Player Matchup

Chiron
Chiron
ChaosTiamatt
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,547 Elo+
Party 1
Apollo
Apollo
LegendMAT
Apollo
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
425W - 417L
1,401 Elo+
Solo
Arachne
Arachne
Shir09
Arachne
Level 126
God Stats
5W - 3L
1,746 SR
Queue Stats
203W - 226L
1,413 Elo+
Solo
Cernunnos
Cernunnos
masterwhite123
Cernunnos
Level 82
God Stats
1W - 4L
1,119 SR
Queue Stats
83W - 73L
1,493 Elo+
Party 1
Ganesha
Ganesha
xXRougeREC0NXx
Ganesha
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 58L
1,493 Elo+
Party 1
Team Averages
Level 97
1,473 SR
1,469 Elo+

VS

Team Averages
Level 118
1,507 SR
1,466 Elo+
Zeus
Zeus
Ax THE FENIX xA
Zeus
Level 143
God Stats
6W - 2L
1,626 SR
Queue Stats
172W - 189L
1,469 Elo+
Party 2
Agni
Agni
GODYO
Agni
Level 160
God Stats
39W - 57L
1,467 SR
Queue Stats
2,737W - 2,862L
1,436 Elo+
Solo
Bastet
Bastet
XS Jaylights SX
Bastet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 127L
1,429 Elo+
Party 2
Bakasura
Bakasura
deathphantoms3
Bakasura
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 255L
1,468 Elo+
Party 2
Horus
Horus
s2kwaveees
Horus
Level 102
God Stats
1W - 2L
1,443 SR
Queue Stats
93W - 92L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
11 / 5 / 12
13,301
782
19,882
16,380
6,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
LegendMAT
Apollo
20
6 / 7 / 15
12,423
731
10,283
14,677
6,450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Shir09
Arachne
20
11 / 6 / 10
13,585
799
15,426
18,310
8,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
masterwhite123
Cernunnos
18
3 / 6 / 14
11,543
679
16,220
16,011
6,334
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
0 / 7 / 27
11,004
647
9,066
21,160
22,249
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 10
12,849
756
20,554
13,759
5,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
GODYO
Agni
20
4 / 5 / 18
12,169
716
20,931
17,114
7,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
2 / 10 / 12
11,414
671
7,767
16,497
7,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
20
9 / 6 / 14
14,083
828
16,415
17,105
11,856
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
20
7 / 4 / 13
12,201
718
13,356
22,226
17,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
98
31
Kills
31
31
Deaths
32
78
Assists
67
Player
Kills
Deaths
Assists
KDA
W
9
7
10
2
L
Chiron
11
5
12
3.4
W
Agni
GODYO
Agni
4
5
18
2.6
L
Apollo
LegendMAT
Apollo
6
7
15
1.93
L
Arachne
Shir09
Arachne
11
6
10
2.67
W
2
10
12
0.8
W
Bakasura
9
6
14
2.67
L
Cernunnos
masterwhite123
Cernunnos
3
6
14
1.67
W
Horus
7
4
13
3.38
L
0
7
27
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,877
Damage
79,023
86,538
Taken
86,701
50,769
Mitigated
49,296
29,929
Healing
35,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,554
1,897
2,300
2,685
13,759
5,051
702
2,954
10,805
44,703
0
L
Chiron
19,882
5,797
3,549
3,860
16,380
6,915
1,130
7,727
8,075
0
51,103
W
Agni
GODYO
Agni
20,931
1,466
1,716
4,830
17,114
7,278
1,631
1,361
15,753
50,676
0
L
Apollo
LegendMAT
Apollo
10,283
7,407
2,571
1,310
14,677
6,450
1,862
6,653
7,964
0
29,587
L
Arachne
Shir09
Arachne
15,426
11,928
2,289
5,607
18,310
8,821
307
6,738
11,112
0
17,996
W
7,767
2,295
2,015
1,314
16,497
7,147
1,524
1,863
14,634
0
18,319
W
Bakasura
16,415
10,634
0
3,906
17,105
11,856
0
471
16,634
0
28,165
L
Cernunnos
masterwhite123
Cernunnos
16,220
6,663
2,925
2,142
16,011
6,334
440
9,962
6,018
0
36,386
W
Horus
13,356
6,678
6,161
10,705
22,226
17,964
1,396
2,417
19,809
0
35,407
L
9,066
1,027
3,010
2,666
21,160
22,249
83
10,405
10,679
21,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,856
Gold Earned
62,716
192
Minions Killed
223
0
Camps Cleared
0
1,267,835
Distance Traveled
1,329,988
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,849
756
51
3
0
233,793
1
L
Chiron
13,301
782
71
4
0
280,702
2
W
Agni
12,169
716
37
2
0
209,528
0
L
Apollo
12,423
731
50
3
0
262,554
0
L
Arachne
13,585
799
14
1
0
271,168
1
W
Bastet
11,414
671
31
2
0
307,263
2
W
Bakasura
14,083
828
52
3
0
285,171
0
L
Cernunnos
11,543
679
57
3
0
190,182
0
W
Horus
12,201
718
52
3
0
294,233
0
L
Ganesha
11,004
647
0
0
0
263,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role