1
L
Sobek
2
3
2
1
L
Sun Wukong
Im Shannan
Sun Wukong
3
0
0
3
L
Tiamat
KingTM35
Tiamat
0
2
0
0
L
Arachne
LILNAKI
Arachne
0
5
0
0
W
1
2
4
1.5
W
Zeus
8
0
1
8.5
L
Medusa
3
3
2
1.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,356
Damage
17,595
31,282
Taken
30,360
12,238
Mitigated
14,181
10,398
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Badbunnyboxer1
Gilgamesh
4,271
866
0
2,767
7,626
3,220
0
0
7,626
0
28,917
W
5,633
2,055
772
972
5,241
1,380
1,050
932
4,212
0
28,866
L
Sobek
3,410
514
0
3,701
9,920
5,024
0
2,650
7,220
12,318
0
L
Sun Wukong
Im Shannan
Sun Wukong
4,893
1,006
0
2,588
6,848
5,216
0
0
6,848
0
35,562
L
Tiamat
KingTM35
Tiamat
452
36
0
500
2,027
886
0
1,426
460
5,378
0
L
Arachne
LILNAKI
Arachne
1,554
1,332
0
426
5,676
1,650
0
2,532
3,032
0
17,863
W
2,035
577
0
1,461
9,219
4,203
20
1,746
7,473
9,914
0
W
Zeus
6,689
1,635
195
2,433
3,379
1,118
548
551
2,702
37,829
0
L
Medusa
7,286
3,634
0
1,567
5,889
1,405
0
1,753
4,076
0
28,018
W
2,728
1,647
0
1,798
5,817
2,317
32
504
5,313
0
20,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
24,883
262
Minions Killed
184
0
Camps Cleared
0
855,020
Distance Traveled
746,153
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,524
552
64
6
0
173,264
0
W
Chiron
5,403
540
55
6
0
157,261
0
L
Sobek
5,338
534
26
3
0
198,231
0
L
Sun Wukong
5,982
598
58
6
0
136,638
2
L
Tiamat
3,884
388
10
1
0
67,194
0
L
Arachne
4,420
442
42
4
0
182,093
1
W
Athena
5,558
556
21
2
0
176,045
1
W
Zeus
7,102
710
80
8
0
165,252
4
L
Medusa
5,259
526
48
5
0
161,997
2
W
Kali
5,107
511
42
4
0
183,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role