Player Matchup

Khepri
Khepri
CrimsonHare22
Khepri
Level 28
God Stats
4W - 3L
1,523 SR
Queue Stats
64W - 62L
1,475 Elo+
Solo
Bellona
Bellona
RealTimStrategy
Bellona
Level 26
God Stats
64W - 69L
1,532 SR
Queue Stats
160W - 183L
1,475 Elo+
Solo
Nemesis
Nemesis
Robert2003085
Nemesis
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 44L
1,511 Elo+
Party 1
Bakasura
Bakasura
Salvatore17
Bakasura
Level 6
God Stats
4W - 1L
1,799 SR
Queue Stats
5W - 3L
1,579 Elo+
Solo
Kukulkan
Kukulkan
seb108Cr
Kukulkan
Level 18
God Stats
4W - 0L
1,718 SR
Queue Stats
157W - 107L
1,643 Elo+
Party 1
Team Averages
Level 17
1,615 SR
1,536 Elo+

VS

Team Averages
Level 15
1,541 SR
1,504 Elo+
Thoth
Thoth
Adishesha108
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,454 Elo+
Solo
Arachne
Arachne
Astromastor2
Arachne
Level 27
God Stats
17W - 5L
1,899 SR
Queue Stats
109W - 114L
1,585 Elo+
Solo
Fafnir
Fafnir
FriendlyComrade
Fafnir
Level 5
God Stats
4W - 5L
1,315 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 2
Loki
Loki
KacoSenpai
Loki
Level 28
God Stats
14W - 22L
1,451 SR
Queue Stats
52W - 60L
1,503 Elo+
Solo
Heimdallr
Heimdallr
MaxOdx
Heimdallr
Level 7
God Stats
2W - 2L
1,541 SR
Queue Stats
7W - 8L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
10,616
506
5,499
10,197
8,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
13 / 3 / 5
12,742
607
18,038
13,460
14,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
13
0 / 4 / 9
8,846
421
4,623
9,983
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Salvatore17
Bakasura
20
1 / 2 / 4
11,824
563
4,295
13,912
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
seb108Cr
Kukulkan
19
11 / 4 / 4
12,863
613
19,179
9,721
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,126
387
5,696
14,541
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Astromastor2
Arachne
16
9 / 5 / 1
10,764
513
14,439
19,727
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 3
8,895
424
2,916
12,521
8,797
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 7 / 1
9,443
450
3,530
13,850
5,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
MaxOdx
Heimdallr
14
2 / 3 / 4
8,690
414
8,211
9,684
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
26
Kills
15
15
Deaths
26
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Arachne
Astromastor2
Arachne
9
5
1
1.9
W
1
2
10
3
L
1
3
3
0.83
L
3
7
1
0.5
L
Heimdallr
MaxOdx
Heimdallr
2
3
4
1.33
W
13
3
5
5.17
W
Nemesis
0
4
9
1.13
W
Bakasura
Salvatore17
Bakasura
1
2
4
1.5
W
Kukulkan
seb108Cr
Kukulkan
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,634
Damage
34,792
57,273
Taken
70,323
36,297
Mitigated
32,742
12,068
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,696
214
118
1,931
14,541
4,855
293
8,416
5,860
44,787
0
L
Arachne
Astromastor2
Arachne
14,439
8,176
0
5,978
19,727
9,186
298
6,241
13,070
0
69,972
W
5,499
446
0
2,410
10,197
8,056
389
2,068
8,037
13,835
0
L
2,916
786
684
2,045
12,521
8,797
914
3,696
8,784
25,397
0
L
3,530
661
0
2,175
13,850
5,903
0
2,893
10,897
0
36,237
L
Heimdallr
MaxOdx
Heimdallr
8,211
4,228
810
2,333
9,684
4,001
1,783
3,093
6,272
0
56,300
W
18,038
9,958
0
3,267
13,460
14,238
3,500
1,455
11,943
1,060
70,535
W
Nemesis
4,623
2,116
0
638
9,983
3,493
1,232
1,997
7,886
0
29,616
W
Bakasura
Salvatore17
Bakasura
4,295
3,562
0
4,271
13,912
6,281
1,817
124
13,774
0
103,656
W
Kukulkan
seb108Cr
Kukulkan
19,179
2,961
0
1,482
9,721
4,229
1,955
2,362
7,021
99,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,891
Gold Earned
45,918
557
Minions Killed
404
0
Camps Cleared
0
2,038,623
Distance Traveled
1,843,199
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,126
387
79
4
0
314,248
2
L
Arachne
10,764
513
105
5
0
400,837
0
W
Khepri
10,616
506
20
1
0
408,989
2
L
Fafnir
8,895
424
45
2
0
395,313
1
L
Loki
9,443
450
83
4
0
353,638
2
L
Heimdallr
8,690
414
92
4
0
379,163
1
W
Bellona
12,742
607
130
6
0
453,642
7
W
Nemesis
8,846
421
53
3
0
408,964
0
W
Bakasura
11,824
563
177
8
0
399,204
0
W
Kukulkan
12,863
613
177
8
0
367,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role